General Discussions

I'm new too – SSquared

SSquared

Member

Posts: 654
From: Pacific Northwest
Registered: 03-22-2005
After months of lurking, I've finally decided to join. I've been a bit wary of joining because I get the sense most people are focused on game programming and I am not a game programmer. But lately I've been noticing just general programming questions and realize I may actually be able to answer a question or two.

I have been doing Windows application development for over 10 years in C, C++, and Java. I have spent several years using MFC. I try to do some C# stuff on the side and am hoping I can start sneaking in C# apps in at work.

I currently work on a product which is in dire need of some 3D work. It's one of those things where we can live with it for now, but would be nice to fix up. My boss also wants me to start looking into possibly doing some 3D work in Java. So I know I will be asking some questions about this.

I know quite a number of you already from some other forums. Hopefully I can be an integral part of the site. My main focus is really with another site, and I really try to limit my on-line time. But lately, I've been floating over here and checking things out anyway...

ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
me, from the other forum:
quote:
SSquared, my man! u finally showed up here! how cool is that...


this is the one and only SSquared, people. coming to us straight from CCGR.

okay, I'm tired of the entrance.

hey, what's up?

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Soterion Studios

[This message has been edited by ArchAngel (edited March 22, 2005).]

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
https://j3d-core.dev.java.net/j3d1_4/proposed-changes.html

Java3D is primarily a scene-graph API at this point, though that is changing slowly. It makes writing some apps very easy and quick. However, if you want to do game graphics, multipass rendering, use the stencil buffer, write pixel shaders, et al, you won't use Java3D. I suggest using JOGL, the Java OpenGL bindings...

https://jogl.dev.java.net/

...or Lightweight Java Game Library which also includes support for OpenAL and various input devices.

http://lwjgl.org/

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
Hey! Another C# guy! I'm pretty new to C#, but since being introduced to it, I've successfully pitched it to my bosses so that I can start working in C# at a couple of my jobs.

Glad to have you here.

--clint

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http://www.includingjudas.com/christiangame.html

bwoogie

Member

Posts: 380
From: kansas usa
Registered: 03-12-2005
heya! whats up!

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~~~boogie woogie woogie~~~

SSquared

Member

Posts: 654
From: Pacific Northwest
Registered: 03-22-2005
Thanks for the welcome.

Arch...you are a goofy one. :-) For those who don't know, I am a long running member, reviewer, admin over at Christ Centered Game Reviews. And I feel guilty almost daily for still not getting the CGDC videos to Tim. Believe me, I haven't forgotten.

Gump. Wow! You answered one of my big questions. I may still start a thread about it. I wanted to know whether to pursue Java 3D or JOGL. Again, it won't be for game programming. We do lumber optimization. All our parameter setup is done on the Java-side. We want to create a 3D image of the piece of wood they are defining. And then allow the user to spin it around. We will cover it with various BMP files of wood.

On the C++ side, we already use DirectX to present a 3D image of the scanned piece. Unfortunately, there are a number of bugs in the code, but we'll probably continue on with DirectX for that...whenever we get back to it. I think the guy who wrote the code used it to teach himself DirectX programming. He is no longer there and no else knows any 3D programming.

HanClinto. Yeah. I have done a little C#. I took a class at the local city college last year. It was a great introduction covering forms, DB, and XML stuff. I'm the new guy at work (10 months), so I'm still a little leary of pushing my ideas too hard. But one of the long-timers finally went ahead and did something in C# and our manager is ok with that. So I figure it opens up a whole new door of opportunity.

goop2

Member

Posts: 1059
From:
Registered: 06-30-2004
Darnit! another wired BZZZZZZZT!!! guy... Well hi anyway.

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I dont like siggys. They are to hard to think up :(

graceworks
Member

Posts: 455
From: Corvallis, Oregon, USA
Registered: 03-03-2001
Welcome SSquared!

Hope you enjoy your stay here!

Tim

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Called by God. The passioned plea of a father. The journey awaits at Jarod's Journey.
Participate in the Parables, The Interactive Parables

en972

Member

Posts: 562
From: NOT TELLING!
Registered: 08-27-2004
Sup S2...will you make me and admin on ccgr?

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Keep the holy day sacred.......halllllllukan

SSquared

Member

Posts: 654
From: Pacific Northwest
Registered: 03-22-2005
Tim, I am really looking forward to being here. Enjoying it already.

en972 - heh heh heh. You're funny. You can give me reasons why you would like to be an Admin and what you feel you can bring to the site as an Admin. Then I can discuss it with Cheryl and see what she says. Longevity and past experiences also play a part because there is an extremely high level of trust required. You can PM me over at CCGR if you have questions or anything.

en972

Member

Posts: 562
From: NOT TELLING!
Registered: 08-27-2004
Man..that almost worked. Ok, once I have some resons, I'll notify you. lol

By the way, how did Irritation Station become an admin?
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Keep the holy day sacred.......halllllllukan

[This message has been edited by en972 (edited March 27, 2005).]