Game Programming and Development Tools

Database Implemention in Coding – Mene-Mene

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
Alright I'm in BB, and am wanting to automate the system for keeping track of my games. I'm not sure how to make a database, and have it read through BB, I'm also a bit rough on creating, and handleing files. (I've tried to create an organized for the viewer (I realised that what BB writes isn't readable) which involves double foldering.) I realise there are functions for this, but don't know how to implement them. (Yes i've studies my command referenceS.)

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
Hello? Anybody here going to respond?

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

Lazarus

Member

Posts: 1668
From: USA
Registered: 06-06-2006
I'd suggest you get comfortable with opening, creating, and reading files first, Mene.

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
But I can do that, I'm just having trouble editing it within the program, and creating files/folders within new folders.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

Calin

Member

Posts: 358
From: Moldova
Registered: 12-04-2006
I might been able to help if it was C++/C#. Looks like you need a BlitzBasic guy.