Game Programming and Development Tools

Nicer terrain in Blitz3D – MastaLlama

MastaLlama

Member

Posts: 671
From: Houston, TX USA
Registered: 08-10-2005
Hey, I'm having some trouble making my terrain look good in Blitz3D. I've made a nice height map and have a good texture for it (both made with Bryce 5.5) but once I load it into B3D and use the ScaleTerrain (which took me FOREVER to find) it all looks sooo jaggy. I've tried increasing and decreasing the number of triangles, even on the fly (changing it with a KeyDown).

I'm very happy with B3D so far! It's really great!

Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
The Blitz terrains always look bad, so I just make them in T.ED (many thanks to Faith Warrior for informing me about it when I was undecided as to what terrain editor I should get).
MastaLlama

Member

Posts: 671
From: Houston, TX USA
Registered: 08-10-2005
well, I made mine in Bryce 5.5 but I only exported the height map, should I export the mesh and load it that way?
Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
That's what I would do.