gamer3456 Junior Member Posts: 1 From: Registered: 08-06-2003 |
When people/companies refer to having a "game engine" available to use, what do they mean. Or another way to say it is "what does a Game engine have?" Is it like a Game Maker or RPG Maker 2000 type program, or do you program from scratch? please help me here! thanks and God Bless! |
Mack![]() Administrator Posts: 2779 From: Registered: 01-20-2001 |
You can buy them or make them Some generalistic views on a game engine: ------------------ |
AmazingJas![]() Member Posts: 437 From: Sydney, NSW, AUSTRALIA Registered: 04-03-2003 |
or you can get them for free... Try the Reality Factory engine, sorry, no linkage. |
D-SIPL![]() Moderator Posts: 1345 From: Maesteg, Wales Registered: 07-21-2001 |
<a href="http://www.realityfactory.ca">http://www.realityfactory.ca</a> is the URL. Looks like a pretty neat engine. Not sure about the scripting. I think it's a C like scripting language?? They claim you can make a game with no programming what-so-ever. Including a conversation builder. Looks interesting, but i can imagine the end game will run pretty slow in comparison to others. There are loads of open source engines. Like Genesis 3d (which is what Reality Factory is based on), but i hear that it's a bit behind the times. --D-SIPL ------------------ [This message has been edited by D-SIPL (edited August 07, 2003).] [This message has been edited by D-SIPL (edited August 07, 2003).] |
AmazingJas![]() Member Posts: 437 From: Sydney, NSW, AUSTRALIA Registered: 04-03-2003 |
quote: The scripting language is pretty good actually, and yes, a lot like C++ but probably a bit easier, even I could understand it The claim about no-programmming is true. If your game was a pretty simple run and gun affair. What makes it really great is that just by editing the default scripts a little, you can make some awesome weapons with a fair amount of variety. As to speed, the engine is probably 4 years old now, so it doesn't have all the bells and whistles, but I was surprised at how quick it did run, even with interpreting scripts. Nice and smooth. The biggest drawback is that multiplayer is not really an option. Some guy developed a multiplayer addon library, but I couldn't get it to work, even though I thought I'd got the complexity of it sorted out. |
D-SIPL![]() Moderator Posts: 1345 From: Maesteg, Wales Registered: 07-21-2001 |
They are developing version 2 at the moment, and they have some sort of professional version that has some extra bells and whistles and full support for $90, which seems quite good. Just they're doesn't seem to be a real great showcase of work, otherwise i would have looked into it more. --D-SIPL ------------------ |