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New Eternal War Screenshots! – Mack

Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
New Eternal War Screenshots!

Feel free to check them out and let us know what you think, interviews with various websites are also coming soon and I'll keep you posted!

[This message has been edited by Mack (edited May 09, 2002).]

zookey

Member

Posts: 1902
From: Great Falls, Montana, USA
Registered: 04-28-2002
Man...why is that thing (the green smiley face) crying? Crying is so bad-it like soils the nearby furniture with salty wet goodness. But, you will all NOT CRY if you check out the EW screenies they are very cool and carry the official semi sonic ZOOKEY seal of approval. so, if you do not check them out, stock up on Kleen-ex so you have something to mop up all those regretful tears. This advertisement was made by my total lack of fear of looking stupid on a message board-have a nice day

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Ignorance is bad, if you have it you will not have a good time. :)

Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
Thanks for your support man!
Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
A interview with CCGR went live today, it talks about some history aspects of Two Guys Software, and information on Eternal War. Check it out!
zookey

Member

Posts: 1902
From: Great Falls, Montana, USA
Registered: 04-28-2002
Yo mack, I dunno about you but I am starting to feel REALLY LONELY in this message room with only you and me talking about the new EW screenies-maybe some of the other CCN members should check out the awesome screenies and give us complements on them so I do not loose about 12 minutes of sleep (I would lose more, but I am a HEAVY sleeper). Cmon guys, check them out you won't regret it!

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Ignorance is bad, if you have it you will not have a good time. :)

BlazeQ

Member

Posts: 260
From: USA
Registered: 05-11-2002
I've checked them out

They're real cool looking. The atmosphere reminds me of Quake 1. I like the lighting on the pic 3rd down on the left. *thumbs up*

One thing though, what's up with the different types of hands?

BlazeQ


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I'm out of my mind... and into the mind of Christ -G.S. Megaphoe

[This message has been edited by BlazeQ (edited May 13, 2002).]

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Sweet, Mack! As they say, "You've come a long way, baby!"

I know you guys have been working very hard on this for quite some time. Congrats to you and your entire crew. I'll definately be giving this one a purchase

God bless!

-Krylar

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Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
quote:
Originally posted by BlazeQ:
One thing though, what's up with the different types of hands?

Different hand for a different weapon, I know it might seem wierd, one is wearing gloves and the other is not, but we'll probably change that.

rowanseymour

Member

Posts: 284
From: Belfast, Northern Ireland
Registered: 02-10-2001
very cool screenshots - are you using an existing 3d-engine or is this your own engine ?

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Rowan / GODCENTRIC Christian Demoscene

Revelator

Member

Posts: 226
From: Sydney, NSW, Australia
Registered: 03-22-2001
Looks good Mack.

Will be good to get it on the shelves to sell, hopefully the Christian bookshop that I work for will stock it.

Keep on going and never say die!

Revelator!

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www.revelatorgames.com

Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
Thanks for your support and comments!
Gift
Member

Posts: 85
From: Palatine, IL, USA
Registered: 02-11-2001
Great art,
The artistic skills are a gift from GOD!

Love in Christ
Gift

Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
Thanks Gift! We do have alot of talented artists here, thank God He lead them to find us and to help us out!
Revelator

Member

Posts: 226
From: Sydney, NSW, Australia
Registered: 03-22-2001
I read the interview, and it's great Mack that you want to make your game for a lower spec machine. I wanted to play ominous horizons and the one before it, but my AMD 433 just couldn't keep up the pace. (It's a laptop with 96 meg RAM and an ATI basic 8meg 3D card)

If you can get your game working for a PII 233 plus 3D card or even a PII350, that would be great. I think there are still losts of people who don't have the money to buy a more powerful beast to run some of these games.

Revelator!

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www.revelatorgames.com

Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
We'll most likely be running tests on machines from 166mhz/32meg ram/2nd generation vid. card and above. Our hopes are to keep the specs as low as we can for Eternal War. As with all our projects, we want to offer some sort of way to reach as many gamers as we can.
Briant

Member

Posts: 742
From: Stony Plain, Alberta, Canada
Registered: 01-20-2001
quote:
Originally posted by Mack:
We'll most likely be running tests on machines from 166mhz/32meg ram/2nd generation vid. card and above. Our hopes are to keep the specs as low as we can for Eternal War. As with all our projects, we want to offer some sort of way to reach as many gamers as we can.

That's good, but will it also take advantage of better hardware as well? Will it handle higher resolutions, features only found on higher-end video cards, etc? Also, I am curious as to whether it is using DirectX or OpenGL.

Brian

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Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
OpenGL rendering.

Resolution support: 320x240 - 1280x960

Some engine features:

Millions of colours, texture sizes any range
Motion & Anim. Interpolation
Bouncing Particles
Alpha Scale Glow On Models
ARB MultiTexturing
Dynamic coloured lighting

The beefer system you have, the crisper the game looks, the faster it runs, and the higher the resolution can be cranked.