zookey![]() Member Posts: 1902 From: Great Falls, Montana, USA Registered: 04-28-2002 |
http://www.gamespot.com/news/6175386.html?action=convert&om_clk=latestnews&tag=latestnews;title;1
------------------ |
Lazarus![]() Member Posts: 1668 From: USA Registered: 06-06-2006 |
Wouldn't surprise me a bit. (Anything connected with MS... well. Wouldn't trust them as far as I could launch them out of a cannon.) |
jestermax![]() Member Posts: 1064 From: Ontario, Canada Registered: 06-21-2006 |
awww.... SK is in St Catharines, Ontario. aka where i'm moving. I've been emailing a few people there and I'm hoping to apply there after i get my degree finally. ![]() They did an amazing job on Eternal Darkness; it had ideas that other games still haven't caught up with. Anyway, I can't really see them making anything like this up just for publicity? They already took the hit for Too Human and it doesn't look like they were directly blaming it on the engine in that article. No company wants to get the surprise of finding out they have to build an engine from scratch so they have my sympathy. ------------------ |
zookey![]() Member Posts: 1902 From: Great Falls, Montana, USA Registered: 04-28-2002 |
Yeah I wasn't impressed with Epic on this--and that comment about MS is probably more true than not since MS loves the monopoly one upmanship crap--it is really sad tho I hope SK pulls from it--it would be nice to have an Eternal Darkness sequel too tho hehe! ------------------ |
Matt Langley Member Posts: 247 From: Eugene, OR, USA Registered: 08-31-2006 |
As much as I dislike Epic and would like to take SK's side on this there are some very interesting aspects that make me lose respect for SK:
quote: As much as I'm not a fan of Epic I can relate to the difference between "game specific" and "engine level"
quote: Sounds like a fair move by Epic, wait until after they released (or soon to be release) Gears of War before giving everyone code to it. Fair enough.
quote: Ok so they started working on their own engine? It follows with:
quote: So the "Silicon Knights Engine" really is a layer on top of Unreal's engine, hardly a game engine to itself. Also the claim that all of "Epic code will be removed from the Silicon Knights Engine" after release sounds very fishy to me. So basically they are going to re-write the Unreal code with slight modifications to claim it as there own?
quote: Sounds 'almost' like a legitimate complain though sounds too much like whining. Gears of War was a great game and well received and no one liked Too Human (their game) so they are complaining. Plus they aren't the only Unreal 3 developers at E3 and I don't recall the same complaints from them (correct me if I'm wrong). I think they summarize it well here:
quote: Sounds far too much like whining to me, just having good tech won't ensure your game is good.
quote: I still find the concept of making engine modifications and adding game layers on to a game engine being called "their own distinct engines" as hilarious.
quote: Really? that seems like a joke to me. ------------------ |
zookey![]() Member Posts: 1902 From: Great Falls, Montana, USA Registered: 04-28-2002 |
Hmm--kind of interesting to see it from someone on the game-engine dev side---LOL I dunno I can see both sides--I am not a fan of Epic (large and in part for them killing the Reality Engine, true Artifical Studios chose to sell out but Epic could have still offered it) and a lot of this misconduct does seem plausible--although I have to agree on the other side that the way SK wants to use the code doesn't fully constitute a seperate engine until ALL Epic code in the engine is gone---long story short SK may be unreasonable on some of their points but I doubt it is all baseless (I know you weren't saying that, but I am saying in generalities---just wanted to clear the air I am not accusing anyone of saying anything hehe!) Side note: does anyone know more specifics on what Too Human was criticized on? Was it stuff that could plausibly be Unreal-3 related or more general game design? ------------------ |
jestermax![]() Member Posts: 1064 From: Ontario, Canada Registered: 06-21-2006 |
I guess i've already stated a bit of a bias towards SK already but i just wanted a bit of clarification on some points if you don't mind. Doesn't "support, modifications, or enhancements to the Engine" classify as engine level any way you cut it? if something is "game-specific" then it would be filed with game content or gameplay code. I could be wrong with that though, since i'm not a professional with that stuff. Also, i didn't see that quote as an indication that the SK game engine was just a layer. It looks like they're writing the game engine piece by piece from the top. If you replace the parts of a game engine until it's completely different then it's in no way the old engine. So in my opinion, if they're rewriting the engine then i don't see how it can be considered the Unreal3 engine still (all game engines do similar things but there is still more than one engine). I dunno though, i think its a bit of conflict of interest; selling an engine license to your competition. Its sort of asking for something bad to happen. Oh well EDIT: I agree that SK's demands are a little pointless though. [This message has been edited by jestermax (edited July 20, 2007).] |
GUMP![]() Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
Some of the more outrageous demands are likely just negotiating points. After all, when negotiating you usually ask for higher/lower than the price point you really want. I got a car dealership to go from asking $10,000 down to $6500 by saying I'd only pay $5500 at max. |
zookey![]() Member Posts: 1902 From: Great Falls, Montana, USA Registered: 04-28-2002 |
quote: LOL was thinking the same thing and was heading over here to make that point--beat me to it hehe. Still, overall, I for the most part would side with SK on this--Epic has shown before that the kind of conduct described is par for their course--true it doesn't automatically mean it is true but it certainly leans that way since we know they wouldn't mind doing it. ------------------ |