General Discussions

Those RC2 DX9 Pics... – Faith_Warrior

Faith_Warrior

Member

Posts: 490
From: So.Cal.
Registered: 09-05-2006
quote:
Originally posted by Gump: Cool. I looked at the Realmcrafter website and the renderer looked rather...plain. I saw that version 2 is supposed to be significantly better; know any screenshots?

quote:
RE: from FW: They have one screenshot in the private forums but I don’t know if I have permission to post it here. It’s a very early and plain screenshot though. Mostly it shows the better antialiasing of the environment but with a single model on a black background. They really haven’t released any serious screenshots and the information flow is very minimal. It’s DX9 nonetheless with most/all the bells and whistles.

[img]So not to take the FoH thread further off topic as it already is going like with the DX10 debaters and all that... here are those pics I was speaking of, I got permission to post them so here they are. There should be some shader pics coming out soon and was given advanced permission to post those once ready as well.

These simply show the anti-aliasing comparing the new engine to the existing one. As you can see, in the RC2 screenshot, the jaggys have been smoothed out by the new engine.


buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
whoa. that is a big big big difference.

wow. wow wow wow.

thats some pretty good-looking anti-aliasing.

------------------
that post was really cool ^ <IMG SRC="http://s49.photobucket.com/albums/f272/mitchelldude/swordbanner.png[/IMG]
[IMG]http://i49.photobucket.com/albums/f272/mitchelldude/liberalismjoke.jpg">
|
[|=D) <---|| me

[This message has been edited by buddboy (edited October 29, 2006).]

Faith_Warrior

Member

Posts: 490
From: So.Cal.
Registered: 09-05-2006
Yeaaah, it's a pretty big difference. It seems fairly accurate on the dx7 shot, I can make it look pretty poor if I drop screen resolution or mess with other things, but that looks pretty close. Only thing I mentioned about in the RC forums was that the lighting was from a different angle. Anyway, I've been told that there are some more pcs coming soon so we'll get to see how it looks before any info gets publicly released.

Btw, for those that may have not heard, they are going to be releasing a stand alone version of this as well. In other words, you can make regular 3D RPG's that do not require an mmorpg server to play (fully stand-alone). I'm guessing there will be BlitzBasic source code output for that as well but I'm not sure yet. This is not the mmorpg maker, it will be a totally different product but based on the same engines(as RC2), code base, scripting language and so forth.

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
Infinite range omni light in the DX9 screenshot?