NetCog Member Posts: 149 From: Registered: 06-15-2006 |
One of my ideas for a game could borrow (or might be seen as borrowing) some of the basic ideas behind some scifi stories or might borrow some of the details - like weapons. How do you determine when to go talk to the author? I want to give credit where credit is due, but if there's a gray area on using ideas up to a specific point before you need to go ask permission, where is that line? |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
well, what exactly are you talking about? some of the stuff is general; stuff like plasma cannons, tachyon emitters and hyperspace is open to all. "basic ideas" behind sci-fi stories aren't copyrighted, usually, being that many sci-fi stories are written around a basic idea. ------------------ |
Mene-Mene Member Posts: 1398 From: Fort Wayne, IN, USA Registered: 10-23-2006 |
Overall I think ArchAngel is right, but I think Hyperspace might be copyrighted. Lightspeed isn't, I'm pretty sure. ------------------ |
kiwee Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
hyperspace isn't copyrighted, it is used in Starwars, EVE, Star Trek, and many other Si-Fi games, films and books. ------------------ |
Mene-Mene Member Posts: 1398 From: Fort Wayne, IN, USA Registered: 10-23-2006 |
Star Wars uses hyperspace yes, but Star Trek uses Warp Speed. I haven't seen EVE. ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
being a sci-fi buff, hyperspace is a widely used concept, (started as a scientific hypothesis/theory) and is used by many sci-fi stories. (Star Control, Babylon 5, etc). I've seen other names such as Subspace too. so common, in fact, that I personally am going to stay away from it. ------------------ |
NetCog Member Posts: 149 From: Registered: 06-15-2006 |
I was thinking of John Ringo's Council Wars Series. There's also a few other books within the Tor and Baen publishing libraries that have some really neat ideas for guns....bits of mechanics and details on how a gun did what it did. I've seen the concept of a planetary AI and I've seen the concept of nano-morphing but that was the first time I've seen them together that I can recall. I know if I saw a patent and changed it enough, even if it looked close, I could patent it. I don't know the same status for ideas for fiction - movies, games, books, etc. Creating a book would probably be a bit much but a game? I wouldn't mind giving John Ringo (eg) credit or even some of the proceeds if I charged for the game (if he'd let me use the ideas), but I don't want to stick w/ the books exactly or even mostly....so I also don't want to give too much credit or money if I've changed the concept enough that it's not really copying, or if I've used only one idea and that idea isn't enough to qualify for needing permissions or reimbursement. eg. One book had an idea for plasma guns which utilize a bit of plastic(?) wafer w/ a molecule of carbon or aluminum or something. The barrels could get hot, a residue could build up, and (my idea or the books?) the plastic(?) wafer could get jammed - part of the problem w/ the barrels getting hot. I figure I'd probably need to talk to an attorney, but I'm not sure what kind of attorney I'd need to look for. |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
if you feel uncomfortable, make up your own and you can sue who ever tries to copy you. think about it... ...you could get that Veyron you always wanted... ------------------ |
Faith_Warrior Member Posts: 490 From: So.Cal. Registered: 09-05-2006 |
I think you are thinking of trade marks and not patents. Such as C3-PO has a trade mark which I have looked up on government databases. A real droid can have a patent. But for a game (or fiction book), using Copyrights and Trade Marks are the usual way of doing things. If you need to give any credit, or want to to draw attention to your work, then they own your work and can sue you at will if they have a Copyright or Trademark already in place. But depending on what you are referring to, you may not need to give any credit depending on how much you borrow and how you present it. Basically, this answers nothing, you just need to go over all the government documents to figure the rules of the game out. I suppose if you don't have a golden droid running around your game with an English accent and named C3PO, you'll be alright. Plastic guns are nothing new, though. Oh, and as for layers, it's usually a layer that specializes in the game industry. Seeing that the game industry is much bigger than the movie industry, should be plenty of layers out there... sad to say. |
CoolJ Member Posts: 354 From: ny Registered: 07-11-2004 |
quote: oooh! very nice!!! a singularity drive! I agree, part of the fun might be to make up your own! Or at least an unfamiliar way of expressing a concept. For example, here are some terms off the top of my head (and a quick scan through a Stephen Hawkin book for cool sounding words!) Quantaspace I don't think any are used (maybe though) but a quick google would give me a good degree of confidence if its an orginal name or not, even if a similar concept exists. |
kenman Member Posts: 518 From: Janesville WI Registered: 08-31-2006 |
What I like to do is take a couple of known words an put them together and create the definition for the word, then pretty much anything goes. Such as Quantfield dimensional ExcellerWarp. You can do pretty much with this as an original term as Google brings back 0 results. You could make it whatever you wanted and people will have a general idea that it has to do with your topic. (this message copywrighted and patented and protected under all legal and subliminal and sublicensable methods) & |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
ahh... a trekkie guy. haha. if you know what they're talking about, it's rather funny. I own a book that talks about the "science" of star trek, where they got it right and where they got it wrong. ------------------ |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
Want an idea? I'm chock-full of em. Just depends on what you want! ------------------
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