Help Wanted

TigerMUD seeks C# devs and testers – adammil

adammil
Junior Member

Posts: 6
From: Pflugerville, TX, USA
Registered: 02-05-2005
The TigerMUD team seeks C# developers who are interested in joining our team to code on our MUD code base project. We offer a supportive team development environment full of people that love games and we offer an interesting code base to learn from. You might even be able to teach us a thing or two!

We also need testers: people who install TigerMUD, try to break it however possible, and then report bugs to the developer team. You can expect first class support from the developer team and you would also get your name on the code base credits for all to see.

Perhaps you write C# code for work and simply want to keep your skills current with a fun project. Maybe you are an aspiring game developer and want to work on a game-related project for your resume. You might just love MUDs and want to learn more about how they work. In any case, we would love to hear from you. Contact me at adam@tigermud.com or visit our Web site: tigermud.com.

About TigerMUD:
TigerMUD's goal is to let anyone create virtual worlds through a feature-rich MUD engine, with easy setup and admin, combat, player housing, city governments, crafting, and more. Coders should also have fun, since TigerMUD is written in C# and supports Access, MySQL, and Microsoft SQL databases.

Learn more at tigermud.com.

goop2

Member

Posts: 1059
From:
Registered: 06-30-2004
I was never one for MUDs, but Im good at 'accidentaly' finding bugs. I dont know C# either... Im sure someone else here does though.

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I dont like siggys. They are to hard to think up :(

adammil
Junior Member

Posts: 6
From: Pflugerville, TX, USA
Registered: 02-05-2005
The TigerMUD Windows Installer program has been updated. If you need assistance installing, please post on the TigerMUD forum at SourceForge.net and we'll be glad to help. Cheers!

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http://tigermud.com
TigerMUD's goal is to let non-coders create virtual worlds through a feature-rich MUD engine with easy setup and admin, combat, player housing, city governments, crafting, and more. It is written in C# and supports Access, MySQL, and MS SQL databases.

CoolJ

Member

Posts: 354
From: ny
Registered: 07-11-2004
quote:
from TigerMUD homepage @ tigermud.com:

This list is a sample of features we are planning and some that we are coding this very moment:

Out-of-the-box housing, governments, combat, crafting, skills, and more, with online templates to create your own without coding.
Starter cities, mobs, items, objects, quests and more to provide base content and code examples.
Player governments and elections, plus reward systems that promote good player interaction, so the MUD is more self managing.
A scalable architecture, object oriented design, and solid help/documentation so that if you code, you can easily extend it.
Online variables and controls that let you choose the behavior of most things in the MUD without coding.
A database-driven architecture that is ripe for a Web server to interface with and provide online stats, news, and information.


sounds awsome!

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
From what I've seen of TigerMUD, I would highly recommend it to anyone looking to start their own MUD.

C# is my current thinking-in language, but I'm currently committed to another SourceForge development called RealmForge -- much like TigerMUD except for 3d games. But basically a game development kit/framework.

Keep up the good work! TigerMUD looks fantastic.

--clint

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