Game Programming and Development Tools

Anyone know which .lib as additional depency? – sturmritter

Sturmritter

Member

Posts: 17
From: San Rafael, CA, USA
Registered: 06-13-2002
Hi all,

Getting the following errors when I compile:

Project X error LNK2001: unresolved external symbol "char * __stdcall inet_ntoa(struct in_addr)" (?inet_ntoa@@$$J14YGPADUin_addr@@@Z)

Project X error LNK2001: unresolved external symbol "int __stdcall gethostname(char *,int)" (?gethostname@@$$J18YGHPADH@Z)

Project X error LNK2001: unresolved external symbol "int __stdcall WSACleanup(void)" (?WSACleanup@@$$J10YGHXZ)

Project X error LNK2001: unresolved external symbol "int __stdcall WSAStartup(unsigned short,struct WSAData *)" (?WSAStartup@@$$J18YGHGPAUWSAData@@@Z)

Project X error LNK2001: unresolved external symbol "struct hostent * __stdcall gethostbyname(char const *)" (?gethostbyname@@$$J14YGPAUhostent@@PBD@Z)

I know these have to do with Directplay networking calls, but since I've already included dplayx.lib as an additional dependency, I'm not sure what additional library(s) I may be missing.

Anyone have a clue?

Thanks in advance, and God Bless,

- Sturmritter

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quote:
...in the immortal words of Socrates who said, "I drank WHAT?!?!?"
rowanseymour

Member

Posts: 284
From: Belfast, Northern Ireland
Registered: 02-10-2001
Tried Winsock 2: Ws2_32.lib ?

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Grace and Peace

Rowan

fitta_kuken

Member

Posts: 14
From:
Registered: 03-08-2003
Either that or wsock32.lib. Good luck, brother!