Lava Member Posts: 1905 From: Registered: 01-26-2005 |
What's different? By Nick Lanni Introduction Graphics Back to Square One Key Points Here are some ideas for making your idea more unique: • Don’t try to make the best breakout or pong clone, making a pong game is good for starters but you must move on past the baby food. • Don’t worry about the graphics, work on the gameplay and everything else under the hood, fine tune the graphics late, car factories don’t paint the car until it runs and is ready to go. • Development, many good ideas seem like nothing at first, that’s why they must evolve. And ideas best evolve when you have a number of people brainstorm • Don’t do any idea because it’s new or hasn’t been done before, do something that progresses what’s out there. Conclusion ------------------ |
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crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
I can relate 100%. (except for the art part. I shall compete with the N64 for a while. ) I don't have much time to focus and write an educated response right now, but I just wanted to say that you aren't the only one who feels this way. Your advice is really spot-on. ------------------ |
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Realm Master Member Posts: 1971 From: USA Registered: 05-15-2005 |
I do it not for future fame, glory (psshh! like THAT'll ever happen... to me) followers, etc. I do it becuase I LOVE TO PROGRAM!!! putting time and effort into something totally cool, something thought of and made by you! Game programmign has absolutly NO limits (well, graphically yes, but otherwise, no) you can totally spread out your imagination, a world dosn't have to have gravity, or even recongnizable shapes with making your own game. I love ot create stuff, in my head, or on my computer (im better in my head, lol) THATS why i program.
------------------ Blessed are those who suffer for doing what is right. PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE! |
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Gamer4Christ Member Posts: 551 From: Kokomo, Indiana, USA Registered: 07-19-2005 |
You know what is great about the game industry? Very few people get famous in it. Only the most extraordinary Project Leaders, Developer Teams, and Publishers get famous. But for the actual makers of the games, you rarely hear anything about them, can anyone name three famous prgrammers off of the top of their head? How about graphics designers? It is the perfect career to get into if you do not want to get famous, lol. ------------------ |
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QuestLeader Member Posts: 629 From: My house, Va, USA Registered: 04-20-2005 |
Yeah, I don't want to become to famous, I just want to be able to get my company known enough out there in the world so that I get a reasonably regular stream of income from it. But right now, I just want to make games to get the word of God out there to non-Christians and do my part in leading people to Christ. | |||
CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: That's why I'm glad Bible Dave is on sf.net ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
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Lava Member Posts: 1905 From: Registered: 01-26-2005 |
quote: Well even though you may not get a general publicity, you still will be famous in the gaming world. If you make a killer game just think how many more companies will support you compared to when you were just a lowly indie developer
quote: Ahh, but what will get your program off the ground? What will make your application or game stand out rather than just fall into the collection of programs on Tucows and Zdnet? You can make the carriage but you need a horse to pull it.
[This message has been edited by lava (edited January 26, 2006).] |
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CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote:
------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited January 26, 2006).] [This message has been edited by CPUFreak91 (edited January 26, 2006).] |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
you know, i relate to RM... but now that i have actually done a little programming and design and stuff... i am thinking (just thinking) about a career... but what's hard is that i'm not sure that's what i want to do... i have another thing i want to do more... but this is becoming more and more appealing to me... well, i have a lot of time to decide, lol... ------------------ |
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Lava Member Posts: 1905 From: Registered: 01-26-2005 |
Work for Microsoft, they're a well oiled machine.... ------------------ |
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CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Or OSTG or Apple, 'cause they nicely oiled too. ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
lol!! hmm... i'm still not sure what i want to do... i also would like to get into architectural design... lol.. ------------------ |
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Lava Member Posts: 1905 From: Registered: 01-26-2005 |
You should design and program some programs then post them. I think it would be interesting to see ------------------ [This message has been edited by lava (edited January 26, 2006).] |
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CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote:
------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
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Jari Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Lava, I have felt the same once. But thank God I have given up the chase because it's the Word that matters and nothing else. That said, Christ can lead us to make miracles for Him with games. And like you recommended, it's good to focus on the game mechanics instead of the game. ------------------ [VoHW] (Help needed) [Blog] - Truedisciple (mp3) |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
sure.. if i can get on the pc i have my C++ compiler on i'll work on one or two... i don't really know what to design... hmmm.... maybe i'll do a recipe storing device... that would be cool!! ------------------ |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
well, i'm working on the recipe storing program... does anyone know the command in C++ to make a loop until a certain key is hit? I don't want to have to ask someone if they are done entering ingredients every time they enter in one ingredient... lol if they had ten ingredients... i don't know what key i want them to hit... enter maybe... or CTRL.... does anyone know that command? ------------------ |
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crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
well, say if it says
and I type
i would hit enter after. just make it store the value in a value, and keep repeating until they hit an "escape key". At the beginning of the program, tell them that they can stop entering ingredients by pressing "n" or something. so...
so make it so that if they enter the value "n" then it thanks them and closes. hope that helps. (btw, this is a noob way of doing something most likely very simple, but I am a noob. so its ok. ) ------------------ |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
yes... but... well, i don't totally get what you're saying, but you gave me an idea of how to fix it... lol... ------------------ |
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crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
yeah, sorry. i was doing like 8 things at once and couldn't quite say what I was trying to say without completely spoiling it for you by telling you exactly how to do it. ------------------ |
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firemaker103 Member Posts: 643 From: Registered: 07-13-2005 |
Next-gen?!?!?!?!? N64!?!?! I'm almost on the same level as NES! ------------------ |
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crazyishone Member Posts: 1685 From: Registered: 08-25-2004 |
well artistically i can pull of N^$. I don't recall mentioning integrating those models into a game. :-P ------------------ |
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Simon_Templar Member Posts: 330 From: Eau Claire, WI USA Registered: 10-25-2004 |
true innovation in the game world always sticks out. Its true that many things have "been done" but if you look at probably 90-99% of games produced within the industry they are all just remakes of the same three or four basic concepts with new features and new graphics.. basicly the same old game with new bells and whistles. Look at any of the genres of games and you'll find that several years back there were one or two ground breaking innovative games which defined the genre and every game since has just been re-inventnig those original games with updated features and graphics. Now those next gen. games are popular and sell well because people always like new features and better graphics and the new content makes the game seem fresh for a while. In order to really be successful with one of these type of games you have to put in the frontline graphics etc etc. There is always room, however, for really innovative games. That doesn't mean you have to invent your own new genre of game, but if you find a way to significantly change the model of a current game genre that makes the game better, then you really have something. some times you don't even have to come up with the idea, you just have to figure a way to make it work.. My primary interest in games is mmorpg's, and dev. forums of mmorpg's are always teeming with ideas that people want to see implemented but major game companies won't do it because they fear that trying a new maybe risky idea could hurt their market.. and they could lose large amounts of money. The point being, sometimes the new ideas are already out there its just that someone hasn't figured out how to make them work yet. ------------------ |
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bennythebear Member Posts: 1225 From: kentucky,usa Registered: 12-13-2003 |
yeah, look at the madden nfl series. all they do is add a feature or two, update the rosters, and make the graphics a little better, and yet they totally dominate the football games...especially now since they're the only ones with the nfl license . ------------------ proverbs 25:7 www.gfa.org - Gospel for Asia www.persecution.com - Voice of the Martyrs |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
yah... ------------------ |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
well, sorry to double-post but here's the very first version of RecipeStorer!! it has a couple things i need to work out, but it works!! read the readme to find out what i need to fix so you don't get confused... here it is!! when i get a better version, like beta or so, i'll put it in the showcase, and i'll upload the code to the code database... actually i could probably do that now... the code i mean!! P.S. crazy, don't say, "i thot you were gonna set it up the way i told you" yet because i didn't put that in yet... i wanted to get the barebones of my project up first, then work on the more desired details... ------------------ [This message has been edited by buddboy (edited January 28, 2006).] [This message has been edited by buddboy (edited January 28, 2006).] |
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CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
Hey buddboy, I like the potential of you recipe program. I like it! EDIT> Can I have the source to that? I'd like to see how you made that. ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 [This message has been edited by CPUFreak91 (edited January 28, 2006).] |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
yah soon... not right now... once i refine it i'll take out the recipe part and make it more generic... then i'll put it in the code database... ------------------ |
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CPUFreak91 Member Posts: 2337 From: Registered: 02-01-2005 |
quote: Ok. Thanks. I'm very interested in seeing your code! ------------------ ``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2 |
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buddboy Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
well, CPU, i uploaded it in File Programming, check it out!! i will be updating the program soon, with a new readme, and a couple other things. If anybody knows how to do a GUI in C++, I would appreciate it greatly. It would make the whole process a lot easier. Also, does anyone know the file extension for Word documents? I would like to set it up so it saves to that instead. ------------------ |