Brandon Member Posts: 594 From: Kansas City, Mo, USA Registered: 02-02-2004 |
Our first game has finally been released, "Captain Saint". Check it out here: http://www.3rdDayStudios.com/captainsaint/
------------------ "So many laughing at Jesus," [This message has been edited by brandon (edited October 24, 2004).] |
en972 Member Posts: 562 From: NOT TELLING! Registered: 08-27-2004 |
Awsome. How much C++ did it take? ------------------ |
Brandon Member Posts: 594 From: Kansas City, Mo, USA Registered: 02-02-2004 |
Hiya. Actually, I designed the game engine in Blitz3D. ------------------ "So many laughing at Jesus," |
en972 Member Posts: 562 From: NOT TELLING! Registered: 08-27-2004 |
Is that easy? ------------------ |
Brandon Member Posts: 594 From: Kansas City, Mo, USA Registered: 02-02-2004 |
No I wouldn't say it was easy, but if you know something like C++ then it shouldn't be hard to pickup. It's an intense programming language, what it does is kinda takes all of the "nitty gritty" stuff away and lets you focus on the game programming aspect of things. ------------------ "So many laughing at Jesus," |
en972 Member Posts: 562 From: NOT TELLING! Registered: 08-27-2004 |
Awsome. you ever used a modeling program called blender? ------------------ |
Brandon Member Posts: 594 From: Kansas City, Mo, USA Registered: 02-02-2004 |
Yeah blender is pretty cool, I also like Wings3D for lowpoly modeling. ------------------ "So many laughing at Jesus," |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
el downloading-o el demo ------------------ |
Brandon Member Posts: 594 From: Kansas City, Mo, USA Registered: 02-02-2004 |
Updated the manual, it's online here: http://www.3rddaystudios.com/captainsaint/manual.php Hopefully this will clear up a lot of confusion about gameplay ------------------ "So many laughing at Jesus," |