ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
every good idea is bound to be ripped off someday. And every rip off would be ripped off again, and so on. it's the brutal cycle of creativity, and I am going to continue it. In honor of the Smilie Championship, which was a great idea from Kiwee (thanks kiwee!), and the Lord of the Rings, a great idea/world from Tolkien (hail Tolkien), comes the Middle Earth 5th Age championship. now... gameplay an attack takes off the same amount of health as it's number. a 30 attack takes off 30 health. now, the health of a ship is the Hull. a ship also has a shield, which is the one initially hit and when worn down, the hull starts taking damage. simple. if you ever watched star trek, you'd be well familiar with this concept. the shield also regenerates over time(after each post). the shield cannot regenerate beyond it's initial capacity, nor can the hull be "fixed" past it's. now, we also have armor. the armor rating is the percent taken off an attack. the rules.
now, all you need to do is design your ship. choose race, class, name, items and look. Here are the ship classes: Attack Fighter
B then they will both have to wait till someone else posts. now, on to the Race Types and their bonuses: eg. Lorien Heavy Fighter +5 energy regen Man: + 1 inventory space (this is the X'd off space on the templates. if you are human, just erase the X and use it) Dwarf: +10 armor Orc +10 attack Hobbit +15 health
Plasma Cannon Istari Bolter Lancer Graviton cannon Missile Torpedo Kingsfoil Nanobots Shield Capacitors Mithril Armor
------------------ [This message has been edited by ArchAngel (edited February 12, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
I'm not posting my design yet, cuz I want to see teams form a little more, atleast, so I can create a design good for the team. so who wants to form a team and who wants to make their own? ------------------ |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
I'm in, though i won't post more than once a day, probably. Have to play WoW still. (-)_(-) ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
alright, cool. once a day should cut it.
- Orcs have -10 health. I fealt that a +10 attack is a little too much of an advantage ------------------ [This message has been edited by ArchAngel (edited February 12, 2006).] |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Just one question... How many people can be on a team? Ok another one... lol, do all the team members have to be the same race? One more, lol... (I keep coming up with them) can you use the Kingsfoil Nanobots, and Shield Capacitors on another ship, or can they ONLY be used on your own ship? Ok that was the last one, lol... other then that, LOVE the idea! I plan on entering, I am going to talk DR into it too! lol. ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
um... we'll say max team size is 5, but what's more important is that there are equal teams. and no, they can be multi-racial. I was about to do that at first, but once I put race bonuses in, it was no longer that much of a good idea. so, we can form teams now and design ships later or the other way around. I'll start a team once a couple more people sign on. kingsfoil can be used on another ship. shield capacitor is for your use only. armor is like that too. passive items are only for your ship. oh, one last change to the game. sry, this should be the last one. ------------------ |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
how long will this go on? ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
last one(smilie competition) didn't go over a week. but the defenses are higher, so that could add too length, and and there is team play, which can both lengthn or shorten the time depending on play. in short, I don't know. from 1-2 weeks, i guess. depends on how people build their guys.
------------------ [This message has been edited by ArchAngel (edited February 12, 2006).] |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
TIGHT!!!!! Brb! I will attempt to team up with BuddyBoy, Questleader, and if he promisise not to be evil and rant, Firemaker!! ------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! [This message has been edited by Realm Master (edited February 12, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
g4c, dr... my team? ------------------ |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
i'll join in for this...although i can't draw a ship, but i'm fairly good at strategy games. is there any difference in the offensive power of the ships, and does ammo run out, or take x amount of posts to recharge, or is it just continual. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
no, not for the classes. there is no ammo for the other weapons, every post you can fire one, once. the only thing you can run out of is the nanobots,missles and torps. hey, btw.. if you don't wanna draw up a ship, would you be up manning a frigate with me? ------------------ [This message has been edited by ArchAngel (edited February 12, 2006).] |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
here is the first craft, yah and if i made any mistakes, please inform me! Shield: 100 Hull: 125 Regen: 5 ------------------ [This message has been edited by luke (edited February 12, 2006).] |
buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
well, hate to say it... i'm not gonna be in this one.... sorry, i just don't feel like being in another one of these... lol... ------------------ |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
Crap. Well, that sucks for me. ------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
if ya want to team up with me, just pm me and ill reply soon.. ------------------ |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
Dang, not well drawn but: GREENWRAITH: HULL: 90 WEAPONS: (in order of appearence) Description: THe GreenWraith is purely devastaing in dogfights, with the ability simply melt away sheilds and armor with its specalized and damage-increased weapons of destruction. However, this is very weak against frigates, having no missiles or torpedoes to use, but it has unlimited ammo. Two groups of kingsfoil nanobots reside within the ship to repair the ship when damaged. The Greenwraith will PWN all... haha. ------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! [This message has been edited by Realm Master (edited February 12, 2006).] [This message has been edited by Realm Master (edited February 12, 2006).] |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Hey, ArchAngel, I wil team up with you, and can prolly guarantee that DR will too, lol... seeing as though she hates to face me in anything, lol. So yeah, Consider me an ally on this one. We can discuss strategdy in PM, so I will PM you as soon as I talk to DR about this, lol. (We are looking at a frigate ) ------------------ Current Project: |
CheeseStorm Member Posts: 521 From: Registered: 11-28-2004 |
Arkenstone Items: The Arkenstone is named after the jewel in The Hobbit which the dwarves are looking for. It is mostly a defensive ship, regenerating 20 Shield Points per turn and receiving 10% reduced hull damage, thanks to the Dwarven Armor Bonus. Although Dwarves normally keep to themselves, this ship is looking for a team. [This message has been edited by CheeseStorm (edited February 12, 2006).] |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
when the actual competition begins, post a new topic archangle ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
yeah, probably will start 17th. and oh, look, being human, you an use all of your spots. you can erase the premade X. so you have 2 extra spaces. ------------------ [This message has been edited by ArchAngel (edited February 13, 2006).] |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
i'm up for it arch. i can't make up my mind, 2 kingsfoil nanobots, or 1 lancer...it renders shields useless, so...man... ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs [This message has been edited by bennythebear (edited February 13, 2006).] |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
by renders them useless, i mean sheilds are worthless against it, it would be a massive offensive advantage... ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Hey, ArchAngel... one quick question, see DR cannot get on the computer on Sundays so could we do one of two things to keep it fair, lol... A) Could I be allowed to double post on sundays, because she can't? lol, you don't have to do either, obviously, it was just a question ------------------ Current Project: |
dedicatedrider Member Posts: 210 From: USA Registered: 08-04-2005 |
ArchAngel, this idea looks AWESOME!!!! Can't wait to join in! Thanks for thinking of me and G4C in your planning =) G4C is right I'm not allowed on the computer on Sundays (my Mom's rule) that won't have a negative affect on our ship/us or anything, will it? ------------------ Proverbs 22:1 |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Elven Elaenos Frigate: Redeemer Equipment: "Long live Commodore ElRihor! May his light shine throughout the universe!" Salutes General Eadoin ------------------ Current Project: [This message has been edited by gamer4christ (edited February 13, 2006).] |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
*Greewraith hovers* Oh crap. Im dead. EJECT! *won't eject* this is going to be fun, i can tell. ------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
my name shall be... Agent Benny... ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs [This message has been edited by bennythebear (edited February 13, 2006).] [This message has been edited by bennythebear (edited February 13, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
G4C, i don't think I'm gonna put any non-agression day or double posting for sunday. you can still post even though DR doesn't, you just have to wait for someone else. it's a slight disadvantage, but not by much. ------------------ [This message has been edited by ArchAngel (edited February 13, 2006).] |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
ok, lol. It was just an idea, lol. I look forward to seeing how all of this ends up going, lol. I might update how the "redeemer" looks, lol... maybe less of a box, lol, but we will see if I have time to do anything ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
yup...
items:
[This message has been edited by ArchAngel (edited February 13, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
oh, and so you guys know, you can singly man a frigate, but it will still count as two people on your team, and you cannot double post. so it's an disadvantage to do that then have 2 in one, but it's doable.
Elaenos: other: [This message has been edited by ArchAngel (edited February 13, 2006).] [This message has been edited by ArchAngel (edited February 13, 2006).] |
kiwee Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
i might join watch this space... |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Okay, here's my frigate. Kiwee, are you drawing one? If you'd like to either join my frigate, or if you make a better one than me, I'd happily be your copilot. Presenting, the O.C.C. Elbereth, a rebel orc frigate.
The O.C.C. Elbereth was originally an elvish frigate (hence the design and name), but it was captured by the skillful Mi-Tuck, an orc captain of legendary strategic prowess. He retrofitted the elven craft with the best of orcish manufacture, and piloted it for a number of years successfully under the command of the O.C.C. Eventually fed up and frustrated with his race's unreasonable warlikeness, Captain Mi-Tuck and his crew deserted the orc ranks in a quest to fight for more honorable causes. Base class: Orc Frigate [This message has been edited by HanClinto (edited February 13, 2006).] |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
hey arch, i take it we're going with nanobots? that's good. we'll have to attack wisely. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
figured that being alive means you can kill longer. that and everybody seems to have a lancer. shields are becoming less of a defense. ------------------ [This message has been edited by ArchAngel (edited February 13, 2006).] [This message has been edited by ArchAngel (edited February 13, 2006).] |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
updated and fixed, my bad new stats: Shield: 100 Hull: 125 Regen: 10 [edit] ok ok my bad again ill fix the two graphical kingsfoil when i get da time, until then please ignore[/edit] ------------------ Omnia Vos Estis Cordatis [This message has been edited by luke (edited February 13, 2006).] [This message has been edited by luke (edited February 13, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
luke, did you update your pic? because it still shows you using only 6 slots, and the torps and lancer only using 1. and your regen should be 5, cuz your human. ------------------ [This message has been edited by ArchAngel (edited February 13, 2006).] |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Updated ship, it looks ALOT better, no? ------------------ Current Project: |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
*contemplates whether to bow or cry.* ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Does that mean it is good? lol ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
wow.
------------------ |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
that would make an awesome freighter for freelancer. i like shape of it a lot, i am very impressed. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
You know it is not that hard, lol. All you have to do is come up with a hull design and lay it out in the border color, then select one color to use for the main color and color it all that color. Then you take the burn and dodge tools to add shading, and the space effects of flying, then you take the blur tool to smooth all the lines, even the outer ones. Then you take other colors and apply them on top, personally on another layer so you do not mess it up, and then blur them to make them match the ship... then you just save... and your done, lol. But thanks for all of the compliments. ------------------ Current Project: |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
It's superb. You are definately one of the best artists here. (Kiwee and lava, you'd better come up with something good, eh?) ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
Aiya meldo mi Christo! Aista Ciryanya úmëalyë hendi! (Hail frinds in Christ! Fear my ship you evil eyes! Note: my grammar may be a little off. I haven't practiced elvish in a while.) My drawing sucks, but my ship has a purpose. Avast ye evil forces of darkness for I have a linux powered Elf Heavy Fighter! Here's my ship: (comming soon to a galaxy near you in the next light day) Equipment: Team: Realmaster, CPUFreak91, Kiwee, crazyishone on the IAS ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited February 15, 2006).] |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Well, in thinking about all of the different ships, I'm not sure why anyone would want to have something other than a frigate. I mean, it doesn't have any disadvantages, and it's only got advantages. You get way more space, way more health, and way more shields. In other games, normally the frigates are given a disadvantage by being slower. If we wanted to even stuff out a bit, perhaps we could give ships a "evasiveness" factor, that would count a lot like armor (reduce the effectiveness of attacks), and therefore give the lighter fighters an advantage? So a light fighter would have 50% evasiveness (takes half-damage on account of being fast and hard-to-hit), and heavy fighters have a 30% evasiveness, and frigates have a 0% evasiveness. I dunno' -- just a thought. Either that, or limit each team to only having one frigate, because there's no logical reason why anyone would want to use a fighter with the way the rules are set up now... unless I'm missing some advantage they have? --clint |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: I like that idea: *CPUFreak91 starts his elvish Tux powered engine and starts a test run.... ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited February 14, 2006).] [This message has been edited by CPUFreak91 (edited February 14, 2006).] [This message has been edited by CPUFreak91 (edited February 14, 2006).] [This message has been edited by CPUFreak91 (edited February 14, 2006).] |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
well, the only problem w/ frigates I can think of is if your co-pilot dies, vacations, gets really sick, or forgets your ship might go for several days just taking up damage while you rant, scream, and rave at your team mates lack of promptness ------------------ |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Luke: In which case, you can just pilot the ship yourself with no co-pilot, and no ill-effects. --clint |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
lol... I hate these ideas... Man, if the Frigate is so good, why are there people who don't have them? No reason to penalize the people who were intelligent enough to get one, because some people chose not to. If you want to complain about the frigate's strength, then get one, lol. =P ------------------ Current Project: |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Even so, if we all had frigates, then the ppl with crews would have an advantage. I think all the fighters should unite against the frigates and then fight amonsgt themselves after the frigates are gone. Or. We could fight against greater odds! I vote for the latter and even if I loose, I had fun! This is supposed to be fun people! ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
lol, well... personally I think that the frigates with two crew members are at more of a disadvantage, because otherwise if both were in individual crafts they both could have their own... but if they both used one then they can double post with the same ship, not that big a deal. I do think that the frigates that only have one pilot should have some negative affect, I mean being realistic... Maybe one less inventory space, less shield, less Hull... or whatever... but they also cannot double post so... I don't know. I think that they should be left alone. ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
there are two disadvantages to frigate, and it all rests on the fact there are 2 pilots. the fire is concentrated on one ship, instead of having to be split up among two. the only way to counter this is that they post right after eachother, which is really hard to coordinate. in addition, they take the spot of two people on a team. you win or lose the game in a team. sure,you have an uber tough ship, but it's one in place of two. but yeah, the frigates are tougher than I'd like (and when I decided I should have decreased the number of inv slots, it was too late). perhaps I rushed the design a little much. but they are available to everyone, so it's hardly an advantage to one side. and think about it, a frigate would generally be tougher than smaller ships. but all in all, the people who post the most have the real advantage. they do the most damage, and they get the most shield regen.
oh, and to clarity one thing: [This message has been edited by ArchAngel (edited February 14, 2006).] |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
You sci-fi Middle-Earth idea is pretty cool. A star trek or star wars one would rock. I would join this if it wasn't sci-fi Middle-Earth, I'm just not very used to the idea is all, lol. I think I shall start my own comp ------------------ [This message has been edited by lava (edited February 15, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
sounds good, after this one is finished. haha.
but come on, you know you wanna pilot of dwarven frigate... ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
quote: lol agreed plus that will give me time to perfect it instead of rushing it out there, lol
quote: LOL ------------------ |
kiwee Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
ok here is mine: The Gordorian Rose Piloted by: Sir Kiwee of Gondor son of dad father of none... Hull (health): 125 Shield: 100 Shield Regen: 5 Equipment (8 spaces because I am human): Team: Realm Master, CPUFreak91, Kiwee (I joined your team ) It is pure coinsidence that it has the same items as CPU's ship. (i hope you don't mind) [This message has been edited by kiwee (edited February 16, 2006).] |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
quote: truly beautiful kiwee, truly tear tear ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
niiiceee... I like! alot. we're getting some nice pics in. so, okay, teams are: Eleanos:
teamless: once Crazishone puts his ship in, we can do a 4 vs 4 vs 4 or a 6 vs 6. which one would you prefer? multiple teams, or 2 big teams? ------------------ [This message has been edited by ArchAngel (edited February 15, 2006).] |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Personally, I would like to six on six, that, in my opinion, would be better, and more fun. ------------------ Current Project: |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
i like 4 vs. 4 vs. 4 , it will make the game more interesting. about the smaller ships not being that good, how about giving them an "evade" option, that way they can choose to dodge a shot, and the frigates just have to take it. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
sorry, didnt mean to hold you guys up. i'll put it in today. its just been school all day and when i finally get to use the comp i just want to relax. ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
I think an 'evade' option would be good for the smaller faster ships, but with limited uses, like maybe three... I mean the frigate is not given that many advantages, it is ONE ship taken by TWO people... if the two people had two ships they would have more shield, and more hull, and more space... but because they are getting more in ONE ship together then they would be by themselves, I think that is a huge penalty. I mean If DR and and I were to get two heavy fighters we would have, combined, 14 inventory spaces, 250 hull, and 200 shield, and 10 regen without bonuses. But with us both in one ship we have 12 spaces, 200 hull, and 150 shield, with 5 energy regen without bonuses. So yeah, I think the smaller ships should be given a LIMITED evade option, maybe five for the smallest, and 3 for the heavy fighter, but anymore then that would give them a HUGE unfair advantage, no? As far as the teams split up... I think having three teams could cause massive chaos, while two teams would at least insure that there is no worry of being double-TEAMed, lol, literally, lol. So, you know... whatever the call I am still in this, so whatever. And I am still fighting under Commodore ElRohir. =D I cannot wait for this war to start! ------------------ Current Project: |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: I would mind if you weren't on my team! But I see you like the kill sheild and kill hull weapons. Smart choice! We need a name. RM!!!!!!!!!!! Help! How about RCK Fighters? I've been thinking and I really like the evade option. 1 for the non frigates and only a 1 time use. ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited February 15, 2006).] [This message has been edited by CPUFreak91 (edited February 15, 2006).] |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
Name... name... name... The Interracial alliance? Middle Earth Alliance? Team YMCA? (haha joking) Fighting Wraiths? (since were all so deadly, not just off of my name) Frigate Fighters? (lol) Interracial Assault Squadron? all I got for now. Pick any you like, or mix and macth, or ask me for more. ------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: oooh! Lets go with that. I like the acronym. IAS. Now we need a comodore who's good at RTS games or just general strategy. I'm fairly competent with RTS games.... is there anyone competent or expert in the IAS?
``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited February 15, 2006).] |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
Iron Hammer- Human Heavy Assault Fighter Equip.: Ye Olde Shtats: Wear down their shields, blow 'em away. :-p (Last picked even in geek sport. ) globalrant http://globalrant.wastextgames.com [This message has been edited by crazyishone (edited February 15, 2006).] [This message has been edited by crazyishone (edited February 15, 2006).] |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
last picked because you were the last to enter =P But good work! =D ------------------ Current Project: |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
I don't know why I picked anything but a frigate. But I see a new rule may be coming along that deals with that issue.... Either way. C quality art. Hopefully tactics will make up for it. ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: I will claim you! Welcome to the IAS! IAS Team: We need 2 more ppl. ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited February 15, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
yeah, I was considering the speed option, but scrapped it because of the forum medium. that's why your not seeing any light fighters. perhaps I could have had speed act like the armor, and have armor just being minused off the attack, instead of percentage. see.. that's why you do projects as a team. more creativity... anyhow, I'll put you down as IAS. but, you know you wanna just be the InterRacial Squandron, aka IRS. so, anybody else for 6v6 or 4v4v4? I personally favor 6v6 cuz it's cleaner and more direct. better to strategize with. ------------------ |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
somebody could write a small "evade" randomizing program or applet. You supply the ship's "evade" rating, and see what chance it has of dodging. This is how the forumn game slowly evolves into a standalone app. ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
lol, the only problem with that is that what if someone, whoever makes the thing decides to "favor" someone? and fake the results? lol... @ArchAngel, well next project, I would love to help, so if you want it, just PM me ------------------ Current Project: |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
Sure, anybody could do that. But anybody who wants to win at forum game so much they cheat should probably be allowed to win anyway. For our safety. Honestly though. Cheating at a something like this is lame. We can have only one person with the app, so if you choose to evade, u have to wait until the (Game master?) gives you the results of that evade attempt, before you can continue attacking. so its a trade-off, you see? ------------------ |
kiwee Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
quote: oooh! Lets go with that. I like the acronym. IAS. Now we need a comodore who's good at RTS games or just general strategy. I'm fairly competent with RTS games.... is there anyone competent or expert in the IAS? [/B][/QUOTE] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
yeah, things get complicating and then I'll just scrap the forum idea and move right to a game. which I kinda want to do with this. to make an open ended, 2D starship game. with either this layout, or a different one I've been working on. and yeah, I've definetly thought of the idea of a game master, but that was for a mission based game(for the Paladin Chronicle game). where you create your guy, much like a standard RPG game, then you send a couple of them in a topic, as a party, and duke it with premade baddies that the GM controls. then there will also be a baddie topic where people can make enemies, using a standard rpg point system also. but that's further on, if I will do it. ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Where there's a will there's a way. Winning through cheating doesn't provide the satisfaction that winning through hard work does. ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Alright then, you can be commodore. You don't have to obey the commodore, but if you value your ship, you might. ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited February 15, 2006).] |
Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
quote: [B[ oooh! Lets go with that. I like the acronym. IAS. Now we need a comodore who's good at RTS games or just general strategy. I'm fairly competent with RTS games.... is there anyone competent or expert in the IAS? [/B][/QUOTE] *knocks on head: Gives off hollow sound* Nothing in the noggin! haha. ------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! [This message has been edited by Realm Master (edited February 15, 2006).] [This message has been edited by Realm Master (edited February 15, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
quote: your definitely on my list. lol. we'll have to do a joint Soterion Studios/ArcAngel production. oh, and CPU, your health should be 125. armor does not give hull, it takes off a percentage of an attack
so there are 2 openings on each team now. if you guys want, we could do Frigate vs fighters if Han will join us. I'll try to beg Lava or someone else to help man his frigate. ------------------ |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
I think I might switch back to a heavy fighter, I dunno'. I've been debating over this for a while. I just have a hard time giving up my 5 plates of mithyrl. That -50% to attack is *really* nice. --clint |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
well, if you do, we'll really need to find another person. basically, what kind of fight do you wanna play, offensive or defensive? 2 fighters are more offensive than a frigate, but can be picked off easier. ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Is the armor a 1 time use? ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Armor is passive, and reduces attacks by its amount. So 2 pieces of Mithryl offer 20% defense, which means that an attack of 20 (such as from a lancer) will only do 16 damage. |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote:
------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
you can always change before friday.
------------------ |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
the teamless (i think me,han, and someone...) can be on team freelancers creative eh? ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Ok. Bye bye Nanobots. Hello Mithril! ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
quote: you guys can do that if you want, or you can split up and join us. how bout you 3 put it to a vote. 6v6 or 4v4v4. I take it your 4v4v4? ------------------ |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
ummmm.... how does the shield regeneration work? also, does the armor only lessen the damage of shots to the hull, or also to the shield? logically it should have no effect on shield shots because it's contained inside the shield, but this is a game so i'm asking. btw arch, i did want to go with the lancer because it ignores shields, but with our gun knocking 50 of every hit we don't need it . plus when we're sitting there with no shields and getting hit those nanobots will come in handy. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
yeah, armor does not help shields. and you gain your sheild regen everytime you post. so if you have 15 shield regen, you get 15 shield points every time you post. so being an active member allows for a better defense, and not just becoming a more flashy target. also, another reason why I didn't get the lancer, is because G4C and DR have Lancers and Grav cannons, so they specialize, while we do brute damamge. ------------------ |
bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
oh, i didn't pay attention to what they had, we need to stick with the nanobots definaately. they're more offensive and we're more defensive so it should balance our team out. ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
Woo. I like mithril. 30% off any atacks to my hull! ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
alright, last day to form teams. Han, Cheese, and Luke should vote on what they want. ------------------ |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
It doesn't matter to me. I'm getting lower and lower on time, and so I might just want to sit this one out entirely, I'm not sure. |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
ill go to team freelancer bahaha ha...wait till all of you have nearly killed eachother and then...I pwn all of you ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Team IAS? Hear that? We've gotta hustle and make battle plans. Commodore!!!!!? ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
luke Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
quote: You do wise to fear me.... I am the unknown DECLENSION COUPONIS!!!!! ------------------ |
CheeseStorm Member Posts: 521 From: Registered: 11-28-2004 |
Yeah I'll join the Freelancers too. Dwarves have no time for silly elf-magic and whatnot. Hehe there should be a Scavenger ship that steals Mithril from enemies and then sticks it to allied ships. ^_^ Or a Medic ship that recharges shields and repairs armor. It'd have a big inventory but no weapons or something. Ah another time. The next battle topic should have like 8 character classes or something. Warriors and rangers and clerics and NINJAS, stuff like that. To build off your speed/evasion idea without relying on random output generators, maybe faster characters cannot carry heavy weapons, but can have two actions per turn. For example, an assassin with a dagger in each hand could choose to dodge & strike, or strike twice and take a hit. There would have to be one post between each dodge, to prevent fast fighters from dodging every turn. Ooh and the rangers would be best with bows, and shoot like three arrows per turn or something, I'm getting carried away. This is turning into a table-top board game. |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
quote: Frigates can do that.
alright, so team 3 is the Freelancers. Han, Cheese and Luke forms their numbers. I'll allow someone to join there team anytime during the battle, if and only if they be Han's copilot. only fair, imo.
------------------ |
CheeseStorm Member Posts: 521 From: Registered: 11-28-2004 |
Oops meant to mention Frigates in there. They recharge shields only right? Ninja Wizards O_o You're right about things getting too complicated. Kind of like each new version of Windows adding a bunch of junk instead of fixing problems. I guess the main problem would be unbalanced characters. Sooner or later we'd all figure out "hey, this is the toughest character setup", ending up with 75% Armor Ninja Wizards or some damn thing. Perhaps a rock-paper-scissors setup would fix that? Arrows would barely touch an armored warrior, but cut right through spellcasters wearing light armor, like a cloak. I guess the question is, if spells ignore armor, how would they be countered? Maybe warriors would have such a poor understanding of the arcane that they'd take extra damage, but other characters wouldn't be hurt too badly. Warrior > Archer > Spellcaster > Warrior. Then there could be heavy/light versions of each class, like Knights and Ninjas for the Warrior class, dunno what a 'heavy' spellcaster would be. Maybe they would choose between offensive skills and defensive skills, like Smite or Heal or Holy Armor... it'd like double your armor for a few turns or something. Hehehe. We're at this point already, pretty much, with Lancers putting shield-abusers at risk, but not doing much damage against armor (like an arrow). That's the sign of a good strategy game. Without balance, it's just a mad rush for the best gear... Hmm it's 1:15 AM here... should we start? [This message has been edited by CheeseStorm (edited February 17, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
yeah, I like wear your getting at. the rock paper scissors aproach is pretty solid. definetly gaining my interest. hmm... maybe a super-intensive, multithread one could be done. one char dev thread, complete with history of your char, personality, what not, for the full RP experience. and other threads which is worlds your character can go to, governed by a Game Master, the person who created their world. who creates situations and combat scenarios. the "monsters" could be either made by the people who developed the game or anybody, in a possible "monster dev" thread, with set amounts of Gold and Experience given when killed. and with this, you can bump your stats and buy new equipment(which again could be designed in another thread). wow... that might be the step to kill it too. haha. I could, persay, host it in my own forum (which is down temporarily, but can be up at a moments notice). since it might be a little distracting here. iono... if anybody is interested. it will have to be a team dev project. but now, the tast at hand.
hmmm... no hobbit ships... disappointing.. lol. ------------------ [This message has been edited by ArchAngel (edited February 17, 2006).] |
kiwee Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
that forum RPG idea is pretty much how they do it here: http://www.christianforums.com/f1-christian-rpg-com.html and How i will be doing it on my RPG forum once it is finished... ...it isn't anything new. (But i like the idea of being Immortalised ) |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
they.. uh... don't count. we're cooler. ------------------ |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
the idea of setting up a seperate forum with threads for all of those different things is .,.....well......amazing. I'd be glad to help organize that. Whether or not you need help will depend on how big you make it, and if there are going to be external tools, etc. ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
I will help. This project sounds like alot of fun. AS long as you have a Paladin class... "I AM NOT A GEEK! I am a level 12 paladin!" =P ------------------ Current Project: |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
level 12 is weak. my level 20 dwarf hunter is pretty weak too. /cries. ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
lol, that was a quote from a gaming shirt I found. And besides a level twelve paladin has some quite nice abilities, lol. Especially the bond with his Holy Warhorse, lol ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
everybody needs a Paladin. haha. anywho, I hear Lava wants to make a Star Wars one, i think. if we decide to go through with this one, make it big and intensive? a master one... ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
Make it HUGE! I mean like biggest RPG ever, HUGE!!! Millions of items, thousands of monsters, hundreds of worlds. several player characters... and yeah, lol. ------------------ Current Project: |
crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
i know it was from a shirt. thats an awesome shirt. i was just sayin..... ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
I think we need a new topic for ideas for the new forum RPG, lol... the sooner we get on it, lol, the better it can be. besides I am excited about it now,lol =D I love that shirt, I want one so badly, lol ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
alright, PM if you want to be on the Dev team for it, and I will make a special one on my forum ------------------ |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
In case you didn't notice from the battle forum, I made a new ship image (all of the equipment is the same).
All of the rendering was done in Gimp using layers and heavy use of the "Filters->Map->Map To Object" function. The old one (which was made almost entirely in MS Paint) can still be found here:
Cheers! --clint |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: I don't see any difference! ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
ahh.. the ol' post and then change... I like the new one. good job ------------------ |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
ok, now there's a difference. There wasn't when I last saw it ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
quote: Thanks -- I hope it's okay I changed it. I didn't change any of the equipment or their positions, just their visuals. I was feeling a little embarassed with my such hastily-drawn ship, and plus I was bored whilst waiting for people to post yesterday, so that's when I made it. |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
oh yeah, sure. cool. reminds me of an old scifi movie ------------------ |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
When I made my original one, I was thinking of this ship from the comic Miracle of Science. My second rendered ship was done in the spirit of the original Escape Velocity, a great old game for the Mac. |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Wow. That was such a good round, I'm still going over it in my head. So it looks like the fight is going to be a fairly evenly-matched battle between the remainder of the IAS and the remainder of the Freelancers. If either of you guys get hit by a lancer, you're toast, so the real battle looks like it's down to the IAS (with the Gondorian Rose being the stronger) and the Freelancers (with the Arkenstone being the stronger). Crazy stuff -- I look forward to seeing how it turns out. G'night all, I'm off! --clint |
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: EV Nova is extremely fun! There's also an Open Source game that is almost a clone (Called Epiar ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
CheeseStorm Member Posts: 521 From: Registered: 11-28-2004 |
Any opinions on Star Wars or medieval settings for the next one? I'd rather do something more original than Star Wars, but then again, it is hard to complain about lightsabres. If we go with Star Wars, we'll probably need an uber-tough bounty hunter character class to have any hope of killing Jedi or Sith (otherwise everybody will just throw on a cloak and grab a lightsabre that does 1454523423 damage per turn). The 3-team system WAS pretty harsh. The only way to have no ganging-up (intentional or accidental) between 3 active teams is for us to attack the team that's not attacking us... and that makes no sense. We Freelancers should've voted for 6v6, but the prospect of being the heroic underdogs was too great... not to mention that we weren't really underdogs anyway. Having everything as two definite teams might be kind of boring too. Let's say you start a bounty hunter and don't want to write anything in stone since it's your first day, keep your options open. Then after you level up a bunch, the good/bad teams will say "hey, we could use your talents" and hire you. Which leads me to another thing, this inventory system works pretty well, but maybe we could work a money thing into it. For example, you start with some basic gear and $1000. You kill some AI monsters, up to $2000. Cheapy noob gear gets old, so you go back to the Preliminary Topic and splurge on better armor or whatever. You would only be able to do this while not duelling anyone... otherwise your level 3 opponent would take a timeout, return the next day as a level-one-million Sith Lord who kills you just by imagining it. Oh yeah, dunno if this would backfire, but maybe each big team could have a different thread (locked somehow?) so that you can't see what your enemies are carrying until you duel them. Hehe I love ranting about this stuff. I always start simple games that become never-ending projects doomed for deletion. Anyway, I'm still voting for medieval setup, but Jedi/Sith are pretty much the same as Samurai/Ninjas anyway. If the ninjas were evil that is. [This message has been edited by CheeseStorm (edited February 19, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
I'd prefer to save the inventory for the uber forum game that's in dream stage. so far, there are 3 ppl in the dev team for team. will be hosted on my forum, where I'll give a section for it. multi worlds, arenas, etc. pm if you want in on the dev team. I'd be pushing for a fantasy/mythological approach for that one. it's all under discussion. yeah, lava said he was making the next one, so we should ask him about it. I ------------------ |
HanClinto Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Man, that all sounds so uber complicated. I barely had time for this past fight (I'm glad it moved so quickly and I got out in 2 days). I liked the simple style of this and the smiley competition -- if it gets *too* much more complicated, I don't think I'll participate just out of lack of time. --clint |
buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
lol i suck at MS Paint lol... i'm pretty good with GIMP lol... if i do say so myself lol! ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
quote: Yeah, in fact it's almost done. ------------------ [This message has been edited by lava (edited February 20, 2006).] |
CheeseStorm Member Posts: 521 From: Registered: 11-28-2004 |
What's it like what's it like what's it like what's it like What it is like = ownage? Ownnnage? Star Wars ownage? SITH WOOKIES? I can't wait. These forum battles are intense. |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
Sith wookies? LOL, submit that to Lucas, who knows what he could make out of it BTW, it's not Star Wars ------------------ [This message has been edited by lava (edited February 21, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
*sulks in shadows* but I wanted an X-wing... ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
Who says I would've done it Original Trilogy? ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
*curls in fetal position* ...X-wing... *rolls back and forth* he won't give us the X-wing <<gollum>> he wants to hurts us, precious... ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
lol, the new game should be posted tomorrow (Feb 21 2006), when I get home from school, that would be around 4:00 or 5:00 pm Pacific time. ------------------ |
Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
I am really looking forward to this one. So if it is not star wars, what ist!?! Hey, ArchAngel, how is the mass forum RPG, coming? ------------------ Current Project: |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
I was up the last two nights doing massive homework assignments, so I didn't have time to set the forum up. will get on it. but first... a nap (6 hours of sleep for the last two days) ------------------ |