Help Wanted

to everyone – JiX

JiX
Member

Posts: 14
From: Finland
Registered: 06-17-2001
Hello to everyone. I am 18 years old male from Finland. I program computer games (well... just 'starting'), play guitar, listen to music (usually Rock/Blues) and write poems. And I am a christian person. I have been programming for couple of years now. I currently use Visual C++ and DirectX. At the moment my 'projects' are: making 'rock-solid' animation class and file-loading class, but I have some problems...
I have made a tetris clone already.
If there's anyone who wants to talk with me, share ideas, help me, give some helpful links, talk about theology, anything. Just E-mail to me at:

jix_82@hotmail.com

I thank everyone who used their valuable time for reading this.

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Welcome to the site, JiX! I'm actually getting back into C++ and DirectX directly for classes that I'm taking. Took time off from that to play around with BlitzBasic--which I still use most of the time. I'm not a purist when it comes to hobby gamedev

Anyways, I have a lot more theoretical knowledge of development and such than practical application since I've been out of the direct-development circle for a loooooong time. But I'd be happy to throw in concepts of what I've seen developers do in the past and such, if it'd be a help.

Thanks for joining up!

-Krylar

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MeanManInOz
Member

Posts: 388
From: Hobart, Tasmania, Australia
Registered: 06-26-2001
Hey, jix. I'm just a ( not too popular ) new guy, but I'd suggest that if you want good resources on game development and Visual C++, try sites like www.codeproject.com and www.flipcode.com. The fact is that what little resources this site has are mostly dedicated to Blitz Basic ( I know, I'm still trying to work that one out... ). I'm sure people here will do their best to help you, but the two sites I just mentioned have a ton of on-line resource and a lot more people on them who will know the answers to the stuff you want to know.

Good luck.

rowanseymour

Member

Posts: 284
From: Belfast, Northern Ireland
Registered: 02-10-2001
Cheer up mean man .

I regularly browse and post on both this site and flipcode. Flipcode obviously has more resources as there are a lot more people involved but the people here are definitely more willing to help.

I've often seen forum replies on flipcode along the lines of "go away newbie and read the help files" which is no help at all. You certainly never get a reply like that here.

I am also using Visual C++ to learn more DirectX so I hope I can learn some stuff from you .

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MeanManInOz
Member

Posts: 388
From: Hobart, Tasmania, Australia
Registered: 06-26-2001
Hi Rowan. I must admit that people on some sites are often brusque regarding the FAQ's. You should try asking something platform specific on comp.lang.c++ and watch the flame war that ensues !!! However, I see their point. I can't tell you how many times I've answered the question 'how do I save a JPG' - twice yesterday, the second post was five lines above where I'd just answered it. I try always to be polite and helpful, but some people just get weary of folks asking questions without checking the resources on the site first.

I'm also not saying Jix should run for his life ( from here, I mean ). Just that there are better resources for what he wants, and he should check them out as well.

I'd love to help with any VC++ questions you may have, but I'm afraid I know very little Direct 3D. I've written 2D games in DirectX, and have started a 3D one in GL, but I mostly do 2D graphics work ( paint tools, filters, etc. )

JiX
Member

Posts: 14
From: Finland
Registered: 06-17-2001
Thank u everyone. I'd appriciate if u'd give some links etc. I think my animation 'engine' (still don't know what that is supposed to mean in programming...) is in good start. Let's see how it works (if it works at all . Well, thank u already and God bless u all!
Revelator

Member

Posts: 226
From: Sydney, NSW, Australia
Registered: 03-22-2001
Hey Mean Man, you are almost getting lovable.

I knew there was something under that tough exterior

By the way, welcome JIX.

I know nothing about DirectX (nearly nothing) and my C++ is self taught.
So don't ask me about programing. I am more into game concepts and design.

Revelator!

MeanManInOz
Member

Posts: 388
From: Hobart, Tasmania, Australia
Registered: 06-26-2001
Aw, shucks....

There's nothing wrong with being self taught BTW. ;0)

sgstair

Member

Posts: 25
From: Emporia, Kansas, USA
Registered: 07-12-2001
Well...
I'm new here too
I'm a 16-year old computer programmer. I am also self-taught. My language of choice is Assembly language, and while I have not actually written anything spectacular yet, I would love to help out with something or other. I also do console programming, for the Game Boy Color and the Game Boy Advance (in assembly)... I am going to college this fall, but I'd be happy to help with any kind of development team in my spare time
Okay... I don't know what else to say

Whatever else

-Stephen

Krylar

Administrator

Posts: 502
From: MD, USA
Registered: 03-05-2001
Howdy Sgstair,

Welcome aboard. So what made you decide on using assembler most? Speed? I love assembler, personally, mostly for the geekness-factor, but also because it's very challenging and just plain cool

Do you code in other languages too?

Again, glad to have you with us

-Krylar

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sgstair

Member

Posts: 25
From: Emporia, Kansas, USA
Registered: 07-12-2001
I like assembler primary because of it's direct control of the processor =D ... Yes, I do know many other languages, I think the current count is around 12 =D, I'm not an expert in C or DIRECT-X but I do have MS Visual C++ and the Directx SDK ... I will be taking a course in C next year, so I might actually learn some =) Well, gtg now (late @ night)
-Stephen