Game Programming and Development Tools

Google sketchup - great tool! – jari

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Hi all,
I have to share this with you bros and sis, in case you didn't already know there is a free 3D modeling tool called sketchup which is really easy to use. I just went trough the three tutorials yesterday and what is also great about google sketchup is that you can share your models and download other peoples models.
If you want just the models take a look in the 3D warehouse.

Unfortunately you can't export the models so this maybe useful to you only if you are making a 2D game with 3D graphics.


In Christ,
Jari.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)


[This message has been edited by jari (edited May 09, 2006).]

[This message has been edited by jari (edited May 09, 2006).]

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
No exporting? what does it save them as, Png, jpg, gif? I need a good moddeler, but one that can export ot like, b3d and stuff. (milkshape... but its not easy, thats the problem. )

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yeah, im a little crazy

Blessed are those who suffer for doing what is right.
The kingdom of heaven belongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

P.S. I HATE 640x480!!!!!!

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
It appears that you have to buy the pro version in order to use the plugins that can export to 3D formats...

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
Im not buying anything... i laready bought milkshape... oh well... looked cool...

------------------
yeah, im a little crazy

Blessed are those who suffer for doing what is right.
The kingdom of heaven belongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

P.S. I HATE 640x480!!!!!!

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
that is cool!! lol...

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In the stock market, you must buy high and sell low...Wait! That's not right!
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Yes, I can be intelligent at times!!

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by Realm Master:
Im not buying anything... i laready bought milkshape... oh well... looked cool...


Neither am I, it's very expensive, over 500$!

So it's not that great unless you have the money.

------------------
2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
it's free, you just can't export! lol...

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In the stock market, you must buy high and sell low...Wait! That's not right!
--------------
Yes, I can be intelligent at times!!

jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
I use sketchup with ogre and someone in the community wrote an exporter plug-in for it so if you're pro with Ogre then its a nifty tool to knock up models in
Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
What format ogre uses for it's models?

------------------
2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
.mesh and .material
NetCog

Member

Posts: 149
From:
Registered: 06-15-2006
For free model program check out blender. I'm trying out the/a tutorial...wow but the program is complicated...someone told me that means it's powerful...?
buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
lol... you better believe it's complicated =D lol, in the case of Blender, complicated DEFINITELY = powerful. lol.

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WARNING:

RADIOACTIVE IE AHEAD!
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#include <spazz.h>

int name()
{
char name['B','u','d','d','B','o''y']

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Thanks jestermax, are those xml based formats, do you know?

Blender is very good, it has some proper import/export cabilities too.

------------------
2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

jestermax

Member

Posts: 1064
From: Ontario, Canada
Registered: 06-21-2006
the sketchup exporter puts them in XML format, but Ogre has a command-line tool to convert them into meshes, which actually works with the sketchup exporter, you just have to tell it where the convertor is. and wow, that was one long sentence
Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Alright, thanks.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

fearless

Member

Posts: 91
From: Romania, Tg Mures
Registered: 11-26-2005
That's pretty cool. Sketchup was nice however the lack of any export capability (except for Google Earth) made the free version rather unuseful for gamedev. It's interesting to hear that now it has an exporter for Ogre. It still remains unusefull for the rest of us that don't use Ogre though .
Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
I suppose the ogre's exporter only works in the full version? Because if it can export to simple xml format which ogre uses it could be possible import from that format to some other 3D modeling tool.

------------------
2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

fearless

Member

Posts: 91
From: Romania, Tg Mures
Registered: 11-26-2005
That's what I was thinking too.
However if it can export to Google Earth and if the export format is open you could use same data to make a custom exporter.

EDIT:
The exporter is made to be used with the free version

clicky


[This message has been edited by fearless (edited July 11, 2006).]

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Thanks fearless. I was able to export from the sketchup using that. Now I just need an importer for blender which seems to be available, just that the download server doesnt seem to be online atm.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)