Help Wanted

Need Translation – crazyishone

crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
Hey, I can't even remember the last time I posted in Help Wanted.

Anyway, in a game I am beginning work on very soon there will be a need for some translation. I could, of course, write everything out in English and use one of those web-based translators, but I want it to be accurate and follow the right patterns of speech.

If you know any of the following languages and want to help, please post here.
Italian
Latin
German
Greek
Hebrew
Spanish
French

Others are sure to pop up, and I'll update the list. Please, if you can help out, it won't take long and I would really appreciate it. It will be a few weeks before there is any work to do anyway.

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Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
You game is getting TRANSLATED?!?! I evny you too.

I EVNY ALL OF YOU!!!

And no...

the only language I SLIGHTLY know is ASL.

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yeah, im a little crazy
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D-SIPL

Moderator

Posts: 1345
From: Maesteg, Wales
Registered: 07-21-2001
I can translate French pretty well. I'm fairly fluent and have some good French friends in Uni.

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crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
@RM : Heh, nothing to envy yet. I like how you made it sound though. "Well my game has been extremely successful in the English-speaking market, so I'm going international!"

No such luck. The game itself calls for various different languages to be used. :-p

@D-SIPL : Ok, thank you

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[This message has been edited by crazyishone (edited November 26, 2006).]

CapnStank

Member

Posts: 214
From: Sask, Canada
Registered: 12-16-2004
My sister can translate Latin fluently... I doubt she'd be willing to help however. How big of a workload?

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crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
The stuff in Latin probably wont be much more than a few "texts" and cryptic messages. Nothing that would take more than 20 minutes tops for somebody who knows the language well.

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A status update:
I've been able to secure translation for Italian, German, (possibly) Spanish, and French.

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[This message has been edited by crazyishone (edited November 26, 2006).]

Ereon

Member

Posts: 1018
From: Ohio, United States
Registered: 04-12-2005
If the Capn's sister can't do it than I might be able to help with the Latin Crazy, I took 3 years of it and should be able to work it out for you. I also have a knack for "tweaking" the language a bit to make it sound extra epic (though not necessarily grammatically correct all the time).

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crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
Well I probably won't need any of the Latin to sound "epic". Perhaps ominous though... :-p
Thanks ereon, I was worried I wouldn't find anyone for Latin.

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Ereon

Member

Posts: 1018
From: Ohio, United States
Registered: 04-12-2005
Oh, I can do epic One question though, can you PM me the concept of how you're going to use it? I like to know what kind of project I'm helping with before I submit anything.

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How far that little candle throws its beams; So shines a good deed in a naughty world.

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crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
I'll just post a link to my initial concept.
Info

Right now I'm just researching (so much researching :-p) and gathering up resources.

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Ereon

Member

Posts: 1018
From: Ohio, United States
Registered: 04-12-2005
*nod* Interesting. I'd be happy to offer some help. Give me a line to tinker with and I'll send it back to you when I finish it so you can get a sample of my work. Does it absolutely have to be properly translatable scholarly Latin? Or do you want just the basic gist/tweaked Latin for the sake of sounding/looking like Latin? With a game I'm assuming the second option, but I want to make sure.

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How far that little candle throws its beams; So shines a good deed in a naughty world.

Portia The Merchant of Venice

crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
Well being a text-based game, I can't put alot of work into graphics, phsyics, or any of the fun stuff. So along with programming, I'm really pushing for authenticity. Everything from meeting people that actually existed to the language they speak.

Now, as Latin was "dying" at the time, it will mostly be found when the player reads/inspects some tablet, scroll, book, etc.. The "heavy clues" so to speak. ie "The Scrolls of St. John Doe!"

Either way, I'm just finding out what languages I have to work with before I plan out the full course the main character will take. I don't want to have him going to Germany if I can't get some Lutherans speaking German, etc. (Fortunately I've got German covered )

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Max

Member

Posts: 523
From: IA
Registered: 09-19-2004
DSIPL probly knows the French better than I do, I only have the 4 years I took in High School. Still, I'd be willing to help if I could, just let me know.

BTW, it sounds really cool, I read through the whole thing.

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crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
Thanks max.


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MastaLlama

Member

Posts: 671
From: Houston, TX USA
Registered: 08-10-2005
Hey Crazyishone, what happened here? Is this still under development?

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Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
I know a bit of Korean, (Martial Arts) can't write in it, but I know a little bit. (I know a couple words, I have a manual of a couple words (When I say couple I mean more than 20) and can count to 19, I don't know much standard words though.) I can count to 3 in French, and to 10 in Spanish.

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kiwee

Member

Posts: 578
From: oxfordshire, england
Registered: 04-17-2004
well I have quite a extensive dictionary in my own language...if that is any help :P

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crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
Haha, yeah its still theoretically "in development". I just havn't had PC access.

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