PointOfLight![]() Member Posts: 60 From: Indiana, USA Registered: 11-26-2001 |
I need an artist to help out with a simple platform / maze game. All images will be 2D, and I will basically need a small tileset for mazes, 10-20 sprites for characters / objects, and some various misc. artwork. This is not a Christian game, but just a clean kids' game (it was even designed by a kid at my church). It's nothing exciting, but I need to get it done. I am interested in working on Christian games once this project is done, however, so if there is an artist looking for something more but willing to help out with this mundane task, please let me know. ------------------ |
InsanePoet![]() Member Posts: 638 From: Vermont, USA Registered: 03-12-2003 |
I *might* be able to do something, it depends on what you are looking for, specifically. ![]() ------------------ |
Angel![]() Member Posts: 699 From: The Blissful State Of Me? Registered: 05-21-2001 |
Well I a pro at graphic work... but im kinda board right now. Guess thats why im going out of town for a week. Still could you give more info on what you need done. Size of the tiles (pixal), what sort of character(s), qualty requested, time frame, freeware, and so on so forth? Thats what I would want to know up front. I dont want to give my word I will do something and then find out your more hastle then im interested in ~Angel~ |
PointOfLight![]() Member Posts: 60 From: Indiana, USA Registered: 11-26-2001 |
Well, I can guarantee I'll be more trouble than you bargained for ![]() ------------------ |
Angel![]() Member Posts: 699 From: The Blissful State Of Me? Registered: 05-21-2001 |
well I have to run off for a week but if you dont have anyone by then I will probly help you out. I will be back on tuesday. ~Angel~ |
Curry Member Posts: 134 From: USA Registered: 11-21-2002 |
If it's a pretty good game concept, why not make it shareware rather than freeware, and then offer the artist (and the kid) a percentage? Or adjust the concept so that its something worth puttng good effort on, even if its freeware? That way if it doesn't make it as a top download it's okay, but at least there's an incentive to work on it rather than just doing it to get it over with; and if it's a good game concept, it deserves it. On the other hand, if it's mostly about doing it for someone and not about heavy promotion and downloads, maybe you could get the kid involved in the artwork or gameplay. And if the concept is not good enough or not enough "your cup of tea" to justify your whole-hearted participation, maybe consider working with the kid to improve the concept, or finding another concept? Might as well work on something that you can put yourself into and get back something, whether its money or other type of satisfaction! :-) Curry |
InsanePoet![]() Member Posts: 638 From: Vermont, USA Registered: 03-12-2003 |
lol, i snapped together a wasp/bee creature in less then 5 minutes. http://www.midnight-fire.org/images/wasp.jpg I won't be insulted if it is bad. I just wanted to see what I could do in 5 minutes. ------------------ |
PointOfLight![]() Member Posts: 60 From: Indiana, USA Registered: 11-26-2001 |
Curry, I very much appreciate your insight. I have considered much of what you say, and am actually in agreement with it theoritically. The first problem is that I'm really doing this as a favor, and nothing more. Truthfully, to get indepth with the gameplay, I'd rather work on something that was my own (or at least partially mine). That is coming. However, I have seen the excitement this kid has for what he has presented me, and that's what compells me to do the project. I realize that's not much incentive to draw anyone else into the mix. I was just hoping that someone would like the chance to add their name to a project where they can say "hey, look, I did this!" I've considered using the kid himself for the artwork (in fact, I originally thought that was going to be the case), but after seeing his work I realize that while he may be good for his age, I don't think he can handle the work for a project like this. As for the gameplay, I've talked with him a couple of times, and he seems pretty content with what he has. I am trying to think up some new twists and turns to add the the game, but like I said in an earlier post, a big part of the reason I agreed to this at all was mainly to have something that I could practice making a game on. Anyway, to give you the gist of the game, basically you're a fly travelling through a maze, trying not to get hit by the other bugs. Really nothing more than pac-man with less to do. But, what it provides for me is the chance to develop a game without having to do the design work. I have been trying to develop a game for a long time, and as you can see by my credits (I have none), the attempts have not been very successful. I am trying to get involved in a project where I can focus on one thing only (in this case, programming), and I thought this project might be it. I was hoping I might find an artist that felt the same way. Nothing earth shattering or revolutionary about any of it. Just something to do. Hope this explains my situation a little more. Thanks again for the insight. ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
off-beat question. How old is the kid? ------------------ |
PointOfLight![]() Member Posts: 60 From: Indiana, USA Registered: 11-26-2001 |
Not sure, but I believe around 9 or 10. ------------------ |
InsanePoet![]() Member Posts: 638 From: Vermont, USA Registered: 03-12-2003 |
www.midnight-fire.org IF you want to concentrate on just coding, we have need of coders. You will have to do no design work. ------------------ |
Curry Member Posts: 134 From: USA Registered: 11-21-2002 |
Eric, I totally understand. If it gives the kid some satisfaction and you some practice, that's quite valid. I do icon-sized art sometimes (usually 32x32) but it takes me a while to get it right and right now I'm too loaded down on projects already. One thing you might consider is clipart.com--for 8 dollars, you can go on a week-long download binge I saw some flies and mosquitos there that might suit your purpose with or without some adjustments. What IDE are you using for the coding?
quote: Tell me some about some of your attempts--what were you using and making, and where did you run into problems? Curry |
PointOfLight![]() Member Posts: 60 From: Indiana, USA Registered: 11-26-2001 |
Curry, I will take a look at clipart.com. I have spent a considerable amount of time looking for graphics, however, and I generally find that nothing really meets my needs. For the IDE, I am actually considering using a program called Game Maker. I have been a programmer for 10 years now, and I've even written my own scrolling tile engine at one point, but right now I'm looking for something that is tested and provides the tools I need to design levels and things. When I actually do my own programming, however, I usually use Visual Basic, though I have in the past programmed with Delphi and both Borland and Visual C++. In terms of where I've tried and failed, the list is a bit too extensive to go over in this thread. The common theme has almost always been the "wrong reason", however. This actually leads into quite a dilema, because honestly, I'm not sure I'm even doing the game for this kid for the right reasons, but I'm still working that out. So, we'll just see how it goes. ------------------ |