I'm starting threads to give feedback to all of the entrants to this year's CCN Speedgame contest. Everyone did some good things this year, and I wanted to make some threads to give encouraging comments and constructive criticism. This week, I'll be making threads for 3 games each day, so as to hopefully not bump all of the other discussions off of the main page, and give everyone some daily-focused-feedback on their games. Feedback is an important part of the CCN contest, and I hope that we can give a big "thanks!" to our entrants by letting them know how they did! I don't think everyone should necessarily give numbered ratings like I did -- just some words of feedback and encouragement would be fantastic.
Xian: 5 (Not very much here yet, but it has good potential, and looks like the start of a good visual application of the parable)
From: Fort Wayne, IN, USA
|Thanks for your kind words, its more than I think I deserve.
That was last minute, the REAL help was actually in the game itself, but BM is now malfunctioning on me, and wouldn't accept any new images. Maybe once that's finished I can show you what was worked on.
As for why the fields were buggy. I didn't know that they triggered anything. They weren't tested at all, and thus, shouldn't have actually triggered anything, thanks for catching that.
The stay button was supposed to do something, but sadly, right now only moving in does it. The code's actually in there, just not working. Again, for Some reason at the end of the contest BM malfunctioned. Not my best work, but certainly my best work graphically. I made the vines, actually, I think Lava had something there, but unfortunetly graphics had an error.
This is a rather complainy post, but I'm not too happy with my lack of dedication, even though i was working with football and school.
|Do you have any screens of your game?
[This message has been edited by arissa_nightblade (edited September 06, 2007).]