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Open Source Game Development Project – Onag

Onag
Junior Member

Posts: 5
From: Orange County, CA
Registered: 01-25-2003
To anyone interested, I've recently started an open source, community game development project. Basically, anyone who wants to join the team can do so freely and without obligation.

I'll warn you that the project is in the very early stages, so there's not a whole lot of information on the website yet, but it's ideal for anyone wanting to learn more about game development.

More information for those interested:

- The game is open source, and will be made publicly available throughout the development phase. It will not be sold, nor will the developers be compensated (other than a name in the credits) upon completion.
- The game is called Mechaius (pronounced mek-eye-us). It is a team-based 2D side-scrolling platformer.
- Mechaius is being written using C++. The current build is running on both VS6 and VS.NET, and more compilers will be supported as the project progresses.
- Mechaius is <i>not</i> a Christian game, but as long as I'm in charge of the project, every aspect of the game and the development community will maintain Christian morals.
- The storyline is fuzzy at best. Based on time travel and organic-mechanic hybrid characters.

If you want to learn more about any aspect of game development and maybe have a little fun while you're at it, take a look at Mechaius.

Discussion Board: http://www.inocompany.com/forum/
Development Website: http://www.inocompany.com/games/mechaius/

-Nag

[This message has been edited by Onag (edited March 15, 2004).]

[This message has been edited by Onag (edited March 15, 2004).]

D-SIPL

Moderator

Posts: 1345
From: Maesteg, Wales
Registered: 07-21-2001
Hey thats really cool Onag.

Is it cross-platformable as well? I'm just going to check the site out so maybe the answer is there.

Anyways looks really interesting. Nice one!

--D-SIPL

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If at first you don't succeed, destroy all evidence that suggests you tried

ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
yes it does...
very cool.

welcome to CCN, Onag.

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Soterion Studios
"Don't Bother Running, You'll only Die Tired"

Onag
Junior Member

Posts: 5
From: Orange County, CA
Registered: 01-25-2003
I wish I could say that information was on the website, but at this point there's not much there.

While the game will be developed with platform-independence in mind, there is currently no one on the team using anything other than Win32.

The result: Currently there are only plans for Win32 implementations of the various plugable interfaces (graphics, sound, input). Anyone who would like to help build implementations for other platforms or systems (e.g. OpenGL) is welcome.

At this point, the 'team' is still very small and we're still in the VERY early stages of developing the base framework for the code. Anyone with experience would be very beneficial at this point.

Thanks for your interest! I hope to see some of you at the boards in the future. You're all welcome to spread the news.

-Nag

D-SIPL

Moderator

Posts: 1345
From: Maesteg, Wales
Registered: 07-21-2001
keep us up to date, looks like a project to look out for!

--D-SIPL

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If at first you don't succeed, destroy all evidence that suggests you tried