Game Programming and Development Tools

BlitzBasic – simon_templar

Simon_Templar

Member

Posts: 330
From: Eau Claire, WI USA
Registered: 10-25-2004
Have any of you ever used or seen much information about BlitzBasic programing language?

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-- ignorance can be educated, immaturity can be grown out of, and drunkeness can be sobered, but stupid lasts forever.

Brandon

Member

Posts: 594
From: Kansas City, Mo, USA
Registered: 02-02-2004
Hi there. Welcome to the site btw. Yeah http://www.BlitzCoder.com is a good community with samples, downloads and the works. Actually this site and that one are owned by the same guy

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3rd Day Studios

"So many laughing at Jesus,"
"Well the funniest thing that He's done,"
"Is love this poor stubborn rebellious world,"
"While the hate for Him just goes on."

Simon_Templar

Member

Posts: 330
From: Eau Claire, WI USA
Registered: 10-25-2004
thanks for the welcome

So what do you guys think of blitz?

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-- ignorance can be educated, immaturity can be grown out of, and drunkeness can be sobered, but stupid lasts forever.

Brandon

Member

Posts: 594
From: Kansas City, Mo, USA
Registered: 02-02-2004
Actually I just released my first game in Blitz3D - "shameless I know"

I think it's a good programming language to make both 2D and 3D games in much faster than in C++. But you'll miss out on a few features cause it's using DX7. Another downer is you don't have access to the rendering pipe, but other than that, it's pretty much awesome.


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3rd Day Studios

"So many laughing at Jesus,"
"Well the funniest thing that He's done,"
"Is love this poor stubborn rebellious world,"
"While the hate for Him just goes on."

[This message has been edited by brandon (edited October 26, 2004).]

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Obviously I'm biased, but I like the language a lot. It's got a bunch of bells and whistles and it's fun to program in.

I'm currently writing a second "2D Games" how-to book for a language called "pure basic" which you can find at www.purebasic.com.

Both languages have their merits, so it's really just a case of playing around and seeing what you like the best.

Btw, while I am the founder of BlitzCoder, I stepped down as admin from the site early this year to pursue other interests. I'm still involved on the periphery, but not in the day-to-day anymore...just not enough time

All the best,

-Krylar

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[This message has been edited by krylar (edited October 26, 2004).]

Simon_Templar

Member

Posts: 330
From: Eau Claire, WI USA
Registered: 10-25-2004
thanks for the response guys I'm pretty much a newb when it comes to the technical aspects of game coding.


Brandon, you mentioned dx7, I've heard this mentioned before as a downside to blitz, but never really heard details about it, from what I've heard it sounds like it has to do with how blitz renders graphics? I suppose I could and should just look it up myself

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-- ignorance can be educated, immaturity can be grown out of, and drunkeness can be sobered, but stupid lasts forever.

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Basically they stopped at DX7 because the developer then went on to start creating BlitzMax, and updating the older Blitz system would have been a massive undertaking. Personally, I would have preferred that they move it up to the current version with each release, but ... oh well :/

My feeling is that if you're pretty new to development, you may find Blitz easier to get into at first. But if you're looking to grow your skills out, then I would suggest PureBasic instead. You'll be able to use the internal commands and also you can create a lot of advanced stuff (working directly with DirectX if you want) as well.

All the best!

-Krylar

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Simon_Templar

Member

Posts: 330
From: Eau Claire, WI USA
Registered: 10-25-2004

Part of the reason I asked is because I'm looking at using a game engine programed in blitzbasic (and blitz3d), it looks pretty good, but I wanted to find out more about blitz from the community, people's experiences etc.

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-- ignorance can be educated, immaturity can be grown out of, and drunkeness can be sobered, but stupid lasts forever.

Klumsy

Administrator

Posts: 1061
From: Port Angeles, WA, USA
Registered: 10-25-2001
this is the game engine i recommend to people on a budget, with a limited team

http://www.conitec.com/a4info.htm

it has alot of features, and allows you to make games from the simpliest of interactions (no coding), all the way up through its internal C based scripting language, and for full on power if you need it making entensions through its SDK in C++.

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Karl /GODCENTRIC
Visionary Media
the creative submitted to the divine.
Husband of my amazing wife Aleshia
Klumsy@xtra.co.nz