vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Hey everyone, I've been working on an idea of a console-style RPG. Before you move on to the next post.. wait a minute! I know, I know, you must think "Oh no, another lame boy wanting to create his own game trying to gather everybody to help on his project" I have to say... you're right... yes. I need people to help me develop it because it is too much for me. But I have this idea, and I really think it is worth exploring. If you don't like it, you can always bail out It will be developed in Sphere (http://sphere.sourceforge.net/). The game is called 'Sanctium'. You need to free your friend and help her cleans her soul. The setting is an alternative reality inside her head. There is are a lot of symbolic elements in the game. More detailed description can be mailed if you are interested. Roles needed for now: - Map editors: who like to create huge tile-based worlds, towns, cities, swamps, caves, dungeons, castles, you name it. Fantasize about midieval worlds and mystic countries. - Scripters: who put all the stuff together and put the glue the stuff together with scripting. Sphere uses JavaScript as its scripting engine. - concept developers: Developement of the statistics system, how fighting works, develop balanced difficult, so that fighting doesn't bore, or get too hard. Money and items. - Story writers: who like to interpolate story elements, and create - 2D Graphics artists: though most graphics which will be used are from console style RPG development sites, some custom graphics may be developed. I'm pretty good at it, and you need to be better than me If you embody any or all of these roles, and if you are interested, mail me, of reply to this thread, you'll get a PDF document describing the plot in some more detail and the concepts, and when everything is ready we'll start development. Ofcourse everything is open for discussion. Vincent [This message has been edited by vincent (edited September 20, 2005).] |
CPUFreak91![]() Member Posts: 2337 From: Registered: 02-01-2005 |
Interesting... I'd love to help... but I'm working on a game with HanClinto. Does Sphere support Python? ------------------ |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
quote: Oh well, thanks for showing interest. No, I'm afraid not, but I'm sure someone could develop a Python2Javascript converter ![]() [This message has been edited by vincent (edited September 20, 2005).] |
CPUFreak91![]() Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Or just include Python as a language... that might be easier. ------------------ |
kiwee![]() Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
I would love to do 2D graphics, but i am working on something with about 4 other people at the moment, and I am really busy at the moment i might do a few odd graphics though, but don't expect alot /edit: feel free to email me (kiwee(AT)malowany.f2s.com) [This message has been edited by kiwee (edited September 20, 2005).] |
CPUFreak91![]() Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Funny. i'm working/about to work with a total of 4 people too! ------------------ |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
I'd finished the initial version of the concept of the game. I thought I would publish it so you can take a peek. Please feel free to comment. http://www.vanbeveren.org/dev/sanctium.pdf By the way: small demo coming soon of the start point (the church). [This message has been edited by vincent (edited September 21, 2005).] |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Hi. I like the idea. The two parelled times is a neat idea - though I know it's not original and I can quess where you had the idea from but however the story sounds cool! Here is what I suggest for quest obstacle, friend, table for the unfilled slots: Heart
I might be interested to help some in scripting and testing. What's your role excatly, do you script? How did you plan to manage this project, do you have a site? God bless. ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Well, I don't really have the idea from a specific game or book or something, but I know it has been done before. Thanks for the suggestions for quests, I put them into the document. Any other sub-quests ideas are welcome too. The prayer system is indeed like magic in other games. In what way does it make you ponder? its still not developed, I need people to help me with that. I don't really know whether it will be prayer, but it does seem to fill the job description for the stats system. if you have another idea I'm very interested. I would probably supervise the project, unless somsone else feels called to do that, cause to be honest, I'm more of a hands-on person A site is not yet a priority. First I want to see whether I can get people to be excited about this. It will get one in time [This message has been edited by vincent (edited September 21, 2005).] |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Ok, unfortunately I don't have any ideas for the prayer system. And that's what makes me ponder - how to do it right. ![]() ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Yeah, there is always a tention between the mechanics of a game, and the uncomprehendable grace of God. You can't actually systematize it, because it would not do justice to God. |
Realm Master![]() Member Posts: 1971 From: USA Registered: 05-15-2005 |
"lame boy trying to creat a (i forgot)" dude, your on CCN, not Coders work shop! We'll be glad to help, though as you know, (or everybody else does) my computers is... err... to put it lighly, suffering some techinical difficulties (I had to pull the plug because my modeler couldn't handle a simple dupilcation of a mesh! I hadn't saved, and i was soo close! GAAA! must remebmer to save. anyway, i like to write stories, though, i've never really finished one (600 page novel, 600 pages and i had to let it slip away!) and there very... monster ish, but they might be good, if you havn't got a story already. your using Java? i use C++ and BlitzBasic3d, Java's next. The thing its, im not as good as say, firemaker or some of the other guys, i just love programming, even though, as previously stated, im not too good. oh yeah, i have the best avitar here. ------------------ Blessed are those who show mercy. Blessed are those who suffer for doing what is right. |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Hey Realm-master, Well, don't worry. The scriptinglanguage that Sphere uses is JavaScript, which is somewhat like Java, but also a lot like C++... You'll get the hang of it pretty soon. So, if you're interested, download the PDF and let me know what you think. (http://www.vanbeveren.org/dev/sanctium.pdf). Any comments, additions, modifcations are most welcome. |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
i might be interested in working on levels for you. I am in the process of making a game right now, but I am sure I could use some more level design practice. (I think i am capable of making a relatively decent level, lol) ------------------ |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Well, I have the first 'help me' demo ready! You first need to download Sphere 1.11 (not 1.1 - it doesn't have MIDI support) and unpack this ZIP file in the games directory. Running Sphere's engine will execute the game. In the Sphere editor you can see 'how it is done'. http://www.vanbeveren.org/dev/sanctium.zip Download Sphere from http://www.spheredev.net/main.php And to tease you, a screenshot:
[This message has been edited by vincent (edited September 23, 2005).] |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Works fine here! Question, why does the priest (pastor?) call the player he's son? Another question, is it final that player will start dialogs by simply walking next to person or object? I just thought that it might make getting past the objects with dialog a little bit difficult. ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
quote: Good! I was wondering if my instructions where clear ![]()
quote: Well, pastors more often do, in the shepard kind of way, besides that he also represents the Holy Spirit... I guess thats a plot spoiler, but oh well. quote: Well, not really, just for people who can't find the spacebar. In the actual game you'll need to press space. [This message has been edited by vincent (edited September 23, 2005).] |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
quote: Hmmm well I don't know much about this but Jesus said that there is only one shepard. What do you mean that he represents Holy spirit? I am confused, what church's beliefs is this based? ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 [This message has been edited by jari (edited September 23, 2005).] |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
quote: *gets a little confuzzled* Err.. okay, lets try to clarify some things here. A pastor often calls a person 'my son'. Why, I don't really know, I guess as the kind of a father figure I guess.. He doesn't mean that he is a the real father or the Heavenly Father. A pastor is often compared to a shepard of a congragation. Maybe symbolically or something... Anyway, forget the shepard thing, its not important, I just tried to use it to clarify things, but apparently it only made things more confusing. The pastor in real life is not equal to the holy spirit, but in the game the pastor IS a manifistation of the Holy Spirit, which is in the game a plot spoiler, because it will only be revealed at the end of the game. But only in the game... not in real life. In the real world a pastor is not the holy spirit, and there is (as far as I know), no church that believes that. Ofcourse a pastor is meant to have the Holy Spirit and show a lot of christ-likeness. Anyway, I'm sorry to confuse you. I hope this makes things more clear. [This message has been edited by vincent (edited September 23, 2005).] |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
quote: Thanks, but can you give me a example of what church believes so. Because I only know that catholic and orthodox church has priests which they refer as fathers. Though I don't think they have pastors, while evangelic church might have. Am I right? What church do you belong Vincent? Because I want to understand how you see this. ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
quote: Hehe, in my church our pastor actually doesn't do that. I guess my goal was to create a generic friendly pastor type of person, not really belonging to a specific denomination. I guess calling someone 'my son' is really more a catholic thing. I go to the church of the Nazarene in my home town. |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Ok I am glad to hear that because Jesus said that we shouldn't call any one else a rabbi or father. ![]() ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
quote: But you can call your own dad 'father' can you not? I can't remember reading that anywhere... could you give me the reference to those verses? Anyway, on topic, any interest in helping me with the game? |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
quote: Verses: Matthew 23:8-11 I recommend you to read the whole chapter but I believe it's ok to call dad father since Jesus was referring to the Pharisees. ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Thanks for the verses. And with that the thread died... well, thats unfortunate. I was hoping some more people would have liked to help. |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
People are so busy and it looks like every one is already in a project. ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |
vincent![]() Member Posts: 129 From: Amersfoort, the Netherlands Registered: 12-23-2002 |
Ya, everyone always is. So I guess I better join someone elses project ![]() |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
That reminds me... There was some one else asking people to help in similar project not long time ago. Here's the link to that thread: http://www.christiancoders.com/cgi-bin/ubb-cgi/postdisplay.cgi?forum=Forum6&topic=000136 There was a little incident like in the thread but don't worry about that... ------------------ Unless the LORD builds the house, they labor in vain who build it; unless the LORD keeps the city, the watchman stays awake in vain. - Psalms 127:1 |