Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Hi, I'm looking for coding help in VoHW project. It's coded in TGE (1.5) and I need help especially with the collision code for animated objects that are used as traps, because this is not currently supported by the engine. So if anyone is available to help even just in this one task it would be great help because I don't know how to code this kind of technical stuff my self. Please click here for contact page at the project's site, if you are interested.
------------------ [VoHW] (Help needed) [Blog] (Contact) - Truedisciple (mp3) |
Matt Langley Member Posts: 247 From: Eugene, OR, USA Registered: 08-31-2006 |
If you give more details in what you are wanting I may be able to help you find a way that currently exists. From what you said it seems like it should already be supported, though I'm not sure on the details of where you are running into complications ![]() ------------------ |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Thanks Matt. Does this image speak of it self?
------------------ [VoHW] (Help needed) [Blog] (Contact) - Truedisciple (mp3) [This message has been edited by jari (edited November 21, 2007).] [This message has been edited by jari (edited November 21, 2007).] |