General Discussions

converting/thankyou – mtecknology

MTecknology

Member

Posts: 13
From:
Registered: 08-18-2003
I am using Blitz Basic and getting very annoyed with it. I like how easy it is to use, but want MUCH more power. Beings as Blitz Basic is for game programming, and Visual C++ is for game programming and powewr. I want to know how to convert the .bb file to any visual C++ file. I would attempt to convert the code myself, but there are too many differences.
Thankyou, for any help you can give me.
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Thankyou for everybody that has helped me so far. I will be sure to post a link for when I finish the game. Because this is my first visual game ever, i am not going to post any gratitude for those who have helped me. (For tere sake :P)

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You will find me where the light don't shine, where the people are silently friendly, where we are the most intelligent, and where all can live down under, until our trip to heaven.

c h i e f y

Member

Posts: 415
From: Surrey, United Kingdom
Registered: 03-07-2002
there is no conversion that I know of

I would personally recommend restarting the project from scratch in Visual C++ unless there is anybody on CCN who can give better advice

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from your old mate
c h i e f y
global chiefy to yer old seafarin' seadog maties

AmazingJas

Member

Posts: 437
From: Sydney, NSW, AUSTRALIA
Registered: 04-03-2003
Just curious, what do you mean by more power?

As to visual c++, it is a lot slower to develop games in, though it would seem to be the best choice if you would like to go professional. I whole heartedly recommend getting the book "Windows Game Programming for Dummies" by Anthony LaMothe. It is the best I've seen for learning game programming in C++, but it still shows how tough it can be.
Having said that, you seem like a brave and committed lad, so good luck to you.

BluePaladin

Member

Posts: 110
From: Tennessee, USA
Registered: 12-27-2002
What it really comes down to is this:

There's a trade-off here.

Blitz Basic gives you a quicker development time and less FPS.
Straight C++ gives you a MUCH longer development time, learning curve, etc, but much faster FPS if you are an accomplished programmer in the language. If you've never coded in C++, plan on a one to two year learning curve.

My recommendation would be to look at Truevision3D.com. Their engine is free to use, and inexpensive to publish. They have many languages you can look at: C++, C#, VB, VB.NET and Delphi.

You will not have to start from scratch if you take that route, or another C++ engine would do better for you.

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We are at war. Not to take lives, but to save them.

AmazingJas

Member

Posts: 437
From: Sydney, NSW, AUSTRALIA
Registered: 04-03-2003
Truevision sounds ok, it says that you can even use VB5, which I am not too bad at.

It doesn't mention network support though, which is surprising, but it could be hidden deeper in the specifications some where.