Mene-Mene![]() Member Posts: 1398 From: Fort Wayne, IN, USA Registered: 10-23-2006 |
I'm considering making a RPG for/with a friend. And I've started to design it, (I love the TGE Documentation even though I don't use the engine) but I've realized that 1, I'm not experienced with File handling, and some concepts, and 2, It would be time saving to use some existing tools. I've tried looking for Game Engines, but I don't know what I'm looking at, I could try to learn Torque, but that seems like it'd be more trouble than its worth at this stage as I don't have the source. So I want to try BM. Basically the just of it all is, I need to know of some already existing resources in BlitzMax. ------------------ I reserve the full right to change my views/theories at any time. |
Lazarus![]() Member Posts: 1668 From: USA Registered: 06-06-2006 |
If I understand correctly, you need to find an rpg with graphics that you can use? |
Mene-Mene![]() Member Posts: 1398 From: Fort Wayne, IN, USA Registered: 10-23-2006 |
No, I just went blank about Torque, I'm using the Torque Documentation. What I need is an existing framework/code to work off of to use in a text RPG. I've looked on Google and found little. ------------------ I reserve the full right to change my views/theories at any time. |