crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
we have done alot of art-based competitions.. I have some suggestions for other kinds of competitions that would be pretty fun as well. ...- 2)Application creation- a competition to see who could create the best application. Three categories for this one- a)Functionality b)Ingenuity c)GUI (if one at all) appearence. 3)"Cracking" competition- two teams. "crackers" vs. "security". you probably dont need me to explain this one. :P 4)Online Game- periodic (perhaps weekly?) game tournaments or single matches. We would vote on the game, such as Battlefiled, UT, CounterStrike or something like that. whaddya guys think? ------------------ |
super_rad![]() Member Posts: 32 From: Federal way,WA, USA Registered: 08-17-2005 |
yay, competition, you are a genious, awwww, you should definately move back to the f-dub. ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
quote: Dude that would be awesome! my vote goes to Game compeitions, and I vote either Battlefield 1942 or Age of Empires II: CE. Also there could be a fifth idea, which I mentioned once before, game creation competition ------------------ [This message has been edited by lava (edited October 18, 2005).] |
D-SIPL![]() Moderator Posts: 1345 From: Maesteg, Wales Registered: 07-21-2001 |
Game creation competition would be great. Especially if we split into 4 teams or something. As for a gaming competition, i'm spending far too much time on Battlefield, due to the fact that we are modding it at uni right now. In class yesterday we set 40 computer bots with 100% AI, against 10 of us. It was carnage... superb!!! --D-SIPL ------------------ |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
Game creation competition would indeed be great but keep in mind that we need to have at least one artist and programmer per team. And the games should be very simple in my opinion so that every one can finish their game. ------------------ [This message has been edited by jari (edited October 19, 2005).] [This message has been edited by jari (edited October 19, 2005).] |
firemaker103![]() Member Posts: 643 From: Registered: 07-13-2005 |
I would do UT2003.... ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
haha, you guys dont think ANY of the other ideas are worth considering? o well. battlefiled is awesome. you wanna know the sad part? i wnet out and bought Battlefield 2, almost sure my computer could handle it, even if on low settings... turns out im 2 generations of an ATI Radeon behind. bleach. o well, come march of next year, i hope to have completely built a computer. (and a good one...with plenty of money wasted on the case and light displays on the parts and cold-cathode/neon lighting and UV reflective cables..) yessssss.... anyway, some good games for tourneys are: Battlefield series STARCRAFT UT series CounterStrike HALO 2 (for comp or we could use XBOX Live.) im sure theres more, but those are the most common, and for a reason. ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
quote: I only have Age of Empires II and Battlefield 1942. ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
battlefiled 1942 is fun. It would be so cool to play with all of us fromm CCN. "lava sniped by: crazyishone" lol.. ------------------ |
fingolfin![]() Member Posts: 197 From: IL Registered: 03-19-2005 |
I just want to point out there is no Halo 2 for PC... *snif* *snif* ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
quote: HA HA! that's what you think more like: "lava [sniper] crazyishone" "lava [MP18] crazyishone" "lava [Colt] crazyishone" "lava [Sherman] crazyishone" ------------------ |
fingolfin![]() Member Posts: 197 From: IL Registered: 03-19-2005 |
I don't have internet on my rig [P4, 1 gig DDR3200, 160gig HD, ATI Radeon 9600XT AIW, 8-)] .... otherwise I would play.... and I'm not gonna pay for XBL, so unless you guys have mod chips and are gonna use X-link, or another service, or a PS2... I can't play... 0 0 * \_/ ------------------ |
CPUFreak91![]() Member Posts: 2337 From: Registered: 02-01-2005 |
quote:
------------------ 4096 bit GnuPG Encryption... you can't go wrong! |
fingolfin![]() Member Posts: 197 From: IL Registered: 03-19-2005 |
okay after we finish the two moth game challange, (which has NOT started yet, but once it does, we can set the date for the start of this) we should start the best game competition. How many People Per Team (PPT)? 4 teams 3PPT, 3 teams 4PPT, 2 teams 5PPT, 3 teams 3PPT, 4 teams 2PPT, 3 teams 2PPT, or 3 teams 2PPT? Should there be a set engine to use (gamemaker? probably not...) There needs to be a non-biases judge (or pannel, I like the idea of polling another site [*Cough* Christ Centered Game Reviews *cough*]) There should be 5 areas to be judged upon: -Graphics/art -Sound -Gameplay -Story -Controlls/Stability what do you think? I like the idea alot, and I'll head up a team working on a 2-d fighter in gamemaker... ------------------ |
AmazingJas![]() Member Posts: 437 From: Sydney, NSW, AUSTRALIA Registered: 04-03-2003 |
ah well, seeing as I'm back for the 'old farts' convention, I might as well post a bit. I'm a huge fan of BF1942, so if you have a tournament of some sort, count me in. Might be a bit laggy here in Oz, but I'll do my best |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
quote: In my opinion teams could consist from 2-3 people. Two if they can do music, programming and art, or three if the first two can't make music, as example. I also suggest that we have a rule that the games must have some sort of Biblical message in them. So that they are different from secular games. ------------------ [This message has been edited by jari (edited October 21, 2005).] |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
jari, i disagree a little bit. I dont think they should HAVE to be anything. i think that it should completely be up to the team. i have a few things to say tho (that do agree with jari's posts) --we should have a few team leaders be nominated. --everybody else should post their skills or whatnot. (like a resume) --team leaders then pick teams. we will make sure it is fair, in the interest of good competition. (not so everybody "feels good") now, here comes something far fetched... opinions?? ------------------ |
Lava Member Posts: 1905 From: Registered: 01-26-2005 |
I think the marketing part should be more optional, that way the team concentrates more on making the game and winning the contest, not how they are going to distribute it. I also think we should bring more ideas to the table and not do the competition for a while, at least until we have fully expressed our ideas and not just decide on something right off the bat. I definately do not want to do it for a while after the 2 month game and the game maker version. ------------------ [This message has been edited by lava (edited October 21, 2005).] |
HanClinto![]() Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
That would be a pretty good excercise. All of the teams could start out with a fairly loose design document ( that has a number of specifics, such as it must be "blatantly Christian" and the player must interactively encounter at least one Bible verse for every 5 minutes of gameplay (whether it's the same verse or multiple is up to the designing team) -- etc etc. We could lay out requirements like that, and see who can get better reviews/downloads/etc from various sites -- we could pick a few big ones, with bonus points for positive mention in various Christian magazines -- I dunno' -- I kindof like that idea. ![]() --clint ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
cool...again, i stress the fact that the marketing aspect would be really cool. that way, the teams can go through almost ALL of the game creation process. in my mind, the marketing would be alot of fun, and promotion/advertising would include the guys who can make web pages and interactive web stuff, but cant really contribute to the game design process. again, why does it HAVE to be christian? that should be up to the design teams. mario...one of the best games of all time....classic moral storyline....great game. we should make some guidlines, but lets not kill the fun! ------------------ |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
I don't know about counting points based on rebutation, it seems quite complicated. And I don't care about the competition and winning, it's just interesting and cheerful to see Christian games being made. So I suggest that we make a voting system where people need to comment their decision a little bit, just so that we know that no one randomly votes. And by doing so we will also see what specific part did the person like in the game. That would give all Christian developers valuable information about what people think about Christian games. ------------------ |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
quote: I'm afraid that there wont be enough people capable of doing all that? ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
allright, if you guys feel that the bright minds at this site arent capable of going an extra mile.... ![]() ------------------ |
Jari![]() Member Posts: 1471 From: Helsinki, Finland Registered: 03-11-2005 |
quote: Well I think it's problem if some teams have Biblical message in their game while others dont and non-Christians vote. See what I mean? ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
ok, so you want a level playing field. thats cool i guess. ------------------ |
HanClinto![]() Administrator Posts: 1828 From: Indiana Registered: 10-11-2004 |
Right. It's not a challenge to make a secular game -- I think most of the people on this board could whip something up in an hour or less -- the challenge that the game developers on this board have taken upon themselves is creating a successful *Christian* game -- that's the challenge right there -- not the actual programming or artwork -- as the 2 month game project has shown, it's not that hard to whip something playable up in a week. --clint ------------------ |
crazyishone![]() Member Posts: 1685 From: Registered: 08-25-2004 |
you guys make a good point, and have convinced me. i was asking for extra challenge all along, so i guess your way is good. about that marketing thing, i have revised my idea... we will have a competition in game creation (because competition breeds quality), and then we can collaborate and try to get the word out about the game. webpage, contacting webmasters, etc... a similar "marketing" can be done with Bible Dave. ------------------ |