MastaLlama![]() Member Posts: 671 From: Houston, TX USA Registered: 08-10-2005 |
Hey, I'm having some trouble making my terrain look good in Blitz3D. I've made a nice height map and have a good texture for it (both made with Bryce 5.5) but once I load it into B3D and use the ScaleTerrain (which took me FOREVER to find) it all looks sooo jaggy. I've tried increasing and decreasing the number of triangles, even on the fly (changing it with a KeyDown). I'm very happy with B3D so far! It's really great! |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
The Blitz terrains always look bad, so I just make them in T.ED (many thanks to Faith Warrior for informing me about it when I was undecided as to what terrain editor I should get). |
MastaLlama![]() Member Posts: 671 From: Houston, TX USA Registered: 08-10-2005 |
well, I made mine in Bryce 5.5 but I only exported the height map, should I export the mesh and load it that way? |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
That's what I would do. ![]() |