GUMP Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
I've had no experience myself but it seems that there is a problem with getting Christian publishers to take on a project that is any more "threatening" than a puzzle game. I've seen some hints of this in the forums but exactly what did they say and who were these publishers? Now, if this is a unsurmountable roadblock then why not go to secular publishers with the goal of convincing them that there is a Christian gamer market out there that hasn't really even been touched. If they smell the scent of money they may be interested. The only problem I can see is that the publisher may decide to "edit" the content of your game; completely nullifying the point of making it. |
InsanePoet Member Posts: 638 From: Vermont, USA Registered: 03-12-2003 |
Well, IMHO, the reason why a lot of Christain developers won't taking anything that may be in any way scary or portay any sort of evil is because. A lot of Christians are mambi-panbi Christians. "Everything is nice and God is all Love. We don't want to hear about evil or sin" Well, I'm sorry, but that's a wrong attidute. *getting more steamed as he writes* To be honest, i'm quite sick of all of it. All I see is games that are puzzle games w/ scripture memorization or somthing. Nothing wrong w/ that I *HATE* watered down Christianity. ------------------ |
Mack Administrator Posts: 2779 From: Registered: 01-20-2001 |
I've encountered quiet a bit of this and I've been thinking on this topic for sometime now, so lets crack open some things: +) Christian publishers won't take it because; Attention: To reach people, we must be better than, we must be more intensive than, we must be more hard hitting than, we must be more dynamic, more creative, more pushing than the secular industry. The church used to be light years ahead 'thousands' of years ago, God has been working through us to start to jump start the industry. The things is, are we going to build games to please Christians, or are we going to build games for God? We need to stop the Bible thumping, We need to stop the judging/critisim, we need to stop the bickering/complaining and we need to embrace/love people for who they are and let God do the work through us! We need to STOP playing God with the situation and end up screwing it over! Also pray for other Christians to release them from religous hold, and also keep us in line so we don't fall back into it. It's a hypnotic, tricky spirit, but nothing can outbeat Christ, so were set. ------------------ |
GUMP Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
Mack, what Christian publishers did you talk to anyway? What was the contents of your business presentation and what was their response... if you can remember their wording as close as possible. EDIT: Just noticed that question was pretty much answered in CCGR interview. Would still like to know the names of the companies you talked to. Hey, maybe you can get a written peition going toward those companies where we ask for these types of games. [This message has been edited by GUMP (edited November 15, 2002).] |
Mack Administrator Posts: 2779 From: Registered: 01-20-2001 |
I was going to post this previously. However, I backed off a bit and decided to reflect because I was a little steamed. I don’t want to point the companies outright and blame it on them. We need to turn our focus off the publisher, they aren’t the problem, the main problem is religion and fear. I guess it disheartened me a bit when they didn’t try to present it to their main market holders and just said ‘it’s not going to happen’. We can break through it, but it might end up relying on the developers to go knocking to Christian store chains or whatever to get on the shelves. As for secular publishers there are the risks that they might change the game on you or they might not, for example, the 3d rendered adventure/puzzle game The Key was placed on CD by Activision Value in one of their game packs. So it really depends on what the developing company wants to do, for TGS, we have a path that we are going to take that 'may' involve all three (online, self publishing, international publisher) or just involve one, or two, but everyone will have to wait and see. The market is so jammy and full of religion and fear it makes me sick inside. While there are games out where you can rip enemies up and see internal organs just for the pleasure of doing it, we can’t put out a game that involves purging someone from demons, even though in the Bible we are TOLD to do that! I don't want to point any of the companies we dealt without in public. I will however quote some of the things they said:
quote:
quote:
quote: Here is just some of the comments we’ve gotten on the game:
quote:
quote:
quote: (This from the person who said the above posts, after I asked him how he personally liked the game): quote:
quote:
quote: ------------------ [This message has been edited by Mack (edited November 16, 2002).] |
Briant Member Posts: 742 From: Stony Plain, Alberta, Canada Registered: 01-20-2001 |
Why not be your own publisher, selling in on the internet and shipping CDs right from your house? |
Mack Administrator Posts: 2779 From: Registered: 01-20-2001 |
quote: I'll snag this from my above message and edit it a bit: So it really depends on what the developing company wants to do, for TGS, we have a path that we are going to take that 'may' involve all three (online, self publishing, international publisher) or just involve one, or two, but everyone will have to wait and see. ------------------ |
Angel Member Posts: 699 From: The Blissful State Of Me? Registered: 05-21-2001 |
A lot of people dont want to pay online for things. Then more often then not it takes a large amount of time to build a presence online. What I mean by that is; no one will come to your site unless they know it exist. Shure you can put it on search enguins but that hardly helps. People have to know about you and talk about you. CCN is known about and talked about a little. It has its own respected amount of people. Still Krylars other site I wager gets far more hits. The reason for that would poblobly be the fact that its subject matter is more popular. Here the most that ever goes on is arguing about christian prospectives and quot "We need a web page for our game that isnt even one tenth of the way done". Ive seen lots of web pages out for people who say they are working on a game. Ive never seen a team from here actuly have a game complet. Lots of people from here have made their own games on their own. Still getting people together that agree on one thing and actuly work together is another. There is tallent here no dobt about that. Its just that the will and time to do a great game is hard to gather. Personly I would like to drop all the seurios game ideas and go for something more child like. Vegi tails did great from that prospective. Their grafix lacked but the subject matter was superb for the most part. A simple scroling game with lots of little puzzles and hummor would probably go a lot farther then a biblical times game with no vilence. Oh well you peeps do what you will. ~Angel~ PS: just out of curiosity; how many of you think you have the tallent to work on a majer game? Im just wandering. I keep dreaming I become a millionar so I can hire some great people and build a top noch game... still its just a dream. I also want to invest millions into a record company so they can minnister. The only way any of that will happen is if God blesses the works of my hands (my book) far beyond my expectations. |
GUMP Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
When they talk about their "primary market" it seems like they have no clue what the average gamer is like; or what they will accept content-wise. Besides, wouldn't it be best to not just target Christians and go for the secular market? Selling these types of games to only Christians would be like "preaching to the choir". And I doubt the game would do well in the secular market (unless maybe if it was a game targeted to a younger market) if its content practically screamed "This is a game only Christians could love and it's completely inoffensive to boot!". |
Mack Administrator Posts: 2779 From: Registered: 01-20-2001 |
I’m enjoying these discussions. :-) I share a lot of different views, I think we shouldn’t focus on a certain genre or style. My personal view is that we need more of a mix, that includes more mature Christian media. Your correct GUMP, Christian publishers need to place Christian games in secular stores and I don’t know why they haven’t done so before. Maybe they’re not sure how to properly approach the packaging, or selling, or whatever, something to pray on. It’s difficult to create a Christian evangelistic entertainment medium, you have to perfectly balance out everything in order for it to be effective.
quote: Eternal War: Shadows of Light is completed and were setting up the various ways to have it hit the market. ------------------ |
GUMP Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
That is the worst part, I hate to see you guys having spent so much time just to have it languish due to Christian publishers rejecting it. Have you guys checked with any secular publishers yet? What gaming sites have you talked to about doing a review? If you can only sell it online then it may still do pretty good if some major reviewers get it. Maybe talk to fileplanet about hosting the demo. A lot of gamers see the new stuff on there first. |
BlazeQ Member Posts: 260 From: USA Registered: 05-11-2002 |
You might also consider announcing it to http://3dactionplanet.com/ (or Gamespy) besides having it hosted. 'twould get you some plublicity. ------------------ |
Mack Administrator Posts: 2779 From: Registered: 01-20-2001 |
Thanks for your suggestions guys! We have a bunch of sites we are going to contact when Eternal War hits the page for ordering and also see if we can obtain multiple sites to host the demo. ------------------ |
GUMP Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
I could probably talk to the owner, Mike, of Tech-PC to do a game review of Eternal Darkness. He'd probably go for it I'd have to do the review myself and submit it to him. Tech-PC is supposedly in the top 100 for hardware review sites and I've been hanging out with the guys who started it for years. Email me at gumpngreen@yahoo.com if you want me to do that. [This message has been edited by Gump (edited November 21, 2002).] |
Mack Administrator Posts: 2779 From: Registered: 01-20-2001 |
quote: Correction: Eternal War - Shadows of Light :-)
[This message has been edited by Mack (edited November 21, 2002).] |
GUMP Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
Oh, right... but are you interested though? If so, I could contact them this evening about doing an article. They'll probably go for it as all their game articles have so far been written by unpaid members... like me. |