Game Programming and Development Tools

shoot me please – jestermax

jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
does anyone have any good resources for learning about shaders? at work they just threw rendermonkey at me and i have no clue whats going on but they expect me to work with this thing.
Actually first my boss started comparing the basic material files i've been hacking with by hand to the shader programmes that the artists have been using.
someone please shoot me
Lazarus

Member

Posts: 1668
From: USA
Registered: 06-06-2006
With an AK or M16? Or maybe my forty-five...

BAM!

I don't have much knowledge of shaders, but I'm sure Google does.

Lazarus

Nomad
Member

Posts: 63
From:
Registered: 06-29-2004
At www.lighthouse3d.com I know I saw some GLSL (GL Shader Language) tutorials, I haven't checked them out myself though, sorry (just beginning OpenGL as a hobby, but actually incorporating it at my job for a presentation coming up). I'm not sure if you're looking for OpenGL shaders specifically, but hopefully that can start you off if you find nothing else quickly.
jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
i spent the rest of today playing around with rendermonkey.... and i still have no clue, lol. i'm 99% sure he wants GLSL but i have no idea. 24 hours ago he was against shaders and now that he realised that everyone uses shaders he expects me to know how to use them. so i'm going to try and download some books for tomorrow
dartsman

Member

Posts: 484
From: Queensland, Australia
Registered: 03-16-2006
hey,

check out this site for HLSL shaders:
http://www.toymaker.info/Games/html/shaders.html

seems to have a wide variety of tutorials as well.

I've only just got started with learning shader coding, I'm using ShaderWorks, has a nice user interface...

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"But it is God who judges: He brings one down, he exalts another." - Psalm 75:7

Ereon

Member

Posts: 1018
From: Ohio, United States
Registered: 04-12-2005
Hey Dartsman, do you know any sites or mirrors I can download Shaderworks from? I'd been wanting to try it but apparently they got bought out by Activision and all their download links are shut down.

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Of course God knew what would happen if they used their freedom the wrong way: apparently He thought it worth the risk.
C.S. Lewis

Friendship is born at that moment when one person says to another: What! You too? I thought I was the only one.
C. S. Lewis

www.christiangaming.com

jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
wow, i actually wrote my first shader(s) with the help of that site dartsman thanks for the link. this'll give me some footing so i can go and write some GL stuff
jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
WOW...... HLSL makes a lot more sense then GLSL....
my boss just gave me some shaders he wrote and i have no idea how he came up with this stuff
dartsman

Member

Posts: 484
From: Queensland, Australia
Registered: 03-16-2006
ereon:
no sorry... I have it for a while back and I think posting it as a link could result in possible legal issues, hence why all links would be down (also on dialup, so uploading isn't really an option). And yeah, it's stupid that activision bought it over and made it and "in-house" app... RenderMonkey is ment to be decent as well, but I haven't used it.

There should be other shader apps out there.

jestermax:
good to hear...

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"But it is God who judges: He brings one down, he exalts another." - Psalm 75:7

jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
i'm using rendermonkey right now and its pretty good, even for a shader n00b like me (haha, i've always wanted to use "n00b" in context). everything is fine and dandy until you try to use the RM ogre exporter on GLSL shaders