Help Wanted

To.... – en972

en972

Member

Posts: 562
From: NOT TELLING!
Registered: 08-27-2004
TO use Blitz 3d....or not? I'm a c++ programmer (well like most of you know that) and I'm learning alot. Though I know it will take a while to make a game with, should I just by Blitz 3D to make my first real 3D game with while learning c++?

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Keep the holy day sacred.......halllllllukan

Rhyolite

Member

Posts: 86
From: UK
Registered: 08-04-2004
Well, I find Blitz3D excellent. If you are a solo (or very small team developer), I just think building a game using C is gonna take way too long and probably dishearten you too much. My priority is actually producing finished games and I think Blitz3D helps me achieve that. If your priority is to get a job as a games programmer, then probably better sticking with C.

On the downside though, it will never be as effecient as a custom 3D engine built just for that game. It uses Basic which many people do not like, although personaly I love it (and yes, I have programmed in C too - although professionaly this was mainly scripting and PERL etc). It only supports DX7, unlike DarkBasic which supports DX9. However, I find DX7 sufficient for everything and believe that Blitz is more stable and easier to code than DB.

Also, their is a new version called 'BlitzMax' just released with much better OOP. Currently the 3D engine for this is still in development though, but should be DX9!

I have never regreted my purchase, but I would check out Torques offerring first (it has dropped in price recently). Oh, and the Blitz community is VERY helpful and their are tons of tools and code snippets available.

Rhy