Help Wanted

Models SW RS 3d – Mene-Mene

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
I need a human model. I've got a site with a female, and a male, I've only looked at the male as most of them look like they might be nude (naked). I kind of need a good model that looks good, but I need it clothed. Unfortunetly I don't really know how to clothe a model, and even if I did, I wouldn't clothe a female one.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

I reserve the full right to change my views/theories at any time.

kenman

Member

Posts: 518
From: Janesville WI
Registered: 08-31-2006
like this ? ? ?

What type are you looking for, .obj or ? ? ? ?

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If you ain't in the forums, you in the againstums :)

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
.blend I think I'm really inexperienced.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

I reserve the full right to change my views/theories at any time.

Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
I might make ya one of a male, first I'd need a screen of your game so I know what style you're going for so it will fit with the rest of the game, you can email me it or PM it, if you don't want to post it here.
Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
Unfortunetly I'm still working on learning how to code in 3d. I've not a game prototype yet..

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

I reserve the full right to change my views/theories at any time.

Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
Hmm ok, well do you have any other models made?
Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
No, I might be able to make one. My style is basically somewhat like an slightly earthier version of Star Wars KOTOR. I'll be away for a while, so I may have time to draw to concept art to make models off of.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

I reserve the full right to change my views/theories at any time.

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
Hey M^2 -- I don't know if you're going for a cartoony look or not, but you're welcome to use the Blender model that I posted for RM in his thread. It's not a specifically clothed model, but it's meant to be modest and not blatantly nekkid.

--clint

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
I'm not really looking for cartoony, but It would probably work in the case of a placeholder. Now I just need how to implement the model in the game while allowing it to walk.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

I reserve the full right to change my views/theories at any time.

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
There's a walk cycle animation in that .blend file already, as well as an idle animation. Both the male and female models are attached to the same skeleton, so the animation will work with both.

--clint

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
Could a Blitz3d user please help me with the implementation of animation using blender models?

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto

I reserve the full right to change my views/theories at any time.

Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
You'll probably have to export it into a file format that Blitz can use (.MD2, .3DS, .X or B3D).

One program that works great for me is MilkShape 3D, it's easy to animate with and they work perfectly with Blitz.

[This message has been edited by Lava (edited July 16, 2007).]