General Christian Discussions

Alliance of Coders – Veritech

Veritech

Member

Posts: 208
From: Lockport, NY
Registered: 01-20-2001
I have an Idea. I think all of our seperate groups would do better against the worldly market if we formed some sort of coalition. I propose all teams who wish join into a coalition, where there is a group fund for publishing cost, perhaps making our own publishing company. all groups would be in control of there own projects, tho the contents of the game would be scrutinised before the game is published. a group fund for all the project would be helpful, for some of us could present the vission of the christian game programers to christian bissness men, who would in turn contribute to the group fund, which would in turn be given to whoever needed it. This would also make software purchasing easyier, have the coalition own the licence, so that multiple copys wouldn't need to be baught. The leadership of the coalition would be the team leaders, and perhaps some others, and they would be incharge of distributing funds, checking games for content and quality, and other such admin stuff. I would put forward that we should try to get donations rather then backing, because if its backing, then some of the profit is given away. On the other hand, thats kinda the point right? Giving the money to christian minestrys for the work of the Gospel...

Well, tell me what you all think? If you dont like the idea, o well it was just a thought. If you do like it, then i'll try to write a mission statement for the group, and start trying to set up things in that respect. Unity will bring us above the status quo, and the moe software under one name, the more recognised it is. Think hard about this, it's nothing to be taken lightly.

Peace in God,
-Veritech
"All his ways, all my days" - Teen Mania slogan

Mack

Administrator

Posts: 2779
From:
Registered: 01-20-2001
I posted a similar idea on CCN some time ago and I got no responces (oh well) and pat and I have been talking about a large Christian Gaming Publiser company coming into being to help everyone for some time now (we we're actually going to do this later on in TGS history).

I like your idea, but I think that each company should be seperate from the publiser company and just starting our own Christian Publisers company with the leaders of different companies would be better.

------------------

Veritech

Member

Posts: 208
From: Lockport, NY
Registered: 01-20-2001
i agree, it should be a seperate company. But we need a christian publishing ccompany, cause that way we wont get shut down for our christian messeage. I'm not saying that any of the current publishers would, but its better to have it inhouse (ie Christian). I was thinking about making one myself, but i'm not good a publishing stuff, so i would probabbly support it financially.

-Veritech

joeG

Member

Posts: 90
From: OK, US
Registered: 01-20-2001
How about we team up for a not-for-profit venture? A lot of things can go wrong... I think the projects that make the money stand a better chance at going gold if a team is physically at the same location. Besides what better way to say to the world "Christian games are cool and fun" than by giving it away?

joeG

Veritech

Member

Posts: 208
From: Lockport, NY
Registered: 01-20-2001
It all depends on what your goal with a game is. Mine is to make money to support the Gospel. However, i would certaily not be opposed to making Some of my games free, if the have a soul winning message. The problem with free games is everyone thinks the must be poorly done, or they wouldn't be free. Also, why would someone lost in sin want to get a copy of a game that would convict him about his sin? I think it's far more profitable to make excellent quality games, that sell well, and give a good portions of the profit to Christian ministrys.
Just my thoughts tho, whats everyone else think?

Peace in God,
-Veritech

------------------
"If you even breathe a word of what you've heard here, I hope Gandalf will turn you into a spotted toad, and fill the garden full of grass-snakes" - "Fellowship of the Ring" by JRR Tolkien (p91)

Phillip Martin
Member

Posts: 56
From: Yeppoon, QLD, Australia
Registered: 01-31-2001
quote:
Also, why would someone lost in sin want to get a copy of a game that would convict him about his sin?

For the same unknown reason why we goto church. The word challenges us to do the right thing. If it came across the right way, convicting by example perhaps, rather than comeing down fire and brimstone on the player, saying if you do this, you got no hope buddy! If it presented sin as bad, and offered an alternative, I reckon it would make the player think. Even if they did turn it off, that little seed is in there, and sometimes thats enough to get them on the right path.

Perhaps if it was presented in such a way that when the player did something sinful in the game, other activities became that litle bit more difficult, it could provide an interesting picture into the life of a Christian.

Even if the game helped one in a million get saved, its worth it.

I agree about the freeware side of things for sure. For more serious gamers the general mentality is if its freeware, it sucks'.. I'm not so sure about the really casual gamer though. I don't know enough of them

On the publishing side of things, not a bad idea. I don't hve enough information to say if I think it'd work or not, but a good idea. I'd certainly try my darndest to suppport such a group. Especially from the point of view of having a bunch of Christians test a game to ensure it has got appropriate content. That would be fantastic.

Veritech

Member

Posts: 208
From: Lockport, NY
Registered: 01-20-2001
Ur right, maybe i was too harsh. I plan to put itno my game choises that have consiquences, and an underlying christian theme, but it's subtle, not a salvation message, out front that is. Maybe it could help someone, but you could use the same money to fund a crusade to africa, and get thousands saved. What i'm trying to say is that i think we can spend money in different ways to get people more people saved, as compared to a game. However, i think the games i produce should be kow by all as not having the moral problems so many are complaining about. Also an underlying christian theme, or perhaps an Allegory.

-Veritech

joeG

Member

Posts: 90
From: OK, US
Registered: 01-20-2001
Heh, heh. Alright, I hear you.

I wish you the best on your ventures (and I'll pray for God's blessing for you) but I can't see myself joining. I'll leave it at that, because I want CCN to be THE place for Christian programmers to gather for years to come. I do believe that we can get much done working together though...

In Christ,

joeG

Imsold4christ

Member

Posts: 305
From: Gresham, OR, US
Registered: 01-20-2001
Hey all,

Just keep in mind that God is the one who ultimately makes people able to accept Him as savior. We need the things we do, especially the big stuff, to be in line with God's will. So yeah, pray about it.

Also, a non-profit game is right on. For the longest time I've wanted a free, online Christian game that's at least half decent. I would really like that, and I believe others would too.

†Caleb†

Inner
Member

Posts: 32
From: Christchurch, New Zealand
Registered: 02-09-2001
The biggest problem is thinking outside the constraints, of the game play without use ungodly things..

joeG

Member

Posts: 90
From: OK, US
Registered: 01-20-2001
There's been some good discussions concerning this already. Please feel free to contribute.

Magic
The Game Industry

and there are other threads...

joeG

MadProf
Member

Posts: 181
From: Larnaka, Cyprus
Registered: 01-24-2001
I just thought I ought to mention somthing important here...
Quite a lot on messages on this board I have seen

"...except that people think that is must not be so good, as it is free..."

I have heard this statment before. And it is wrong.
There is a type of software called "OpenSource", which means that not only is the program/game free, but the source-code is availble too. Anyone can join in with working on the project, but no-one can claim it as their own code. This means that the code must be kept in a clean condition, so that non-members can understand it. This means that source-code is better, many people can help, etc. Also, If the program is good, then quite often somone else can help port it to their own platform, instead of you having to (a) pay somone too (b) buy & learn the platform.

There is an OS called Linux which is OpenSource, and (imho) is better than any commercial OS I have seen (eg: windoze95/98/NT,etc).

Now this message may seem a bit off-topic, but I think its relevant. If somone, say CCN make some games as open-source games, then people who are used to open-source will be more likly to think it high quality. Free-ware gamers will be happy, as it will to them seem like freeware. To commercial companys, it could seem the same, as you can sell it with source-code on a CD or somthing, and it seems the same as a standard commercial product.

hope y'all find this interesting...

MadProf

joeG

Member

Posts: 90
From: OK, US
Registered: 01-20-2001
Cool! Another blenderhead is here!

Nice introduction to the linux/opensource concept, btw.

The need for Christ among our fellow programmers/engineers is so evident in their search for happiness and/or the truth. I think that a well done game will go a long way into opening their minds to the Gospel. The game might/might not lead them to Jesus, but it'll plant a seed, and then when the Holy Spirit has convicted them, someone else will lead them to salvation.

joeG

Veritech

Member

Posts: 208
From: Lockport, NY
Registered: 01-20-2001
I'm all for open source, but to my knowledge, most gamers arn't into free stuff, they prefure to buy something that will do everything for them, so that they can just play the game. I think that Most people don't know what Linux really is, tho they've heard about it, and most people use IBM combatable PC's. Just my observation about most Gamers.

However, i know that there is also a large group of people, programers mostly, who would greatly enjoy a game that was open source. I think it is a very good idea, and would help on such a project. It is a way to witness to people who might not be witnessed to ina ny other way. However, i don't think that they are the majority, or even the half of the gaming comunity, so i think that there should be both freeware (for those who know how to work it) and Software (for those who dont, or wont). My previous statement about most people not liking freeware was based on what people i've met who play games, most of them non-programers.

What type of Game would intrest programers the most?

God's peace be with you,
-Veritech

------------------
"If you even breathe a word of what you've heard here, I hope Gandalf will turn you into a spotted toad, and fill the garden full of grass-snakes" - "Fellowship of the Ring" by JRR Tolkien (p91)