dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
I wrote a simple 2d rope demo up in just a few hours. You can check it out at: http://www.jonwarner.net/index.php?p=1_5_jon-warner--demos--games *Note* Updated the URL link above, also I'm currently having a look into adding weights on the points, hope to have a new demo up in a week or so. FIXED - Note: there is a slight problem with the bottom and right boundaries not being set correctly on some machines which would mean that you cannot see the rope hit the bottom or right sides. Demo still runs, you just don't get to see the rope hit the ground This problem has now been fixed, please download again (it will be the latest version). ------------------ [This message has been edited by dartsman (edited October 21, 2007).] |
leet hacker Member Posts: 118 From: Hobbiton, Shire, Middle-Earth Registered: 07-30-2007 |
very nice! i like it. is there a way to fix the boundary problem? like if i had the source code, maybe i could fix it? ------------------ "By the way, what does BTW stand for?" - IRC message Über-Geek |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
hehe, thanks but, I know what to do, just need to get some time to do it (10 minutes really). It's a bug I came upon a while ago for another C# project, it's actually that the screen size isn't what was expected by the program. ------------------ [This message has been edited by dartsman (edited October 14, 2007).] |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
*bump* The problem with the screen size has now been fixed, please download again (it will be the latest version). ------------------ |
evdude Member Posts: 135 From: Earth Orbit Registered: 03-14-2007 |
Wow! That was great! You need weights on the ends of some. ------------------ "trust in the lord with all your heart and lean not on your own understanding, in all your way's, acknowledge him and he will direct your path" proverbs 3:5-6 |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
sounds like a good idea ------------------ |
Lazarus Member Posts: 1668 From: USA Registered: 06-06-2006 |
Nice. |
Jari Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Very cool. ------------------ [VoHW] (Help needed) [Blog] (Contact) - Truedisciple (mp3) |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
thanks guys, I hope to get some time over the weekend to update this demo more, or to work on my other project. ------------------ |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
*updated URL and added some information in original post* ------------------ |
arissa_nightblade Member Posts: 70 From: Registered: 02-10-2007 |
images are broken... ------------------ |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
server was down for an hour the other day, working now ------------------ |
MastaLlama Member Posts: 671 From: Houston, TX USA Registered: 08-10-2005 |
quote: Do you have your server with ServerBeach.com? They had an outage at the Atlanta, GA Datacenter that cost me my Saturday in productivity. |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
I don't know where the servers are, but my host is Webcity. ------------------ |
dartsman Member Posts: 484 From: Queensland, Australia Registered: 03-16-2006 |
I've been working getting collision detection and response working with the simulation. I'm yet to get the ropes themselves to collide with each other but I'm able to add obstacles (just circles atm) that the points (and therefore the ropes, and any other object ^_^) will collide and make sure not to go through it. I've also added new objects such as circles, boxes, triangles, ropes with an attached ball, and will do a box and some other things (2d ragdoll) soon. I hope to have a new demo up shortly and I'll try to post some new screenshots tonight... ------------------ [This message has been edited by dartsman (edited October 23, 2007).] |