Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
I'm have started to work on a RTS game. I am looking for people to join the team. At this stage there's work only for programmers. I think two programmers will do. Although there will be some amount of learning involved I'd like to work with someone that is already comfortable with C++. I have started to use OSG so that'll be our rendering engine. Feel free to ask questions. Calin. |
bwoogie Member Posts: 380 From: kansas usa Registered: 03-12-2005 |
i'd love to help, unfortunately i cant... i dont know c++ well enough. but if you can tell, what is the game going to be about and there any special features? ------------------ |
Mene-Mene Member Posts: 1398 From: Fort Wayne, IN, USA Registered: 10-23-2006 |
I'm not super interested in an RTS, but I would help with what I could, except I don't know MUCH C++. ------------------ I reserve the full right to change my views/theories at any time. |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
Oh I'm sure they could find a job for you...like getting coffee or something...oh wait you can't drive...hmm... JK [This message has been edited by LAVA (edited March 10, 2007).] |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
BTW, are you guys going to have some sort of graphics? Mene, I'm sure you could probably work on their interface or if you're confident about graphics you could do their main graphics. |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
NanoStorm (subject to change) is a Real Time Strategy resembeling Wacraft/Starcraft and featuring upgraded gameplay. The game will have improved interface and unit AI. It has a SciFi theme, the plot is set in the near future. There are three races engaged in a war. The first version will have multiplayer gameplay only. [/Official description] Mene*2: At this point I can't tell you much. It depends on what the other members of the team will say. [This message has been edited by Calin (edited March 11, 2007).] |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
quote: No the player will have to imagine everything like in a text RPG =]. There will be graphics and we will need help with that but graphics aren't the biggest concern at this stage. |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
I see what you mean, the main reason I asked is from what I've seen, it's uncommon for game dev leaders to ask for only programmers (not that there's anything wrong with that), so I assumed you either had really basic graphics or they were already made, plus I was just thinking of outlets for Mene to help with [This message has been edited by LAVA (edited March 12, 2007).] |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
quote: It is pretty easy to come up with holdplacers while you're working on the game structures. Once you have something working you can think of graphics. One of the reasons to not have artists straight from the start is that it takes effort to manage them and your image of what you need is not too clear. The last thing you want to do is tell your artist he must redo his work. |
jestermax Member Posts: 1064 From: Ontario, Canada Registered: 06-21-2006 |
I'm not sure of how much use i could be (due to time constraints and possible inexperience depending on the system) but if you need any assistance then don't be afraid to come knocking. |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
Thanks Jestermax, how can I get in contact with you? My email is Right now I'm figuring out how various stuff works in OSG(OpenSceneGraph). I find it has the best balance between flexibility and ease of use (and I need a lot of flexibility for what I'm trying to achieve). If you don't want to get dirty with OSG you can do something else. [This message has been edited by Calin (edited March 13, 2007).] |
jestermax Member Posts: 1064 From: Ontario, Canada Registered: 06-21-2006 |
i'm jestermax a t g mail d o t c o m (sorry, i don't have a fancy image to protect myself from crawlers :P |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
quote: You can make that 'fancy' image in Paint in less than 15 seconds. I had the image hosted on GooglePages (which you can use too since you have a google account). To make the image show on CCN use the [IMG] tags |
jestermax Member Posts: 1064 From: Ontario, Canada Registered: 06-21-2006 |
hmmmm...free image hosting? THATS got my attention, lol. right now i think steveth45 is hosting my avatar... |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
you can host whatever you want. You have a 100 MB limit per site though. You can have 5 sites per account so that's a total of 500 MB. [This message has been edited by Calin (edited March 13, 2007).] |
jestermax Member Posts: 1064 From: Ontario, Canada Registered: 06-21-2006 |
Shiny! |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
Welcome to the GOOGLE SYSTEM. Prepare to be assimilated. |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
Any one else is interesting to join the team? I think another programmer would be enough for a start up team. We could also use someone to help with the story-line and tech tree writing
[This message has been edited by Calin (edited March 15, 2007).] |
Calin Member Posts: 358 From: Moldova Registered: 12-04-2006 |
bump |