Game Programming and Development Tools

Inverse Kinematics in Christian Life – Phillip Martin

Phillip Martin
Member

Posts: 56
From: Yeppoon, QLD, Australia
Registered: 01-31-2001
I'm going to preface this with: This mostly a joke, post, and is intended as humour! so take it as such please. Don't read into it, and take it with a grain of salt.

I've been exploring some Inverse Kinematics problems lately, and I got a bit stumped at some point. I decided to check the bible for some help, and it didn't mention it! Not even once! At that point all my IK code and papers just disappeard off my hard drive!.

Praise the Lord for taking such a painful thing away from me

On that cheery note, has anyone here had any experience in IK solving at all?

Revelator

Member

Posts: 226
From: Sydney, NSW, Australia
Registered: 03-22-2001
Yeah - I had a similar experience.

I had been working through the complex mathematics involved with time-travel until I came to the Millenium equation. This particular equation calculates the correct phase shift required for someone entering a different timezone - and the equation wouldn't computer.

I checked my Bible for the answer and to my surprise - Millenium is not mentioned once. What a disappointment.

Now I have to stay in reality.

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Oh brother Sigh.

Actually, no, I haven't either. I've recently started a math course called "Game Mathematics" from the Game Institute (www.gameinstitute.com) though...so maybe we'll touch on it and I'll be able to help in, say, a year or so

Check out http://www.flipcode.com and http://www.gamedev.net ...there may be something there that can help, though I doubt they'll be providing Biblical versus to support the solutions presented

Best of luck!

-Krylar
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[This message has been edited by Krylar (edited July 09, 2001).]

MeanManInOz
Member

Posts: 388
From: Hobart, Tasmania, Australia
Registered: 06-26-2001
Game Programming Gems is a seriously good book for anyone writing games and has a chapter on inverse kinematics.

I haven't done it myself, so I'm afraid I can't help beyond that. You're likely to find an Image of the Day on Flipcode that does it and has source code though.

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Totally agree. That book is very cool. Has a bunch of good info on A* pathfinding too, including ways to speed it up and smooth out search paths. Some of the chapters are more theory based, but if you know how to code and such, it should serve you well.

Here's the Amazon link for more info:

Game Programming Gems

-Krylar
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[This message has been edited by Krylar (edited July 10, 2001).]

MeanManInOz
Member

Posts: 388
From: Hobart, Tasmania, Australia
Registered: 06-26-2001
I also note on Amazon that the second book is about to be released. I must admit I've not found time to really learn much from the first ( I *started* a 3D game after writing a 2D one, but I've been so busy with work, and learning other stuff ( ATL, WTL, STL, ( what can I say, I like templates ;0), graphics filters, GDI+, etc. ) that I've not had a chance to continue with it. I believe the Graphics Gems books are OOP, so I should probably still buy it while I can.
Phillip Martin
Member

Posts: 56
From: Yeppoon, QLD, Australia
Registered: 01-31-2001
Yeah, I've heard the Game Programming Gems are quite good. I should look into it, or see if the local University has a copy.

Yeah, I'm a regular at flipcode and gamedev, and I keep an eye out for good articles. I've found a few good white papers on the topic, so I'll see what I can bash out in my spare time.

And I agree wholeheartedly, templates are great!

Phil

c h i e f y

Member

Posts: 415
From: Surrey, United Kingdom
Registered: 03-07-2002
quote:
Originally posted by Revelator:
I had been working through the complex mathematics involved with time-travel until I came to the Millenium equation

Revelator

you still working on this ??

what are your thoughts on the $10 RECALL service ?

seriously
for $10 you can sign up to be 'RECALLED' by a time travel service :

http://www.timetravelfund.com/

I signed up to it but instead of my name, put down my brother-in-law's !!


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from your old mate
c h i e f y
global chiefy to yer old seadog seafarin' mateys

why not access chiefy's NEW worklogs ?

Gift
Member

Posts: 85
From: Palatine, IL, USA
Registered: 02-11-2001
I had some inverse kinamatics in my robotics class in Undergrad, and foward kinamatics too. And just plano kinamatics in my kinamatics classes. I'm a bit rusty, after 3 classes I only remember that my prof said that inverse kinimatics for a stewards platform is hard. Sorry.

Love in Christ
Gift

sorta like laying out the reference frames then solving for the joints angles and lenghts.

Torial

Member

Posts: 73
From: Cedar Rapids, Ia, USA
Registered: 07-23-2002
That time travel fund is hilarious. I passed that on to some friends
Crptc_Prgrmr

Member

Posts: 169
From:
Registered: 02-05-2002
You might want to check out Ezekiel Chapter 37...

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There's a difference you know, 'tween having faith and playing make-believe. One will make you grow, the other one's just a fantasy...

Faith without works is like a song you can't sing, it's about as useless as a screendoor on a submarine...