GUMP![]() Member Posts: 1335 From: Melbourne, FL USA Registered: 11-09-2002 |
http://www.multiverse.net/index.jsp?cid=0&scid=0 Instead of charging other companies an upfront cost for the platform, Multiverse Networks plans to license the software for free and charge royalties on income. Developers can host their own games on their servers, and use Multiverse's tools to handle subscriptions and billing. Theoretically, this could allow MMOs to be developed for a much smaller up-front cost, estimated to be as low as US$10,000, rather than the tens of millions that games such as EverQuest II and World of Warcraft cost to launch. So obviously this would be of great interest to any small Christian developer here. |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
fascinating. this is really interesting. seems like a risky venture. hopefully, they can pull it off. ------------------ |
kiwee![]() Member Posts: 578 From: oxfordshire, england Registered: 04-17-2004 |
very cool! |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
cool... what if you didn't charge money for your MMO? :P ------------------ |
nfektious Member Posts: 408 From: Registered: 10-25-2002 |
As it says on the site, if you don't make money, they don't make money. [This message has been edited by nfektious (edited May 20, 2006).] |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
although they do say they charge a fee for use of their servers. ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
Well, when it comes to services (not necessarily products), you get what you pay for. So the fact that they are charging for use of their servers obviously means they are trying to cover a cost, and hopefully it's worth it. I'm sure you'd rather pay a small fee and be sure that your game will be online for the players, than get free server use and worry about lag and other issues. ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
well, the fee amount is not known. but still, multiverse is pretty generous and yes, I agree, quid pro quo. you gotta give something to get something. no free lunch, eh? ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
lol yah... that was just a joke... my dad always says that about the free lunch... when i was younger i had no idea what he was talking about... lol... ------------------ |
Ashton_JX![]() Member Posts: 156 From: Springfield, Oregon, USA Registered: 02-21-2005 |
Interesting. Yeah, I couldn't see them giving use of their servers for no cost. They'd be overrun. Still cool though. I wonder what I would do if I had my own server. I guess that is something to think about. ------------------ New Living Translation [This message has been edited by Ashton_JX (edited March 12, 2006).] |
luke![]() Member Posts: 311 From: I use your computer as my second Linux box Registered: 10-30-2005 |
After further reading, it says that only a *select few* will be allowed on their beta team... or does the beta team have nothoig to do with *us* and our programs? ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
they are giving use for no cost, if you charge nothing for your game, that is... luke, the engine is still in beta so they aren't letting just anyone use it.. ------------------ |
Ashton_JX![]() Member Posts: 156 From: Springfield, Oregon, USA Registered: 02-21-2005 |
*just read the web page* Wow, this is a lot like I was hoping would come of 3DML. Kind of a vast web of 3D worlds and games. Kind of like the internet: gamer edition :P. From the Multiverse Website: Now this is interesting. They are even going to have a developer's marketplace where people can buy and sell game resources like models and textures. Though I couldn't find the part where they say there is a charge for using their servers. Did anybody catch the price of that? ------------------ Tired of loosing your work for all eternity? Jesus Saves! You should too :P (liek every 1 1/2 seconds) This is a message from teh save the data foundation, and from (CTRL + S): Because da data is y00r future. Maybe. |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
they get like i think some sort of royalty lol... if you don't charge anything, neither do they... lol... ------------------ |
Ashton_JX![]() Member Posts: 156 From: Springfield, Oregon, USA Registered: 02-21-2005 |
Amazing. So there's no real risk involved for the developer then? (aside from finding enough buyers to make back the money it takes to actually develop the game) ------------------ Tired of loosing your work for all eternity? Jesus Saves! You should too :P (liek every 1 1/2 seconds) This is a message from teh save the data foundation, and from (CTRL + S): Because da data is y00r future. Maybe. |
Simon_Templar![]() Member Posts: 330 From: Eau Claire, WI USA Registered: 10-25-2004 |
I'm fairly stoked about this, Kaneva is another company doing basicly the same thing, I havn't seen much about their product though. They are already up and running though. ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
lol yes! it's cool... ------------------ |
Ashton_JX![]() Member Posts: 156 From: Springfield, Oregon, USA Registered: 02-21-2005 |
Dang, we live in some cool times. ![]() ------------------ Tired of loosing your work for all eternity? Jesus Saves! You should too :P (liek every 1 1/2 seconds) This is a message from teh save the data foundation, and from (CTRL + S): Because da data is y00r future. Maybe. |
Thegpfury Member Posts: 53 From: Registered: 03-23-2006 |
Looks like fun, I applied for the beta, and hopefully I will get in. ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
lol don't i know it? but then we live in one of the most corrupt times in history... "It will be in the last days as in the days of Noah." i like living in this time, it's easier, (lol, that sounded lazy, didn't it?) tho it's also got some drawbacks... lol... ------------------ |
ArchAngel Member Posts: 3450 From: SV, CA, USA Registered: 01-29-2002 |
most corrupt? I don't know about that. it seems to be pretty much as corrupt as the times before us. ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
quote:... Plus, how can you say that? we never even considered legalizing gay marriage before recently! it hasn't been this bad since the days of Noah! lol... i mean, Soddom was real bad, but it wasn't a worldwide thing! lol... ------------------ |
Ereon![]() Member Posts: 1018 From: Ohio, United States Registered: 04-12-2005 |
If I may serve some examples Buddboy what about Rome and Greece? Homosexual activity was a widely accepted and even encouraged matter in those times as well. There is always corruption and evil, sometimes its greater, some times its lesser, and its always there, the time of "ultimate" corruption and evil will be when the antichrist reigns, because he'll control the whole world and be completely and utterly evil. True, its getting worse and worse it seems, but I agree with Arch, it might not be correct to call it the "most corrupt" possibly just one of the more corrupt. ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
THAT'S WHAT I CALLED IT!! lol... i said it was ONE of the most corrupt times!! lol...plus, like i said, those weren't worldwide, they were in Rome and Greece... not worldwide!! lol... ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
There were fewer people in the rest of the world in that time. Aside from asia, the mediterranean was the most active part of the world. Think of it like this--couple hundred years after white american settlers show up, we are quite populus. For thousands of years prior, it was sparsely inhabited by native americans. Underdeveloped areas tend to be less full of people. So if you were to look at it on a population basis, you could say that in the time of rome (most of europe, stretching to northern africa and all the way to india), there was the widest spread corruption. (proportionately.) <rant> It all propaganda. We think we're noble, and show patriotism to what we like to call the "most powerful nation in the world. home of freedom and democracy"... while many outside the US think quite differently. ------------------ Will the emo kids be my friends now? |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
lol... ------------------ |
Simon_Templar![]() Member Posts: 330 From: Eau Claire, WI USA Registered: 10-25-2004 |
Amazing how threads can side track ![]()
In ancient greece there were a couple of factors that played into the acceptance of homosexuality in their culture. First, men in many of the greek cities were culturally not allowed to marry until well into their adult years (which was quite old in that time considering the average life spans) Today it would be roughly equivalent to men not being allowed to marry until they were like 45-50 years old. In combination with that greek culture had extremely strict and often very negative views on women. Respectable women were barely allowed to leave their own homes and female virginity was highly protected, so although there were prostitutes and loose women, it was a severe offence for a respectable woman to be caught sleeping around and could even be punished by death (if I remember correctly). In addition to this, in greek culture, women were viewed often quite literally as lesser beings and men were viewed as the pinnacle of humanity. Even so, it was generally only acceptable for an older man to have a relationship with a teenage boy or younger. If a grown man persisted in a homosexual relationship where he was "the woman" it was seen as a horrible disgrace and disgusting shame to him. The biggest exception to this was Sparta, where homosexual relationships were instituted by the state as a part of the raising of males and part of the military training of the young. Boys were required to be mentored by an older male and part of the relationship was sexual. It was also mandated in Sparta that at a certain age men were required to marry by law and had to spend a time with their wife to encourage the production of offspring to maintain the population. In Rome, homosexuality was not acceptable during the early traditional era. It became accepted as the Roman culture became more decadent and the traditional roman values were forgotten. Even so, while it was accepted, it was still viewed as a vice, and generally regarded as something which wasn't to be talked about in public or in polite conversation. One of the things that made Emperor Nero very unpopular with his own people was that he married a man and engaged in "public displays of affection" with him. It was regarded by the Roman populace as a degredation of the institution of marriage, of the position of the emperor, and generally an all around disgrace.
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Mack![]() Administrator Posts: 2779 From: Registered: 01-20-2001 |
Lets stick to the topic and create a new thread based on the side tracked topic. |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
hmm... ok... ------------------ |
Simon_Templar![]() Member Posts: 330 From: Eau Claire, WI USA Registered: 10-25-2004 |
getting back on topic, I've been scanning through the forums at multiverse and what I've gathered so far is that the engine will be coded in Java, with some possibly using C#. Multiverses software will include the core game engine, a basic combat system/set of rules which can be used, modified, or totaly rewritten depending on what the developer wants. It will also include a world editor that allows you to create terrains and place objects. They are going to support use of the speedtree software and will provide a starter pack of 10 trees from speedtree for developers to use. The starter pack is free until you go comercial with your game, at which time you will have to license the trees through speedtree, but their working on getting some special packages and reduced rates for indie developers. Developers will be able to modify the mechanics of the game engine with higher level scripting, and/or modify the engine at the source level for more significant changes. The business model works in such a way that customers using multiverse will log on through a mutliverse gateway and through the gateway they can access any product which has been developed using multiverse. Multiverse is still looking at various options on server hosting, but its possible that you may be required to find your own hosting. There is no up front fee for using the multiverse software and if your game attracts a following multiverse will take a cut of your earnings. ------------------ [This message has been edited by simon_templar (edited March 26, 2006).] |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
cool... that's too bad that you might have to find your own hosting... ------------------ |
Simon_Templar![]() Member Posts: 330 From: Eau Claire, WI USA Registered: 10-25-2004 |
They do say they will probably have hosting available but you will have to pay for it. ------------------ |
buddboy![]() Member Posts: 2220 From: New Albany, Indiana, U.S. Registered: 10-08-2004 |
yah... ------------------ |