Ereon Member Posts: 1018 From: Ohio, United States Registered: 04-12-2005 |
My current project is a text RPG based on a game I made a few years back. I've compeltely redone the engine and am working on finsihing up the game itself. The plan is to realease it as shareware, the free version with have three classes (Thracian, Mirmillone,and Retiarius) and four races (Roman, Greek, Gaul, and Jew) with one possible ending, earn enough money to buy your freedom. The full version though, will include more than twice as many classes, (including the awesome Dimachaeri class with dual wielded swords and the Sagitarius class with bow and shortsword) nearly 3 times as many races, as well as a custom class creator tool that will allow you to create your own classes of gladiators, customizing them from stat bonuses and descriptions, all the way down to their armor types and weapons, and saving them in seperate files so that you can trade them with people or show off your unbeatable build. In addition to all that there will also be an alternate ending available based on reputation instead of wealth, though I'll leave you to guess what that may be for yourselves. Anyway, without further ado, here his the opening "cutscene" if you will from Pilgrim's Journey Studio's Gladiator 2. The stench of sooty fires, rotting garbage, and unwashed bodies wafts through the loosely The glare fades away, reveal a bleak and plain dirt square, flanked by smoke blackened stone buildings. Your fellow prisoner and being lined up near the cart and having the heavy irons around Their necks, legs, and arms knocked off my a burly man wielding a huge blacksmith's hammer. A meaty hand shoves you into line with the rest of the slave and with several stinging blow that come frighteningly close to your body your irons fall to the ground. One of the guards, arrayed in dirty and half rusted steel and leather armor nods to the blacksmith before turning to address the ragged line. 'Listen up hog spawn, this is the Ludus Magnus, the greatest gladiator school this side of the Mediterranean. You've been purchased by the lanista of the school for one purpose, to fight. This is where we'll take your sorry, slime soaked hides and turn you into blade fodder for the Several other guards herd you and your weary companions into a ragged line and shove you along to the east, where a large field of trampled grass churned down into the thick black mud has been surrounded by huge, sheer stone walls. In the midst of this slimy, dirty practice field two rows of thick wooden posts have been driven, and several gladiators, so with wooden or rusted practice weapons and cloth armor, others in simple but fully functional armor, and still others in very well wrought and elaborate armor, sparring about the field, or against the huge wooden posts. The guards, using a mixture ------------------ Of course God knew what would happen if they used their freedom the wrong way: apparently He thought it worth the risk. Friendship is born at that moment when one person says to another: What! You too? I thought I was the only one. |
Lazarus Member Posts: 1668 From: USA Registered: 06-06-2006 |
You stare defiantly back at him, and after a moment he slowly nods and smiles grimly. "Come with me", he orders you and starts toward a large building several hundred feet away. You slowly follow, trying to ignore the pain in your wrists and legs where the iron chains have rubbed the skin raw. The tall Roman leads you to the armor area and commands two slaves to put some armor on you and give you a blunted broadsword. Then he takes you over to a small raised platform. "My name is Flavus Norimus.", he says. ... Nice story, Ereon! Why a "text RPG" though? |
Ereon Member Posts: 1018 From: Ohio, United States Registered: 04-12-2005 |
Lol, thanks Lazarus but this is a more historical based game, no glitz or glamour from the start, just mud and dirt and squalor, until you build a reputation for yourself that is. It's a text RPG because I wanted the player to identify with their character more and use their imaginations, to be immersed in the game, something that is hard to do in a graphical game without extremely good graphics which I do not posess the skills or, more importantly, the resources to create, at this moment at least. Graphic are nice, but they take time and effort to do, and ALOT of time and effort to do well, so I decided to do text instead, because I know I can do excellent text. ------------------ Of course God knew what would happen if they used their freedom the wrong way: apparently He thought it worth the risk. Friendship is born at that moment when one person says to another: What! You too? I thought I was the only one. |
manic_gamer Member Posts: 30 From: Portland Maine USA Registered: 09-01-2006 |
That was a good story.. Im hoping to read the whole thing And the actual game sounds like something Id realy like to play I was thinking that perhaps you can have simple graphics.. like having a couple peaces of art work or something to help give a vision for the world and game. |
Ereon Member Posts: 1018 From: Ohio, United States Registered: 04-12-2005 |
I was hoping to show most of the action and excitement in the game through sound a music. I've got a decent amount of royalty free MIDI tunes, as well as enough stuff to record some nice, basic sound effects, I also have some skill as a music composer of worst comes to worst. I might use of few still pictures though like you suggested, but first I need to finish a playable version of the game, which in turn will have to wait till after the competition. Anyhoo, glad you liked the story, thanks for your comments . ------------------ Of course God knew what would happen if they used their freedom the wrong way: apparently He thought it worth the risk. Friendship is born at that moment when one person says to another: What! You too? I thought I was the only one. |