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ERROR – mtecknology

MTecknology

Member

Posts: 13
From:
Registered: 08-18-2003
my code is
Global Ships = LoadAnimImage("Ships.png", 24, 28, 0, 2): MaskImage Ships, 255, 0, 255
Global Enemy = LoadAnimImage("Enemy.png", 32, 30, 0, 3): MaskImage Enemy, 255, 0, 255
Global Enemy2 = LoadAnimImage("Enemy2.png", 32, 44, 0, 4): MaskImage Enemy2, 255, 0, 255
Global Enemy3 = LoadAnimImage("Enemy3.png", 32, 30, 0, 3): MaskImage Enemy3, 255, 0, 255
Global Power = LoadAnimImage("Powerups.png", 32, 30, 0, 4): MaskImage Power, 255, 0, 255
Global Boss = LoadAnimImage("Boss.png", 96, 94, 0, 3): MaskImage Boss, 255, 0, 255
Global Asteroids = LoadAnimImage("Asteroids.png", 32, 28, 0, 5): MaskImage Asteroids, 255, 0, 255
Global Explode = LoadAnimImage("Explode.png", 32, 32, 0, 19)
Global Shots = LoadAnimImage("Shots.png", 4, 9, 0, 3): MaskImage Shots, 255, 0, 255
Global EShots = LoadAnimImage("EShots.png", 7, 11, 0, 3): MaskImage EShots, 255, 0, 255
Global Orb = LoadAnimImage("Orb.png", 64, 64, 0, 10)
Global Logo = LoadImage("Logo.png")

I get the error 'Image does nto exist'
it highlights 'MaskImage Ships, 255, 0, 255'
I know the file exists. I got the source code off of a cd, and i want to screw with the game :), the exe file that came with it works fine.

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You will find me where the light don't shine, where the people are silently friendly, where we are the most intelligent, and where all can live down under, until our trip to heaven.

AmazingJas

Member

Posts: 437
From: Sydney, NSW, AUSTRALIA
Registered: 04-03-2003
Ahhh, forget everything I've said below, after typing it all in, I realised what your prob is, you are using the demo version of BB yes? The demo version doesn't let you use .png files, the full version does.

The problem is that the loadanimimage command is failing for some reason, I can't see why, but I suspect it is a problem with the image file itself. Quote from the BB manual: "The image strip consists of 2 or more frames, horizontally aligned in a single graphic image. There are no spaces between the frames, and each frame must be the same width and height. There are some free utilities around to help you do this."

Anyway, back to the image possibly being the prob, make sure it's dimensions, are at least 48wide by 28 high (based on your argument).


Psyco

Member

Posts: 55
From: Australia
Registered: 08-25-2003
I thought that the demo version did allow for .png files

Im guessing that its a spelling error put on debug and see if it says the same thing, if it says illegal memory adress that you have the wrong path.

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W00terness

[This message has been edited by Psyco (edited August 25, 2003).]