Freq47 Member Posts: 39 From: Registered: 01-20-2001 |
**Introduction ** Ok, Here is the deal. I have been gone for a while. Things have been busy, but I have developed a new best friend. Its my handspring visor my work provided me. Why is it my best friend. Simply put, small. And easy to access. I can program on it anywhere. Which is nice. ** Problem ** ** Proposal ** ** PAYOFF ** ** Conclusion ** _Freq47 |
Krylar![]() Administrator Posts: 502 From: MD, USA Registered: 03-05-2001 |
FREQ!!!!!! It's GREAT to see you back! I wish I could help out with the Palm OS stuff, but I don't know anything about coding them. However, here are a couple of sites I've found on the net that may help: http://www.massena.com/darrin/pilot/index.html Good luck! -Krylar ------------------ |
Briant![]() Member Posts: 742 From: Stony Plain, Alberta, Canada Registered: 01-20-2001 |
There is a game programming forum at http://www.xgames3d.com/ubbcgi/Ultimate.cgi?action=intro that has a Palm section. Maybe you'll find it useful. Brian |
graceworks Member Posts: 455 From: Corvallis, Oregon, USA Registered: 03-03-2001 |
Freq47, Another option for handhelds is text adventures. Supposedly, my Jarod's Journey game will play just fine on a palm (or any other handheld that folks have written a player for ... don't even need to recompile the game). Obviously, the graphics I added won't show up. The sound/music may not show up - really depends on the capability of the machine and if the person coding the player took advantage of it. FYI, the developments systems for most text adventures are freely available. See this link for a list of them (FYI, I use TADS): I guess you can back up and try to determine what you really want to accomplish. God be with you. ------------------ |
Freq47 Member Posts: 39 From: Registered: 01-20-2001 |
I think I would like to start out with simple side scrolling. I can not find any tutors out on the internet on this. This is kinda wierd because I used to find all kinds. Any Ideas? It can be for any platform I just need theory. _Freq47 |