bennythebear![]() Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
i was wondering what positions in game development, or aspects of game development didn't involve making the graphics, or working with the graphics? i don't even know if there is any part that doesn't involve these, i'm just curious. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
Mene-Mene![]() Member Posts: 1398 From: Fort Wayne, IN, USA Registered: 10-23-2006 |
Managerial, Statistic design, overall design, fashion design (Not neccesarily on the computer, could also be called concept design). Thats all that comes to my head right now. ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
I wonder the same thing myself. So I found on game company sites (from 3D Realms to even Nintendo) job position listings. Most of what I see for graphics is conceptual graphics design and 3D modelling. GameDev has alot of job listings: http://www.gamedev.net/gamejobs/ ------------------ |
Faith_Warrior![]() Member Posts: 490 From: So.Cal. Registered: 09-05-2006 |
http://en.wikipedia.org/wiki/Computer_and_video_game_industry |
bennythebear![]() Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
what about scripting? someone had to write skrit right? it's the scripting language for dungeon siege and dungeon siege 2 incase someone didn't know that. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
Faith_Warrior![]() Member Posts: 490 From: So.Cal. Registered: 09-05-2006 |
That falls under programming. Chances are that if you game script as a job, you also program(or should). Some/many use a regular programming language to script, something like dungeon siege script language is developed for ease of use for the user, the player. Yes there are pure scripting positions out there, often among indie developers for the most part, but you are going to have a hard time with it if you don't know how to program in the language that the scripting language is built upon. You will basically be limited to what the programmers implement for the scripting language and would then rely on them to implement commands into the scripting language that you may need for your own ideas. People willing to script with no other skills are abundant, too many to count really, not a solid career move. |
bennythebear![]() Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
i'm not looking for a scripting only job, but a job that doesn't involve working with the graphics side of programming. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
Faith_Warrior![]() Member Posts: 490 From: So.Cal. Registered: 09-05-2006 |
Server side programming. Learning how to program *nux servers and connectivity tool sets for a game (i.e. integrated support operations/apps). Network administration and security. Database programming. E-commerce integrated tool/script programming. This is of course all directed more towards network gaming, but that’s where a good portion of the future game market is going imo mostly because network games are a secure cash cow since generally they are hard to rip-off via warez. But generally “working with graphics” is a job for the 2, 2.5 & 3D artists, that’s what they went to college for and are generally good at it… [This message has been edited by Faith_Warrior (edited November 18, 2006).] |
bennythebear![]() Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
ok. thanks for the info. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
D-SIPL![]() Moderator Posts: 1345 From: Maesteg, Wales Registered: 07-21-2001 |
Tools development is one area that wouldn't neccesarily mean working with graphics. Conversation editors etc etc ------------------ |
dartsman![]() Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
Most Tools Programmers will require a decent knowledge of Graphics. As they are normally in very very small teams (if any) working on Editors and Converters. If they don't know how a model, audio, etc. is stored or how it can be manipulated, then the editor/converters aren't going to be too good. One point to note, although you may not need to code or work on graphics, you definatelly need a good understanding about 2D and 3D graphics in game development (in the real world). For a 'scripting' job. Theres writting the scripting language (programmer) and then using a scripting language (content writer, gameplay coder, etc.). 'Pure scripting positions', just go with content writer or gameplay coder. You will require, with pretty much all games related programming jobs, an understanding (decent level) of the C/C++ language. Expect to take an Exam and an Interview (Quized with on the spot questions). I haven't actually heard of many ppl doing just 'pure scripting' as faith_warrior talked about (except in indie mod teams). Any people who I know are doing a lot of scripting are either gameplay coders or they've written their own Scripting Language (GameMonkey). Most couldn't just get in without prior C/C++ knowledge or at least basic programming knowledge. In the professional business, most companies just use a commercial engine, which will have it's own scripting langauge and will handle all the low-level nitty-gritty. So for the programmers to have scripting knowledge, and also a strong C/C++ working skill, it's vital and rather valuable. To be honest. Now-days you won't have to worry about the graphics side of programming. Most of the time companies just use commercial engines (so they handle the low-level graphics). Just be sure enough to know a solid amount of what you really want to do. Also, you will most likely go into a Junior Position if your lucky straight out (unless you've got other programming experience (enterprise/software engineering), they won't be getting you to write low-level graphics stuff straight out. Anywho, I think I've said enough, if you want to know more give me a buzz. ------------------ |
bennythebear![]() Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
I was just wondering mainly about what kinds of positions are in game development. My interest in programming has grown a lot the fast 3-6 months, so i'm looking into a lot of possible fields. i'm leaning towards web development and database development. i'll prob'ly be making small games like tic-tac-toe, and stuff like that to build my programming skills though. if i do game development i'm pretty sure it will be web based games, like raginguniverse, earth:2025...turn-based strategy games. i might get into making flash games to, but i'll wait until i have my flash class and get into some actionscript before i make up my mind. anyway, 3-d development is way beyond me right now, i'm still building a solid foundation in programming right now. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |