General Development

Xbox Live! Arcade Release? – Gump

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
I realize there are a lot of people working on their own projects here and of course there is the Bible Dave group project. These are the types of games being sold on Microsoft's Xbox Live! Arcade. Has anyone here considered releasing their titles to Arcade?
HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
Games like Bible Dave are being sold on the XBox Live Arcade?

Wow.

I don't have an XBox, much less a Live account, so I guess I'm out of the loop on all of this stuff.

Can anyone develop and release an XBox Live game? Is there an SDK that needs to be used or something?

Thanks for bringing this to our attn!

CPUFreak91

Member

Posts: 2337
From:
Registered: 02-01-2005
quote:
Originally posted by Gump:
I realize there are a lot of people working on their own projects here and of course there is the Bible Dave group project. These are the types of games being sold on Microsoft's Xbox Live! Arcade. Has anyone here considered releasing their titles to Arcade?

It would be awesome to see an OSS game and even more awesome to see BD on Xbox live. I'll consider it when someone ports Pygame to the Xbox.

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buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
lol OSS? and couldn't you look into porting the binaries to XBOX Arcade? lol... it's possible!! lol...

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GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
quote:
Originally posted by HanClinto:
Games like Bible Dave are being sold on the XBox Live Arcade?

Bunch of 2D games and some 3D games. Bible Dave will likely need a significant face lift graphics-wise in order for M$ to accept it.

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
lol yah... it's getting that but it still needs more lol...

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In the stock market, you must buy high and sell low...Wait! That's not right!
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Yes, I can be intelligent at times!!

guategeek

Member

Posts: 107
From: Guatemala
Registered: 11-08-2005
We are hoping to develop for Xbox Live Arcade in the future, when the Unity game engine gets ported over to it. I think you need Xbox development hardware to publish the final product to LiveArcade, so its not supper cheap to do. But I guess someone could buy one and become a "publisher" for others. Jeff

[This message has been edited by guategeek (edited February 21, 2006).]

CPUFreak91

Member

Posts: 2337
From:
Registered: 02-01-2005
quote:
Originally posted by buddboy:
lol OSS? and couldn't you look into porting the binaries to XBOX Arcade? lol... it's possible!! lol...


Open Source Software. Something M$ hates :P
Sure, but pygame needs to be ported first.

quote:
Originally posted by Gump:
Bunch of 2D games and some 3D games. Bible Dave will likely need a significant face lift graphics-wise in order for M$ to accept it.

Bah, so it's not communityishly maintained? (They don't want mario style graphics and games on there?)

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All Your Base Are Belong To Us!!! chown -r us ./base

``After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2

[This message has been edited by CPUFreak91 (edited February 21, 2006).]

Ashton_JX

Member

Posts: 156
From: Springfield, Oregon, USA
Registered: 02-21-2005
I wouldn't imagine Microsoft giving too much freedom to the "little guy". No doubt they control the content with an iron fist.

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GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
You're right. Read page 14 of the new Game Developer magazine issue. The manager of the Arcade department made it very clear that they're going to limit the available games...and he receives around 12 submissions per week. Ah well, too bad.
HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
From what I was reading over on the Torque website about developing games for the 360, it sounds like there's a MS development kit that costs around $10k (assuming you can get approval to buy the dev kit).