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Godzilla – steveth45

steveth45

Member

Posts: 536
From: Eugene, OR, USA
Registered: 08-10-2005
Now I can tell you guys what game I am working on at Pipeworks since this article was published on IGN today:

http://wii.ign.com/articles/759/759955p1.html

It's a new Godzilla game for the Wii. The article has some screen shots and plenty of information about the game.

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|steveth45|
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SSquared

Member

Posts: 654
From: Pacific Northwest
Registered: 03-22-2005
That looks so cool! The Wii controllers must be a blast.

Made me go back to an old, goofy song me and my friends did called 'Godzilla Must Be Destroyed'.

bwoogie

Member

Posts: 380
From: kansas usa
Registered: 03-12-2005
looks pretty nice! the wii is a blast. i love it!!

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~~~boogie woogie woogie~~~

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
Wow.

That looks incredibly sweet! Not just the graphics, but I really enjoyed reading about the tight integration with Wii hardware to make it an intuitive and flexible interface.

Partially-IK'd models eh? Very cool.

--clint

steveth45

Member

Posts: 536
From: Eugene, OR, USA
Registered: 08-10-2005
Yeah, the last Godzilla games were pretty much standard fighting games: punch, kick, block, uppercut, grab. The article mentions that in the new game you can be doing multiple things at the same time, like punching the guy in front of you, and toasting the guy to your left with atomic breath while jumping. In the last games, if you wanted to throw a building, you'd have to find one that glowed red when you got close to it. Now, unless its too big, you can pretty much pick anything up and toss it at your enemies. These actions are a lot more realistic with the Wii controller, too.

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Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
I love Godzilla, you're one of my heroes now.