General Discussions

Reply to MeneMene PM – buddboy

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
hey MM I can't reply to your PM. so here's my reply (tried to email you, but I don't know your email.)

wow wish i could but school keeps me so busy that I can't. sounds awesome, however.

if you can wait until either spring break, or the end of this nine weeks, which should be over in a few weeks, I *might* be able to help you, but it's kind of doubtful.

sorry. I can see a lot of talent in you as a game designer/creator. wish I could do it. if I end up being able to, I'll let you know in this topic.

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that post was really cool ^
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[|=D) <---|| me

Lazarus

Member

Posts: 1668
From: USA
Registered: 06-06-2006
Hmm... *attempts to hack into the PM system and find out what's going on*

Lava
Member

Posts: 1905
From:
Registered: 01-26-2005
I'm guessing Mene-Mene probably asked him for help on a project, or he's asking if he could co-develop it with him.
Lazarus

Member

Posts: 1668
From: USA
Registered: 06-06-2006
Guesses, Pah. I prefer the original text.

*continues hacking through port 050*

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
I would tell you as I don't care who helps me, but its so much fun seeing you guys in the dark.

Here's a description:
The map is hidden unless you're within the area up to the edge of your vision, Ex. You start in a building, but you're facing the wall, so in your 180 degree arc of vision is added to the map.

Movement is very much either 3rd person or occasional 1st person.

Combat is a mix of turn-based, and action. It originally plays out very much like the original, and all regular RPGs in turn-based. But at the end of the battle, it takes all the commands and the results, and simulates them into a battle video. (I'd like to make this saveable)

One quality is added to the mix, which is Quickness. Say you have 2.0 quickness, while your enemy has 1.0, you can do 2 moves.

Even if I don't get this to the 3d stage, I think it still would be nice to see it expanded. I also realize how unplausible these Ideas are, but hope I have the capability. Right now I only have the demo of B3d, so if it was done in blitz, I couldn't compile it. Doing C++ would be a major step for me, although I know a little (VERY little), I know a tiny bit of HTML, (Not that that would help), but any other language I"d have to learn.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto
"Of course, prayer requires that you actually take the time to listen for His answer..." - I'msold4Christ
"I would much rather say that every time you make a choice you are turning the central part of you, the part of you that chooses, into something a little different from what it was before." -C.S. Lewis, Mere Christianity

I reserve the full right to change my views/theories at any time.

goop2

Member

Posts: 1059
From:
Registered: 06-30-2004
I would bump that down to 120 for a little more realism.

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A n00b is an annoying person who enjoys being destructive.
A newbie is a person who is new to something, and possibly enjoys being creative.

Mene-Mene

Member

Posts: 1398
From: Fort Wayne, IN, USA
Registered: 10-23-2006
120 is realistic, but 180 is the REAL area of vision the player playing the game will see.

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MM out-
Thought travels much faster than sound, it is better to think something twice, and say it once, than to think something once, and have to say it twice.
"Frogs and Fauns! The tournament!" - Professor Winneynoodle/HanClinto
"Of course, prayer requires that you actually take the time to listen for His answer..." - I'msold4Christ
"I would much rather say that every time you make a choice you are turning the central part of you, the part of you that chooses, into something a little different from what it was before." -C.S. Lewis, Mere Christianity

I reserve the full right to change my views/theories at any time.