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2 3D modelling programs for cheap – JeTSpice

JeTSpice
Member

Posts: 433
From: La Crosse, Wisconsin, USA
Registered: 06-10-2006
Here are a couple of modelling programs

It looks like they're selling Truespace for $20:
http://www.caligari.com/store/special/20th_OpenHouse.html

Also, Bryce 6 is being sold for $6 + $30 membership:
http://www.daz3d.com/shop.php?op=itemdetails&item=4595&trid=192272211

details on the membership:
http://www.daz3d.com/support/faq/index.php?cat=9

-J

Faith_Warrior

Member

Posts: 490
From: So.Cal.
Registered: 09-05-2006
Woah they still sell tS4?? They had tS5 on sale last month for $100. I'd suggest tS6 or 7 but if you don't have a decent modeller already than tS4 is a good deal. The biggest downside to tS is that there really are not many books or videos for training. They have videos at their site but they cost extra... a lot extra. There are some books if you search amazon, most are for older versions of tS so you you may be in luck there.

Bryce is nice, not really a modeller in the strict sense but it has its uses. It's not really a great terrain tool as they claim, but it does do good renders. You can import your own terrains so that is in its favor. I wish it would import full L3DT terrains though (mesh + maps), that would be very nice.

JeTSpice
Member

Posts: 433
From: La Crosse, Wisconsin, USA
Registered: 06-10-2006
Thanks. I don't know much about TS. I use Bryce 3D for lots of stuff. I made all the graphics for HOST (jetspicegames.com) using Bryce. It does well making terrains that are seen from a distance--panoramic landscapes and stuff. I'd say it's worth $30, but Blender is free.
Faith_Warrior

Member

Posts: 490
From: So.Cal.
Registered: 09-05-2006
I have blender and use it now and then, I'd pick tS over blender if I had to choose between one of those for everyday use. Blender is the best complete free modeller though, has most everything you need in one package if you don't like rinsing your models from one application to the next.

Bryce is simply a level editor(to snap together scenes for rendering). Except for basic primitives as most level editors do, all the models used for Bryce or ones you get off the Internet were made in a real modelling program. For the hardcore Bryce enthusiast one would use Hexagon 2 which is the modelling program by Daz. And for those that get serious about animation in Bryce, they often turn to Poser and then import their finished works into Bryce.

I haven't tried Bryce 6 yet, but as far as 5 and 5.5, the terrains are so-so ok. The problem is that you are forced to texture your terrain with a single texture. I can stack terrain meshes to mix in different textures but that is certainly something to be viewed at range. There aren't a lot of low budget choices for terrain applications though, I prefer T.Ed http://www.d-grafix.com/ and I also like L3DT http://www.bundysoft.com/L3DT/ though I have a tuff time getting L3DT terrains into the format I really need them for.

But as far as the quality of Bryce, it's fine, I use it a lot and may eventually upgrade to 6 if I ever feel the need to do so. Strong points is that it renders with raytracing (if you turn it on) which makes lighting softer yet more vibrant. I rendered a model of mine yesterday with Bryce and after 2.5 hours of processing(quick render), the render came out great! For a rendering program, you are definitely getting bang for your buck.

A good alternative if you did want a modeller+renderer package some day, than maybe looking at Lightwave would be a good choice. I mean by the time you buy Bryce and then go on a Daz model shopping spree you start to spend as much as it would have cost to buy a good sub $1000 modeller such as Lightwave, XSI or even tS7. And for tS4, that sounds like a great deal, I didn't know they even sold it any longer. Not a bad deal to have both, it would be an improvement over most free applications... though I still think Wings3D shreds when it comes to cranking out subdivision models for prefabs and stuff.

Here, I'll upload a terrain render from L3DT, as you can see it handles terrain texture generation a bit differently. http://www.s92544685.onlinehome.us/stuff/l3snow1.jpg
...though, I prefer making terrains by hand with a pallet of different textures, but in scenes like this the snow is all in the right place

[This message has been edited by Faith_Warrior (edited October 26, 2006).]

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
I personally have done Wings3d, but thats just me.

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MM out-

Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
Wings3D is the best modellor so far I have used.

I like Blender alot, I have learned how to do basic modelling and texturing (haven't tried to export the textures though), and I would learn more how to use it. But when I export into any format readable by DarkBasic or BlitzBasic it comes out defaced, like some faces are missing or something. But it has alot of stuff that can greatly help me.

Strata3D is the best renderer I have seen, I haven't made some of the best renderings from it, but I have seen other people's renderings, and they are more real than the best of other program's renders, in my opinion. And it's one of the easiest program I have used. It lacks in modelling, but alot of people use Wings with it (thats how I found Wings).

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[This message has been edited by LAVA (edited October 26, 2006).]

Man in black

Member

Posts: 123
From: olathe, KS, USA
Registered: 08-04-2006
What are you talking about?

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As you wish.

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
Modeling

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MM out-
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