Game Design Music and Art

Sheeplings? – jari

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Hi, I don't know if that name makes sense but have you ever played game called lemmings?
I thought it might be good idea to create a lemmings clone from Christian perspective having Gospel of Christ as the 'story'. You would not have to start from scratch because there is open source clone of lemmings called pingus. I have already seen one modified version of pingus where the graphics were changed and I thought that we could do the same thing and the penguins would become sheeps and you would have to lead them to Heaven's gate.

What do you think? Perhaps this has some potential to be next community project?

In Christ,
Jari.

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Mat 5:6 Blessed are they which do hunger and thirst after righteousness: for they shall be filled.

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HanClinto

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Posts: 1828
From: Indiana
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Hah!

Nice idea, Jari!

And perhaps with new levels, new tools to guide the sheep could be introduced with verses about those topics, and it could blend puzzles with gameplay and spiritual analogies.

Good thinking! I totally think this could be a good community project.

--clint

Realm Master

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Posts: 1971
From: USA
Registered: 05-15-2005
[deep announcer voice]

IT appears Jari just hit gold! GIANTS WIN! GIANTS WIN! GIANTS WIN!

[/deep announcer voice]

oops, that was a baseball thing.

great idea Jari, its perfect!

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goop2

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Sorry, I just couldent see sheep digging through walls and flying with umbrellas... it just seems a little..... strange.

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Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Clint, good points there, I forgot to mention new levels and perhaps we could make new level objects and new landscape graphics (land is all made from objects) as well if enough graphic artists are interested. And new tools are must have.

Goop, I know and I believe that's why clint mentioned new tools. What those are and how we can make sheeps dig are so that it doesnt look too wierd is something we need to figure out first. One thing is that sheeps could use parachute instead of umbrella or cloud that brings them down safely. The diggin is tricky one and one of the important functions in lemmings so I make one early suggestion that there would be a burning flame that devours the earth - this has a symbolical meaning.

Jari.

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Mat 5:6 Blessed are they which do hunger and thirst after righteousness: for they shall be filled.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

kiwee

Member

Posts: 578
From: oxfordshire, england
Registered: 04-17-2004
hehe, that is GRRRRREAT!!!!!

I will help with some graphics if you want.

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Kiwee Stuff Website:
http://kiwee.gibbering.net

kiwee

Member

Posts: 578
From: oxfordshire, england
Registered: 04-17-2004
quote:
Originally posted by jari:
The diggin is tricky one and one of the important functions in lemmings so I make one early suggestion that there would be a burning flame that devours the earth - this has a symbolical meaning.

or the sheep could just eat the ground
and to build it could spit out planks

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Kiwee Stuff Website:
http://kiwee.gibbering.net

HanClinto

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Posts: 1828
From: Indiana
Registered: 10-11-2004
I'm not entirely sure that we would need to totally clone all of the lemming's actions -- if we could think of new actions that made a new puzzle game that's only in the spirit of Lemmings, then that would be cool.

For instance, things in the levels are trying to lead the sheep astray, and your tools are to get the sheep back on track, and get them through or past or around things that are trying to lead them astray.

As an example, one obstacle might be seductive "adulterous" sheep who are trying to lead them astray. You could put blinders or super-speed on a couple sheep to get them past, and then they could dig a tunnel around to let the other ones through.

I dunno', I'm just imagining stuff like that. The idea of seductively-dressed sheep trying to lure the other sheep away is funny to me too.

--clint

crazyishone

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Along those lines, there could be a morale or "faith" meter. The lower it is, the more easily the sheep can be distracted, or even lead to their death. To keep it high you can make a few sheep "martyrs", dieing for their cause. Raises morale or whatnot.

Oh, and about sheep "falling", I liked the suggested cloud. Perhaps there can be "items" for use throughout the game. Like, limited numbers or "cloud elevators" and the like.

Jari, I really like the idea, and I think you should do it in 3D.

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CPUFreak91

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Sounds interesting. I might be able to help if Bible Dave is pretty much finished.

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Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by kiwee:
or the sheep could just eat the ground
and to build it could spit out planks



Hehe, I thought about the same thing about the eating, but sheeps are not greedy but noble creation of God. So we must be respectful.

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Mat 5:6 Blessed are they which do hunger and thirst after righteousness: for they shall be filled.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by HanClinto:
I'm not entirely sure that we would need to totally clone all of the lemming's actions -- if we could think of new actions that made a new puzzle game that's only in the spirit of Lemmings, then that would be cool.

Yeah that's one way to go!

quote:
Originally posted by HanClinto:

I dunno', I'm just imagining stuff like that. The idea of seductively-dressed sheep trying to lure the other sheep away is funny to me too.

Black sheeps. I don't think it's funny but black sheeps could cause all kinds of trouble in the pack.

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Mat 5:6 Blessed are they which do hunger and thirst after righteousness: for they shall be filled.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by crazyishone:
To keep it high you can make a few sheep "martyrs", dieing for their cause. Raises morale or whatnot.

The thing with martyrs it that it's not Biblical because Jesus is the one who gave His life for the sheep.

quote:
Originally posted by crazyishone:
Jari, I really like the idea, and I think you should do it in 3D.

Well I prefer 2D my self and that's why I was hoping this could be done using pingus' source. Making a lemmings clone is lot of work, it requires good physics and pixel perfect collision engine.

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Mat 5:6 Blessed are they which do hunger and thirst after righteousness: for they shall be filled.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

crazyishone

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Cool.

About the martyrs, remember that many times in history a prominent Christian has given his life for his beliefs, and it was much encouragement to those who heard about it.

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crazyishone

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Cool.

About the martyrs, remember that many times in history a prominent Christian has given his life for his beliefs, and it was much encouragement to those who heard about it.

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goop2

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Posts: 1059
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Registered: 06-30-2004
Kinda strange... the sheeps wearing a pink bra being worse than the nude ones? Sounds kinda messed up O.o

Ok, I thought about it, Ive got some ideas for you.
Digging: Sheeps can probabaly dig like a dog.
Tunneling: Ok, I thought this was kinda silly, but maybe ramming their heads on walls? Maybe making a tunnelersheep gives him a hardhat to ram the wall with :P If not that, eating the wall is also REALY funny!
Climbers: They could shimmy up the wall, maybe jumping, grabing, and jumping agian? When they grab on theyll go down a teeny bit.
Floaters: Make the umbrella with a sheperd staff handle. That way it can fit around the sheep, so its just dangling there. Cute huh?

Dunno about builders, but I kinda like those. Also, just a joke, but when you set a nuke, they could have text above their heads that says "liek omg!!1". Just my 2 cents.

I need to get out the old games and play that.....

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Its one of those... Goop... things...
hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian

kiwee

Member

Posts: 578
From: oxfordshire, england
Registered: 04-17-2004
quote:


Hehe, I thought about the same thing about the eating, but sheeps are not greedy but noble creation of God. So we must be respectful.



they are not being greedy, they are just surviving

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Kiwee Stuff Website:
http://kiwee.gibbering.net

goop2

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Posts: 1059
From:
Registered: 06-30-2004
How is eating being greedy? They do eat everything...

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Its one of those... Goop... things...
hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian

Ashton_JX

Member

Posts: 156
From: Springfield, Oregon, USA
Registered: 02-21-2005
I like your ideas, Goop2. But maybe instead of a hard hat, they could grow ram's horns?... Wait, do sheep have horns? I don't remember.

just my 2Ę

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1 Corinthians 15:58 So, my dear brothers and sisters, be strong and steady, always enthusiastic about the Lordís work, for you know that nothing you do for the Lord is ever useless. (NLT)

Tired of loosing your work for all eternity? Jesus Saves! You should too :P (liek every 1 1/2 seconds) This is a message from teh save the data foundation, and from (CTRL + S): Because da data is y00r future. Maybe.

kiwee

Member

Posts: 578
From: oxfordshire, england
Registered: 04-17-2004
rams have horns, rams are male sheep.
ewes (pronounced yous) don't though.

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Kiwee Stuff Website:
http://kiwee.gibbering.net

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Interesting ideas there.

Symbolic meanings can be great because they go as one with the message... like when sheeps fall to the level it should represent falling to sin and when they hover down gently it would symbolize being saved, in Lord's hand.

The more Christian/Biblical sheeps the better.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

goop2

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Posts: 1059
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Registered: 06-30-2004
Well the horn thing is ok, it could dig with the horns, but its not as "cartoony". Another 2 cents

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Its one of those... Goop... things...
hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
Well, perhaps not all the sheep would be the same. Maybe you'll start a level and you've got 10 ewes and 3 rams, and the rams can do certain things that the ewes can't, and vice-versa. That would certainly make things a little different than Lemmings.

--clint

Ashton_JX

Member

Posts: 156
From: Springfield, Oregon, USA
Registered: 02-21-2005
Ooh, character classes. Those are always fun.

[This message has been edited by Ashton_JX (edited May 03, 2006).]

CPUFreak91

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Posts: 2337
From:
Registered: 02-01-2005
I think this idea is pretty good. If the community was to make it, what language for writing this in would you choose?

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All Your Base Are Belong To Us!!! chown -r us ./base
"After three days without programming, life becomes meaningless.'' -- Tao of Programming Book 2

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
i like it... i vote for Python!! lol... j/k unless you guys want to...

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Max

Member

Posts: 523
From: IA
Registered: 09-19-2004
Haha, I would play this game.

I vote for the hard hat thingy, that cracked me up.

Be careful with the whole male/female devision thing!!

You could also have shiny things like idols that would distract the sheep, you'd need to give em sunglasses or something. My 2 and 1/2 cents worth.

-Max

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goop2

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Posts: 1059
From:
Registered: 06-30-2004
quote:
Originally posted by max:

You could also have shiny things like idols that would distract the sheep, you'd need to give em sunglasses or something.

Or maybe grass, and they stop to eat XD
but then how to get them past it...

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Its one of those... Goop... things...
hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by Goop2:
Or maybe grass, and they stop to eat XD
but then how to get them past it...



Grass... reminds about Psa 23:2. I would really like to see Jesus as the shepherd some how in this game.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
quote:
Originally posted by jari:

Grass... reminds about Psa 23:2. I would really like to see Jesus as the shepherd some how in this game.

Well, we certainly can't have the player trying to fill the role of Jesus .

However, we pastors are often called "shepherding elders" -- with the role model being Jesus and how He shepherded the disciples.

So "Jesus as the Shepherd" certainly fits within the context of the game, though I doubt we could fit Jesus into the gameplay -- I don't want to try and go there.

--clint

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Oh I wasn't talking about the game play, sorry I should have been more clear.
I was thinking about the message of the game because pingus has a good way of representing story between the levels and that's how we can have Gospel in the game - Jesus as shepherd. But of course God wouldn't be part of the game play, He is Holy.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

Ashton_JX

Member

Posts: 156
From: Springfield, Oregon, USA
Registered: 02-21-2005
Ooh, yeah. That would be a great idea. The player could be a pastor and Jesus could be the one who teaches you how to play the game or the one who you are watching the sheep for? Just throwing some ideas in .

Oh yeah, did someone already bring up rebelious sheep? Like, sheep that won't listen and cause trouble?

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1 Corinthians 15:58 So, my dear brothers and sisters, be strong and steady, always enthusiastic about the Lordís work, for you know that nothing you do for the Lord is ever useless. (NLT)

Tired of loosing your work for all eternity? Jesus Saves! You should too :P (liek every 1 1/2 seconds) This is a message from teh save the data foundation, and from (CTRL + S): Because da data is y00r future. Maybe.

HanClinto

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Posts: 1828
From: Indiana
Registered: 10-11-2004
Hah -- that's funny (the rebellious sheep idea). Or maybe -- to use an analogy that's found in scripture -- they could be goats. Of course, the sheep and the goats aren't seperated until the end of the age, so for now we've just got to try and shepherd them all.

[This message has been edited by HanClinto (edited May 07, 2006).]

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Well I was finally able to compile pingus on linux. I first tried windows but I don't remember what was it that was still needed to make it compile, I quess it was some required library.

Anyhow, this is how the story screen looks like:

the story

Story mode's map screen:

tutorial island

And the game it self (official shot from the site):

pingus in winter

If you have linux you can install pingus with the package manager (maybe) or do what I had to do and use klik.

I would really like to use pingus as base for this game but I am also considering isometric alternatives.


Hmm interesting ideas from different aspect in this thread and while I don't yet have the time to start working on pingus I think we could start putting these ideas together and start designing sheeplings.
What do you all think, who's interested if I'll setup a wiki where we can design this game in prayer, according to the Lord's will?

In Christ,
Jari.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

buddboy

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Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
i'm interested... where would you set up the wiki?

editthis.info is a good place, or if you have a Yahoo membership (or could/would get one) you can set up a Yahoo Group, those are like message boards but you can reply by email, plus they've got other stuff...

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Yes, I can be intelligent at times!!

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by buddboy:
i'm interested... where would you set up the wiki?

editthis.info is a good place, or if you have a Yahoo membership (or could/would get one) you can set up a Yahoo Group, those are like message boards but you can reply by email, plus they've got other stuff...


I have web space. URL would be something like sheeplings.voiceofhisword.com which, I know, is quite long but we can have a domain dedicated to sheeplings when needed (when the time comes).

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
oh ok nvm then... =D

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In the stock market, you must buy high and sell low...Wait! That's not right!
--------------
Yes, I can be intelligent at times!!

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by buddboy:
oh ok nvm then... =D


hey, I forgot to say thanks for the help!

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

goop2

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Posts: 1059
From:
Registered: 06-30-2004
Your.... NOT WELCOME!! xD

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quote:
Originally posted by lava:
well you see, the exponential rate of your posting must be squared and divided by the speed of spam plus the square root of time and space squared by the sum of posting and spam muliplied by the speed of dialup internet service...

man.... it's so much easier to show this with a blackboard :p



hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian
Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
I don't get it goop, was this some inside joke? heh!

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

goop2

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Posts: 1059
From:
Registered: 06-30-2004
Not realy.. I just thought it was kinda funny

(if you mean the quote, its on my siggy)

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quote:
Originally posted by lava:
well you see, the exponential rate of your posting must be squared and divided by the speed of spam plus the square root of time and space squared by the sum of posting and spam muliplied by the speed of dialup internet service...

man.... it's so much easier to show this with a blackboard :p



hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian
HanClinto

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Posts: 1828
From: Indiana
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Funny quote, Goop2. Though as far as "siggy"s go, that's a little long for one -- the mods may want you to make it shorter.

I think a good rule of thumb is that if your sig is consistently longer than your posts, then it's probably too long.

--clint

goop2

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Posts: 1059
From:
Registered: 06-30-2004
I thought it was kinda long too.. but I noticed that a few others had long ones too. Ill change it if Im asked to though

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quote:
Originally posted by lava:
well you see, the exponential rate of your posting must be squared and divided by the speed of spam plus the square root of time and space squared by the sum of posting and spam muliplied by the speed of dialup internet service...
man.... it's so much easier to show this with a blackboard :p

hotmail: Grafitiware@hotmail.com
Yahoo: namerobbedagian
Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Yeah your sig is quite large but I was talking about what you said in the actual post.

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

buddboy

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Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
lol.. tha's ok jari... =D

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In the stock market, you must buy high and sell low...Wait! That's not right!
--------------
Yes, I can be intelligent at times!!

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Any one else interested about the wiki and sheeplings?

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2Co 7:10 For godly sorrow worketh repentance to salvation not to be repented of: but the sorrow of the world worketh death.

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Some one already used the name sheeplings:
http://www.sheeplings.com

Good theme in that game...

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Psa 32:5 I acknowledged my sin unto thee, and mine iniquity have I not hid. I said, I will confess my transgressions unto the LORD; and thou forgavest the iniquity of my sin. Selah.

[VoHW] (Help needed) [Blog] (Contact) - Truedisciple (mp3)

HanClinto

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Posts: 1828
From: Indiana
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That game looks really interesting -- it reminds me of an action variant of Leo's shepherding game.
JeTSpice
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Posts: 433
From: La Crosse, Wisconsin, USA
Registered: 06-10-2006
Jari, You're welcome!

***

This is a great idea. I pray it has the Lord's blessing.

***

...are there some goats in this thread? Sh... we'll sort 'em out later...

***

Here's an idea :
Use John 15:13 "Greater love [has] no man than this, that a man lay down his life for his friends." and click on your sheep and as the sheep approaches a small chasm, he lays down, making a bridge for all the other sheep to cross. At the end of the level, he's stuck there, sadly, but he lifts his head and gives a "bleat out" to all his buddies before they move on to the next level.

***

I like the iso idea, too, Jari. This way, the game can have a pasture or something, and it can funnel into a narrow way in order to take advantage of the single-file (platformer) aspect of lemmings.

If you do go with iso, the graphics can be bigger, but the level's length can remain the same by having the path wind back and forth across the screen, accounting for pitfalls in some fashion.

Going iso can also give a slight 3d feel, by having the sheep go behind trees and stuff. They can be rendered more richly in 16 or 32 directions for all the actions that they have in the pasture (like probably just a walk cycle), and they need only be rendered in one direction when they are walking along a linear path.

JeTSpice
Member

Posts: 433
From: La Crosse, Wisconsin, USA
Registered: 06-10-2006
Here's another possibility, instead of the parachute

Isaiah 41:31 "...they shall mount up with wings as eagles;..."