General Discussions

United we stand, divided we fall. – warsong




Posts:
From:
Registered:
Besides that Christianity is divided and every sect wants to do their own shouldn’t we that are in this forum work together to make a Christian game? Shouldn’t we be more organized and present who are the programmers, artists, designers, musicians, producers, writers, etc and help put them all together to make something? Well if we started something a year ago or more and we all chipped in we might have had something worth showing or selling. We have close to 1000 registered members so maybe we should try and do something.

Is it possible to have everyone in Christian coders work together like Christians to make a Christian game? Are we going to let secular game companies dominate and increase in control over the game industry? Are their any real Christian coders to program it? Games are becoming more advanced and even the new Xbox360 has so many details that you can see the basket ball player have sweat on his face. If we keep waiting and make a Christian game that was state of the art 20 years ago then it will not do well since I is out of date.

On TV they did a news report on Christian games in how they say they are looking professional and the game play is better than the games before. They admit that it could big a big Market since there are many Christians that want and need “well made” Christian games. So has this site seems to be the main Christian game site but I do not see much effort to make anything really stick out. Have we all given up or feel the opposite in that divided we stand, united we fall?

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
Umm... different sects? well, im pretty sure that of this: You Belive in God, and that Jesus is God's son and you try to live a life like Jesus did, you've got a spot in heaven.

...right?

and we ARE working on bible dave right now (or, people besides me)

------------------
(yes, i know im stupid)

Blessed are those who suffer for doing what is right.
The kingdom of hevan bleongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
warsong is referring to games that dont rely on nostalgia. sure, Bible Dave is a fun little 2d platformer, but only state of the art is going to get attention anymore.


btw--massive xbox 360s recalls----dun dun dun....another one bites the dust!

haha, jk.

------------------
"You can stop quoting my every word. I'm not that famous!"--Colton Moffitt

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
quote:
Originally posted by crazyishone:
warsong is referring to games that dont rely on nostalgia. sure, Bible Dave is a fun little 2d platformer, but only state of the art is going to get attention anymore.


btw--massive xbox 360s recalls----dun dun dun....another one bites the dust!

haha, jk.


360? that thing is eating molten lava! (dust, dirt, crust, lava, etc. lol. i bet only a few of you got what i said before reading this liddle note) and at 300 bucks... nonoNO!

------------------
(yes, i know im stupid)

Blessed are those who suffer for doing what is right.
The kingdom of hevan bleongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
400 for the premium console. and honestlye, who the heck is going to buy the core console.... **no offense to anybody who is**

lol.

------------------
"You can stop quoting my every word. I'm not that famous!"--Colton Moffitt




Posts:
From:
Registered:
So it seems that we can not all work together. Typical.
Maybe if we were all non christian we might have it seems.
ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
I heard microsoft is making the 360 at a loss, hoping to cash in on the games.

anyhow, warsong, coming together on a project is not that simple. in the secular world, you need to hire the right people, manage the teams, etc. it's a business. all that is necessary to get a project moving forward.

also, if your gonna make a game in the name of Christ, you better be sure He is commisioning the game. nothing more pathetic that a christian game without God support. boring, cheesy and fruitless.

and on top of that, we all have different viewpoints of what a christian game is. some people says it needs to spread the gospel. some say there should be no violence. some say it should present a christian truth. some say there really isn't such a thing as a christian game.

interesting idea you have about posting people's skills and talents. almost like a resume gallery, where people can list themselves, skill sets and/or put samples of their work under certain categories, like 2d artist and coding. i like it.
hmmmmm.... *strokes chin*

------------------
"Patience, my good citizen, patience. It's bad enough to rob a man of his dream"
-Sydney Carton, Tale of Two Cities
Soterion Studios

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
There are currently 15 Christian game developers:

+) Big Idea – Last title was released in 2003. No titles announced. – Children. Puzzle Games.
+) Boanerges – Company formed recently. Seeking publisher for title “Armageddon.” – Mature Rated with blood and gore. Possible profanity. They do not seek to target the CBA market. Armageddon is an Action title set in the End Times. Gameplay similar to Battlefield 2.
+) Brethren – Recently published title Light Rangers through Digital Praise. Have not announced next product. – Family. Card game based RPGs and sidescrollers.
+) Covenant Studios – Released the Bibleman video games. Working on port to multiple console platforms. – Family. Overhead 2D games.
+) Crave – Recently released title The Bible Game. Have not announced next product. – Family. Varied gameplay types. Similar to Fusion Frenzy.
+) Digital Praise – Core business is games for Focus on the Family. Recently diverged in publishing other titles. Currently developing “Dance Praise”. – Primarily family and Children. May be interested in targeting older audiences. Titles are similar to King’s Quest and Dance Dance Revolution.
+) Left Behind Games – Pending release of their first title, Left Behind: Eternal Forces – Teen to Mature. Real Time Strategy.
+) Micro Forte – Announced development of new Christian game franchise for the PC/Xbox and PlayStation 2, a game which would likely be one of the first Christian-specific console titles, and is looking for 'Christian game designers' to work on the title in Sydney, Australia. – Major details of project are unknown. As such, target audience is unknown but due to past titles it is expected that it will be Teen to Mature.
+) N'Lightning – Recently released The Rolling Cherub. Famous for Catechumen and Ominous Horizons. Plans to port older titles to various console platforms. – Family to Mature. First Person Action-Adventure. Puzzle games.
+) Rebel Planet – First title, Orion, is in development; currently undergoing game engine change from A6 to Torque. The Axys Chronicles to be released shortly. Recent announcement of “Eternity In Their Hearts”. Orion to be ported to console platforms. – Children to Mature. Role Playing Games and Action-Adventure.
+) Remnant – Multiple web games released. Development of title “Tales of the Unwritten” in progress. – Teen to Mature. Massive Multiplayer Online Role Playing Game.
+) Third Day Games – Multiple releases of titles specific to teaching Bible stories – Children.
+) White Knight – Pending release of their first title, Timothy and Titus. – Family. Similar to Jak and Daxter.
+) Wisdom Tree – Currently inactive though still selling older titles. – Varied audience.
+) XrucifiX - The 1331est of them all... :P

Now as for working together that is the purpose of the ICGDA. One of the biggest features planned for the new site is a shared resource pool. Basically all the members are planning on contributing generic 3D models, textures, sounds, music, code snippets, shader effects, etc. It'll be a private section of the site only available to ICGDA members. The idea is to save time, resources, and money. After all, when it comes most real world items a stop sign is a stop sign, a wheel is a wheel, etc. But "somebody" has to create the model, textures, sounds for that object. In essence each developer is reinventing the wheel...literaly sometimes. Most of the Christian developers I've spoken to would like to contribute a great deal. Only exception is developers doing licensed products. For example, Digital Praise couldn't share content specific to the Adventures in Odyssey series.

ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
hmm... boanerges... I'm interested.

no worries... can't wait till Nightmares comes out. hurry up with another screenie, okay?

------------------
"Patience, my good citizen, patience. It's bad enough to rob a man of his dream"
-Sydney Carton, Tale of Two Cities
Soterion Studios

Gamer4Christ

Member

Posts: 551
From: Kokomo, Indiana, USA
Registered: 07-19-2005
I agree with you full-heartidly, Warsong, I think the Christian community has been divided way too much. The answer to "What denomination are you?" should be... I am a Christian. Denominations have become a dangerous thing that has done nothing more then cause fights between Christians.

I think a joint effort to put great Christian games into the game world would be a great thing, and definitely a priority. This site does have almost 1000 registered users, not to mention the lots that just visit, and we should definitely take advantage of our numbers and our talents. We are good as individuals, but GREAT as united team.

As for me, I am a concept artist (Both by hand, and digitally), beginner programmer, Very much a beginner 3D modeler, I am good at coming up with ideas that have not been done yet, and I am pretty good at fixing and making things better. Anybody need me, I would be glad to help, with a price of course, lol Which is nothing more then you acknowledging my help, I get sick of helping all the time, and no one even saying a simple "Thank you", but enough of my ranting. I agree with Warsong, and think his idea needs to be put into motion, there is definitely too much seperation between Christians, and their needs to be some major Unifications!

United we stand, and Divided we fall!

------------------

"A clever warrior
Is not only one who wins,
But excels at winning with ease"
-Sun Tzu ~The Art of War~

"Friends are angels who lift us to our feet when our wings have trouble remembering how to fly."

[This message has been edited by gamer4christ (edited November 29, 2005).]

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
I had the darndest time while taking the Pre-SAT tyring to decide WHAT kind of christain i was.

I notiece there were: Ilsamic, Buddhist, etc. but there were SOOO MANY KINDS OF CHRISTIANS!

exasperated and running out of time, i chose Christian Deciple. I hoped i didn't choose a bad one.

when somebody asked "what i am" i say im a Chritian, no demontations at all.

The way I see it, other religions are whole because the Devil likes them the way they are, but he tries to split christian communites because he dosn't like them, he wants to lure as many people away from Christianity as possible.

my 2 cents.

------------------
(yes, i know im stupid)

Blessed are those who suffer for doing what is right.
The kingdom of hevan bleongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

graceworks
Member

Posts: 455
From: Corvallis, Oregon, USA
Registered: 03-03-2001
Just adding developers and info to your list -

quote:
Originally posted by Gump:
[B]There are currently 15 Christian game developers:

+) Big Idea – Last title was released in 2003. No titles announced. – Children. Puzzle Games.


All the primaries at Big Idea Interactive were laid off after losing the lawsuit. I have not heard if they will are putting together another game section now after the move to Tennessee or not (anyone know?)

quote:

+) Boanerges – Company formed recently. Seeking publisher for title “Armageddon.” – Mature Rated with blood and gore. Possible profanity. They do not seek to target the CBA market. Armageddon is an Action title set in the End Times. Gameplay similar to Battlefield 2.
+) Brethren – Recently published title Light Rangers through Digital Praise. Have not announced next product. – Family. Card game based RPGs and sidescrollers.

On Brethren's site, they have a page for an RPG:
http://www.brethren-et.com/BEWebsite/games/casting.html

quote:

+) Covenant Studios – Released the Bibleman video games. Working on port to multiple console platforms. – Family. Overhead 2D games.
+) Crave – Recently released title The Bible Game. Have not announced next product. – Family. Varied gameplay types. Similar to Fusion Frenzy.

Other than Kathy Bucklin, I'm not sure who is a Christian at Crave. Plus original idea for Bible game was from Les' team at Alpine Studios.

Unless Bible Game sells really well, I'd be surprised if Crave does another title (and may turn some of the other secular sharks away as well).

quote:

+) Digital Praise – Core business is games for Focus on the Family. Recently diverged in publishing other titles. Currently developing “Dance Praise”. – Primarily family and Children. May be interested in targeting older audiences. Titles are similar to King’s Quest and Dance Dance Revolution.

Dance Praise has shipped. They also have obtained the rights to Hermie and Friends and have shipped two titles. That whole team did all those plus a third Adv. in Odyssey ... this summer/fall! Hats off to them!

quote:

+) Left Behind Games – Pending release of their first title, Left Behind: Eternal Forces – Teen to Mature. Real Time Strategy.

Last I heard, they are hoping for an Easter release and it will target consoles. This "could" be the turning point of the whole industry ... or it could be just another release.

quote:

+) Micro Forte – Announced development of new Christian game franchise for the PC/Xbox and PlayStation 2, a game which would likely be one of the first Christian-specific console titles, and is looking for 'Christian game designers' to work on the title in Sydney, Australia. – Major details of project are unknown. As such, target audience is unknown but due to past titles it is expected that it will be Teen to Mature.

With the exception of John, not sure if anyone else at Micro is a Christian. Although I'd imagine a separate company would be set up for Christian projects but I have no info or details other than what was sent out when they were recruiting folks.

quote:

+) N'Lightning – Recently released The Rolling Cherub. Famous for Catechumen and Ominous Horizons. Plans to port older titles to various console platforms. – Family to Mature. First Person Action-Adventure. Puzzle games.


If I understood Ralph, a different team did the Cherub game, he is just helping it to market.
I thought I heard they may be working on something, but don't have enough details.

quote:

+) Rebel Planet – First title, Orion, is in development; currently undergoing game engine change from A6 to Torque. The Axys Chronicles to be released shortly. Recent announcement of “Eternity In Their Hearts”. Orion to be ported to console platforms. – Children to Mature. Role Playing Games and Action-Adventure.
+) Remnant – Multiple web games released. Development of title “Tales of the Unwritten” in progress. – Teen to Mature. Massive Multiplayer Online Role Playing Game.

Regarding Remnant, please list the "multiple" games released? My count includes two - Rainy Eggs and Conquest. You holding out on us or is Brett?

quote:

+) Third Day Games – Multiple releases of titles specific to teaching Bible stories – Children.

I'll have to call these folks as they must not have received my Email. They were just targetting churches but now have a jewel case out for retailers (too bad no ISBN or UPC on it). URL is http://www.thirddaygames.com/

quote:

+) White Knight – Pending release of their first title, Timothy and Titus. – Family. Similar to Jak and Daxter.

It was great to meet Laurence and Mitchell at the conference. God be with you mates!

quote:

+) Wisdom Tree – Currently inactive though still selling older titles. – Varied audience.

Don't leave Brenda out - she may represent your game for a base percentage and has some good contacts. But you are correct, I don't think they are working on new titles (although I heard some interest to port some of the older concepts to Windows).

quote:

+) XrucifiX - The 1331est of them all... :P

Wait, don't sell yourself short! You are actually huge compared to some.

Let's add Inspired Idea, makers of Scripture Solitaire, GodSpeed 3D and Christian Founders. Pretty much a one-man show, Stone Engelbrite has done the best job (in my opinion) of integrating Bible as a core part of the game play.

And thanks to Stone's hard work, my company - GraceWorks Interactive- has shipped The Interactive Parables and will ship next month the Spanish version, Las Parábolas Interactivas. Yes, they will not rock any hard-core gamers world but they are solid with 24 lessons covering EVERY parable from Jesus and there are 20 3D maps/levels to choose (some are fairly challenging). All this with mostly volunteer help.


Also, Buena Vista Games has done the Chronicles of Narnia game (for every modern platform). Depending on how it is done, it could help our industry. I think it is safe to say they will take the C.S. Lewis approach of sharing Christian Concepts! ;-)
Just saw a positive review at Al Menconi Ministries -> http://www.almenconi.com/reviews.php?art_id=573

Lifeline Studios made two in the Charlie Church Mouse series and say they will return to games after their current forray into videos.

Virtue Games has shipped Nacah and Derek (and an improved version called Isles of Derek), these are Myst-like games that are fairly popular. Their third in the series, Mayabin, is shipping next year.

Emerald Studios is pretty much on hold but Heaven Bound isn't too bad, it just scored 98 from an Al Menconi review.

King's Crown Games (was Paper Street Games) has a consistent seller with Big Genius Bible Trivia which is a quiz type game that allows three players at the same time.

Top Meadow made Heaven Quest and Gil's Bible Jumble. I've tried to talk Kevin into making another one (which he has but Marble Blast for GarageGames.com ).

Full Armor Studios released several puzzlers including Walls of Jericho and Secret Chamber but sold out to another company.

Sunday Software continues to churn out titles that target computer labs at churches.

Plus so many more like Captain Saint, Noah's Adventures, CJ's Closet, Rev 7, The Last Bible, Do you know the Bible, and tons more that I'm forgetting.

Tim

------------------
Called by God. The passioned plea of a father. The journey awaits at Jarod's Journey.
Participate in the Parables, The Interactive Parables

[This message has been edited by graceworks (edited November 30, 2005).]

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Yeah we need to gather in the Lord's name to work for Him. By doing so we can spread the gospel of Christ to all those who's world is in games.

Some one just needs to come up with inspired idea and some one has to take the lead and manage everything. Fortunately we have a shepherd and if we follow His voice we cannot go wrong.

------------------
And they that went before, and they that followed, cried, saying, Hosanna; Blessed is he that cometh in the name of the Lord: - Mar 11:9

string LordAndSaviour() { return "Jesus Christ"; } // [VoHW][Blog]

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
quote:
Originally posted by ArchAngel:
hmm... boanerges... I'm interested.

I've seen their latest work. Unfortunately they don't want to share any new screenshots, videos, etc. publicly but you'll be very impressed once you see it. Think of BF2 with more strategy and graphics to match Gears of War.

quote:
no worries... can't wait till Nightmares comes out. hurry up with another screenie, okay?

Can't you wait a day? But I'll go ahead and post December's screenshot today.

Tim:

Thanks for the additional information.

I knew the Big Idea parent company had gone bankrupt due to the Jonah movie failing and video games had been suspended but I didn't realize there was a lawsuit involved.

Should have added Brethren's new game...forgot about that.

I knew John the CEO was a Christian but do you have any info on what type of game they're making (children or mature)?

I talked to Ralph yesterday. Apparently this holiday season has been their best yet. From my talks with him it sounded like his company helped finish the game then distributed it.

Okay, so Remnant's only release 2 titles.

I spoke to Third Day's CEO on Monday over the phone. They worked all through the weekend gearing up for a major product release.

As for the others listed...I suppose I should update our list. We mainly counted those who were doing products competitive with our own.

Max

Member

Posts: 523
From: IA
Registered: 09-19-2004
Are we talking about coming together making games? Or coming together denominationally? I'm a little confused. Coming together denominationally will probably never ever happen, as for working together on games, sure, it is totally possible. As long as people agree to put aside their differences and are willing to listen to each other. I'm no expert though, but yea I'd say if you can find the people to work, it will.

------------------
To err is human--and to blame it on a computer is even more so. - Robert Orben

Blind belief is dangerous. - Kenyan Proverb

If sex is such a natural phenomenon, how come there are so many books on how to? - Bette Midler

Computers are useless. They can only give you answers. - Pablo Picasso




Posts:
From:
Registered:
O now I get good replies after I say something bad. Lol

I understand it need the right people and we have like I said close to 1000 people and we should have almost all the right people in here of know of some. We have programmers, artists; etc in here so why not put them all together. Maybe this site needs a poll option, and maybe the owners should step up or else this sit e will be another Christian chat forum instead of a Christian game making forum. Maybe I am wrong about what this site should be and I should find another site that does what I think it should, sorry to say.

Obviously people have differences but we should have to talk about it and vote what the majority wants the game to play as. People should present and idea and let everyone vote what they think and try to compromise and make it work. I think a Christian game where you do Christian things to be like GTA but you progress from going Christian thing instead of doing bad thing like killing. That is one idea and I am sure others have their own.

Most of the Christian games do not teach any thing Christian and mostly put the word Christian and change the art of a game type and they do the same. Some are question games where you answer questions and that is out of style.

You make a Christian game not for the profit but because you want to, and the rewards are a bonus. If you do it for profit first in your spare time then we are acting like atheists. So many people waste time spending it on silly things like playing 10-30 hours a week on online games or watch TV when they can make a game.

Obviously Christian movies, shows, music, and games do not do as well on average, but it is not made right and you have some visionaries like Mel Gibson that presented it right and it was big. Christian gamming can become big too to and even sell out games like GTA since there are more Christians but it needs to be presented well.

Also the game as one person said the Chronicles of Narnia which is a Christian like game in a way about Christian themes which had big advertising. Well C.S. Lewis was an atheist and became Christian with the help of his friend J.R. Token. I even quoted some good quotes from C.S. Lewis which some read but many ignored.
----
You guys know I don’t agree with plenty of things you say about religion and is one reasons why the secularists are winning because the wrong Christian sect turns off people from there founder of the protestant religion to want to make his own religion so he can divorce and kill his wife, the catholic religion to invade and kill other Christians by supporting non Christians, the ones that are not as big which some guy think all he has to do is know that Christ is god and they make their own rules and go against the bible, or people that say they are Christians and believe in Christ but doesn’t believe in the bible and does what a statistic does every day. Just because many in the world say they are Christian does not mean they act like it, sorry to say.

Obviously we can not please everyone’s assumptions of Christianity but try to at least start at the beginning and present a general picture of what is right. Another method is to tell the story of the New Testament by interacting, or the story of Christianity though time. Well doesn’t anyone think that if we put out ideas together we can figure out something?

I even entered a game contest with an atheist programmer which is a good guy and we won a lot of money in a contest to be used to make the game. Obviously I am not making a Christian game, despite there are more Christians than atheists in the world, I only get non Christians that want to participate. If Christians wont work with other Christians then they will get forced to work for non Christians.

crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
what the industry needs is competition. its stagnant right now.

many small teams working towards a common goal, but not in competition. One large team will yield a mediocre game. THere has to be a few teams that really compete to put out the next best thing.

so, many teams is bad, one team is bad. A few strong teams will make the industry grow.
Competition does not have to be money oriented. It coudl just be defined as number of sales. Friendly comptetion.

I dont need to supply endless examples of this, do I?

------------------
"You can stop quoting my every word. I'm not that famous!"--Colton Moffitt

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
Moved this over here as to not clutter up the screenshot thread:

quote:
Originally posted by crazyishone:
most christian developers are extremely under-funded.


crazyishone is right. We'd just LOVE to have a budget approaching practically any of the mainstream developers. For example, a particular game developer near Mack spends around $80,000 a MONTH on just PC hardware...that's almost $1 million per year! XrucifiX's entire annual budget doesn't even begin to approach the amount they spend on just PC stuff, never mind office space, employee salaries, etc. etc. Despite all that we're doing the best we can with the given resources.

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Some one should make a site where Christian developers can report in as available to serve the Lord. There every one could tell about their skills (like said in this thread) and the amount of time they have.
I think it would work if the joining requirements are that person:
(1) works for free
(2) works for the Lord and not to make a game he/she likes
(3) doesn't demand any kind of credit of he/her's work
(4) always keeps he/her's availability status updated

What do you think?

------------------
I receive not honour from men. - Joh 5:41

string LordAndSaviour() { return "Jesus Christ"; } // [VoHW][Blog]

ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
jari, don't wanna trash on ya, but I'm not gonna disrespect you by waterdowning my opinion.

I personally think it is a bad idea doomed to failure.
I would never put my name on such a list.

A) the bible says do not muzzle the ox when he treades the wheat. A person is entitled to the fruits of his labor. it is a gift from God. to say a person has to work for free and not take credit for work is not only a bad idea, motivationally wise, but non-biblical. you'll end up with half-hearted work which gives christian software a bad name.

B) not a game he/she likes? why not? I'm gonna assume your not implying that it is an either/or choice.
point 2 is very vague and one that cannot be enforced, for who is to say what the Lord calls upon for people to do. Many times it is through desire.

------------------
"Patience, my good citizen, patience. It's bad enough to rob a man of his dream"
-Sydney Carton, Tale of Two Cities
Soterion Studios

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
ArchAngel, Ok we see this different way but I based those requirements on the Bible and I can prove that there is nothing wrong about it.

quote:
Originally posted by ArchAngel:
jari, don't wanna trash on ya, but I'm not gonna disrespect you by waterdowning my opinion.

I personally think it is a bad idea doomed to failure.
I would never put my name on such a list.

A) the bible says do not muzzle the ox when he treades the wheat. A person is entitled to the fruits of his labor. it is a gift from God. to say a person has to work for free and not take credit for work is not only a bad idea, motivationally wise, but non-biblical. you'll end up with half-hearted work which gives christian software a bad name.


Person is entitled for the fruits of his labor, yes that is true. But it doesn't always go like that. Because first of no one except God does the watering. But if we talk about making a good game then this what I'm going to say doesn't apply. But if we are talking making a good game that shares the gospel which is God's will that every one will know then we are God's worksmen.

Jesus saith unto them, My meat is to do the will of him that sent me, and to finish his work. Say not ye, There are yet four months, and then cometh harvest? behold, I say unto you, Lift up your eyes, and look on the fields; for they are white already to harvest. And he that reapeth receiveth wages, and gathereth fruit unto life eternal: that both he that soweth and he that reapeth may rejoice together. And herein is that saying true, One soweth, and another reapeth.
- Joh 4:34-37

We are the worksmen, God provides the watering and angels do the reaping.

In addition to above:

Then he which had received the one talent came and said, Lord, I knew thee that thou art an hard man, reaping where thou hast not sown, and gathering where thou hast not strawed:
- Mat 25:24

And our pay?:

But when thou doest alms, let not thy left hand know what thy right hand doeth: That thine alms may be in secret: and thy Father which seeth in secret himself shall reward thee openly.
- Mat 6:3-4


quote:
Originally posted by ArchAngel:

B) not a game he/she likes? why not? I'm gonna assume your not implying that it is an either/or choice.
point 2 is very vague and one that cannot be enforced, for who is to say what the Lord calls upon for people to do. Many times it is through desire.

Yes happy servant is the one Lord loves.

Every man according as he purposeth in his heart, so let him give; not grudgingly, or of necessity: for God loveth a cheerful giver.
- 2Co 9:7

What I meant however is that we should avoid doing something cool and fun ingnoring God's will.

Also remember that:

And he said unto them, Ye are they which justify yourselves before men; but God knoweth your hearts: for that which is highly esteemed among men is abomination in the sight of God.
- Luk 16:15

Then saith he unto his disciples, The harvest truly is plenteous, but the labourers are few; Pray ye therefore the Lord of the harvest, that he will send forth labourers into his harvest.
- Mat 9:37-38

Heal the sick, cleanse the lepers, raise the dead, cast out devils: freely ye have received, freely give.
- Mat 10:8


Give a thought for those verses and think what God wants.....

------------------
I receive not honour from men. - Joh 5:41

string LordAndSaviour() { return "Jesus Christ"; } // [VoHW][Blog]

[This message has been edited by jari (edited December 01, 2005).]

Gamer4Christ

Member

Posts: 551
From: Kokomo, Indiana, USA
Registered: 07-19-2005
I agree with Archangel. It would be nice for people to work for free, but, at least for me, this is my career, and I have to be able to support a family off of it.

Again, I think if a person's heart/mind are lined up with God's will, God will help them make a game they like that is still good at delivering a message. We at ArcAngel Entertainment are making a Christian RPG that is appealing to the secular environment, but at the same time has a strong Christian message behind it. I am excited about making this game, because for one I love RPGs, and another I am excited about doing God's will.

But anyway, still love the idea of everyone getting together to make a game, I would gladly help in anyway possible. God Bless y'all!

------------------

"A clever warrior
Is not only one who wins,
But excels at winning with ease"
-Sun Tzu ~The Art of War~

"Friends are angels who lift us to our feet when our wings have trouble remembering how to fly."

CoolJ

Member

Posts: 354
From: ny
Registered: 07-11-2004
quote:
Originally posted by crazyishone:
what the industry needs is competition

I wonder if various companies and organizations were contacted about the 1st Annual Christian Coders Game Competition, if they might be interested in donating prizes for the winning team(s)

This would be great publicity (cheap marketing for them) and might give an avenue for Christian organizations who would like to see this area of evangelism increase, but have no idea how to help or where to start.

Maybe experienced reviewers from some of the Christian software review sites could sit in as judges.

This would add some competition and encourage some teams to form up.


Actually - if this was held by CGDC then I think anything donated could be tax deductable for the company since I believe CGDC is a not for profit.

[This message has been edited by coolj (edited December 01, 2005).]

Gamer4Christ

Member

Posts: 551
From: Kokomo, Indiana, USA
Registered: 07-19-2005
Sounds good. I think there needs to be definitely something to get the Christian Developers motivated into producing games that rival that of the best of the secular games... for example Halo. My friend, who says he is a Christian but believes Christianity does not belong in games, told me I would never make a game as popular as Halo, and I cannot wait to prove him wrong, and it would be even better if alot of Christian Developers got to be bigger then companies such as Bungie, id, Bethesda, and so on and so forth.
But we all need motivation to do the things we need to do, I know this site and this topic has helped me get motivated, and I hope it has done the same for a lot of other people.

------------------

"A clever warrior
Is not only one who wins,
But excels at winning with ease"
-Sun Tzu ~The Art of War~

"Friends are angels who lift us to our feet when our wings have trouble remembering how to fly."

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
http://arstechnica.com/news.ars/post/20051130-5657.html

quote:
I am prepared to believe that video games can be elegant, subtle, sophisticated, challenging and visually wonderful. But I believe the nature of the medium prevents it from moving beyond craftsmanship to the stature of art. To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers. That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic.

As a Christian game developer I declare my goal to be to influence our audience's views and thinking on moral issues. So that make Christian games art?

crazyishone

Member

Posts: 1685
From:
Registered: 08-25-2004
coolj, im glad we agree on this.

u speak in terms of temporary competition, and i was thinking more long-term (to grow the industry), but its in the same ballpark.

your "competition" is referring to an event, whereas i was referring to a lasting rivalry between a few developers.

I have a simple thought on this tho- If we could successfully set up the kind of competition u were talking about, it could really be the catalyst for advancement.

thoughts on this?

also, what do you guys think it would take to set up such an event?

------------------
"You can stop quoting my every word. I'm not that famous!"--Colton Moffitt

CheeseStorm
Member

Posts: 521
From:
Registered: 11-28-2004
I'm too lazy to read the thread but I'd guess your main problem is that the people playing your games are already Christians like you. This site is the only place I've ever heard of Christian games. Sorry if this is mentioned above like eight times already.

Something fresh and addictive... how long do you think the basics of Bejeweled took its creators to code? Something that simple but fun has probably been played more than most of the generic "kill everything" or "find the five golden keys" games.

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
hmmm... good point CheeseStorm....

*reacks brain for ideas*...

ill get back to you on that....

i have an idea but.. its in the early stages.

no wiat, too complex, bah!

------------------
(yes, i know im stupid)

Blessed are those who suffer for doing what is right.
The kingdom of hevan bleongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

Realm Master

Member

Posts: 1971
From: USA
Registered: 05-15-2005
hmmm... good point CheeseStorm....

*reacks brain for ideas*...

ill get back to you on that....

i have an idea but.. its in the early stages.

no wiat, too complex, bah!

------------------
(yes, i know im stupid)

Blessed are those who suffer for doing what is right.
The kingdom of hevan bleongs to them.-Matthew 5:10

PM ME YOUR DESCRIPTION OF ME! ILL PUT IT HERE!

Here's all the comments!

Valkyri

Member

Posts: 205
From:
Registered: 08-13-2005
In the quote that Gump, I believe that the Myst series comes close (very close) to very good art if you know what I mean, I have a lot more to say but I must pray on it, before I speak my mind.
In Christ,
Valkyri

------------------
A Game to combine all Games A Game that grows upon itself But A Game that ultimately in the end makes and forces one to ask themselves "Why?"

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
quote:
Originally posted by CheeseStorm:
I'm too lazy to read the thread but I'd guess your main problem is that the people playing your games are already Christians like you. This site is the only place I've ever heard of Christian games.

Basically that comes down to marketing. Ever see TV ads of our games? Nope. Magazines review our games? Rarely (and most often they're not game magazines). Game magazine ads? Nope.

Now the general print and TV media has been mentioning us a lot lately. See this recent CNN video:

http://dynamic.cnn.com/apps/tp/video/tech/2005/11/25/lothian.religious.games.cnn/video.ws.asx?NGUserID=aa54a14-19198-1132975936-1&adDEmas=R00%26hi%26mindspring.com%2673%26usa%26534 %2632801%2610%2659%26U3%26M4%26

A word-of-mouth campaign will usually only reach other Christians.

Valkyri

Member

Posts: 205
From:
Registered: 08-13-2005
true now, but if Lord wills it, maybe not true in the future.
In Christ,
Valkyri

------------------
A Game to combine all Games A Game that grows upon itself But A Game that ultimately in the end makes and forces one to ask themselves "Why?"

Simon_Templar

Member

Posts: 330
From: Eau Claire, WI USA
Registered: 10-25-2004
There are three problems facing the christian entertainment industry.

#1 Not enough capital. Christian game and media companies are small and simply don't have the money necessary to back large development projects and pay big dev. teams the money necessary to produce a top end game or media peice.

#2 Lack of Talent. In the absence of money most companies simply don't have the level of talent and expertise that is necessary.. not to mention the level of experience. This is not to say that there are no christian talented people.. but the reality is people who are talented and experienced.. get paid alot, even if they are christians. If a company has a couple of talented people like maybe 2guys, then likely they are the entire team and you simply have a vastly limited scope when the dev team consists of only a few people.

#3 Christians and chritian media companies have been satisfied with substandard products because they are "christian". Competition does not force companies to produce excellence, because the christian market is totaly a niche market, and most companies have been satisfied with producing 2nd or 3rd rate products because thats all they need to produce.

As for the money... there are lots of rich christians, and there are christian organizations that take in millions, if not billions of dollars every year.. but most of them have not thought of entertainment as an avenue of ministry... and those who have have suffered severly from problems 2 and 3.

I think one of the biggest problems is lack of experience. I'm thinking particularly in terms of christian movies here... but when they christian company goes with only christian employees etc.. they tend to get people who probably don't have alot of experience, and the result is they don't really know what their doing.

------------------
-- All that is gold does not glitter,
Deep roots are not touched by the frost,
The old that is strong does not wither,
Not all those who wander are lost.

Valkyri

Member

Posts: 205
From:
Registered: 08-13-2005
Hopefully this does not make me sound dumb, but I was just wondering How is it that LOTR was so successful?
In Christ,
Valkyri

------------------
A Game to combine all Games A Game that grows upon itself But A Game that ultimately in the end makes and forces one to ask themselves "Why?"

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
Because only the writer of the story was Christian. And the story it self wasn't Christian, except that the world was based in proper values and so.

Edit: It's more secular than Christian - at least thats the way I see it.

------------------
He that loveth his life shall lose it; and he that hateth his life in this world shall keep it unto life eternal. - Joh 12:25
I receive not honour from men. - Joh 5:41

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

[This message has been edited by jari (edited December 08, 2005).]

ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
and from a secular standpoint, Tolkien created an entire world. not just a story, b ut a world full of culture, language and history. this indepthness entices the reader into something beyond this world.

------------------
"Patience, my good citizen, patience. It's bad enough to rob a man of his dream"
-Sydney Carton, Tale of Two Cities
Soterion Studios

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
quote:
Originally posted by warsong:
You make a Christian game not for the profit but because you want to, and the rewards are a bonus. If you do it for profit first in your spare time then we are acting like atheists. So many people waste time spending it on silly things like playing 10-30 hours a week on online games or watch TV when they can make a game.

What do you do with your spare time? I don't spend all of my spare time writing games, and I don't think you do either?

I spend between 8 and 12 hours a week playing games, and about an equal or greater time working on spare-time programming projects (mostly Christian games).

Gump wrote a great post a while back about how he used to work on his own projects until he realized exactly what you said above -- that if we all work on our own pet projects, we're probably not going to get anywhere. That's when he put his pride on the shelf and tabled his own personal projects in order to help someone else accomplish their dream. (Gump, if I'm misquoting, I apologise).

Since I read that, I've thought a good deal about that, and I've been trying to emulate that in my own life. Very few of the projects that I work on are ones that I initiated -- most of them are projects that other people are working on, and I've joined in to help.

One example of this is Mite -- I didn't initiate that project, but rather it's in response to a call for help from a Christian who needed help to write his game.

Another example is Bible Dave -- this is exactly what you're describing -- a community project where artists, programmers, writers, testers, level creators and promoters can all pull together to make a good game. Have you checked it out yet? It's a pretty good effort, and we could always use more help.

I'm also working with a group to make a professional-quality Christian game that will be marketed commercially, and that is not-for-pay-yet work.

These aren't projects that I dreamed up -- I haven't been working on my own ideas for a while now. As a programmer, for the past year (so many others have been doing this longer than I have) I've been just donating my time to other projects so that together, we might actually get somewhere.

There are several people on here that are doing exactly what you're describing -- maybe they're just too busy coding to look up and read this long thread (I know I didn't read the thread until today for that reason).

If you're serious about working on this stuff, I highly recommend that you spend the $800 or whatever it would cost and attend next year's Christian Game Developer's Conference -- I spent almost twice that so that my wife and I could attend this past year, and we had an absolute blast. We still talk about it, and still keep in contact with some of the people that we met there. We're already budgeting and planning out to save so that we can afford to attend next year. A lot of people who got together to talk and share advice and talents and time and prayer -- it's a great group. There are people out there who feel exactly how you do, and these are some of them.

I hear what you're saying about this place turning into a bit of a Christian chat room -- I would prefer more "hard core" talk about Christian game development as well, but hey, the chatter comes and goes, and I still check back here regularly as do so many other people. As far as what other place you might be envisioning, the only place I can think of is icgda-portal.org -- but they're not quite as active as we are here. Missionster has some stuff about Christian game development too, but they're even slower than icgda-portal.

Cheers!

--clint

[This message has been edited by HanClinto (edited December 08, 2005).]

Valkyri

Member

Posts: 205
From:
Registered: 08-13-2005
LOL Actually Clint I spend most of my time thinking and researching. Simply put I follow whereever God leads me to online. I do the best I can to express what I feel. I simply want to do what is right. In the world that Tolkien created he showed the world something that had not ever been done before. Read the biography on him. If it had not been for Tolkien, C.S. Lewis would never have become the great theologian that he became and was used by God. Read his Screwtape letters. Which brings me to the next deal, I will be going to see a preview of C.S. Lewis's Chronicles of Narnia the movie by Disney, at Tinsletown tonight. That is The Lion, The Witch, and The Wardrobe with my church of FOTW. So I will let you all know how good it was. I'm sure yall have read the book on it, but if yall want me to go into detail on it I will.
In Christ,
Valkyri

------------------
A Game to combine all Games A Game that grows upon itself But A Game that ultimately in the end makes and forces one to ask themselves "Why?"

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
quote:
Originally posted by Valkyri:
I will be going to see a preview of C.S. Lewis's Chronicles of Narnia the movie by Disney, at Tinsletown tonight. That is The Lion, The Witch, and The Wardrobe with my church of FOTW. So I will let you all know how good it was. I'm sure yall have read the book on it, but if yall want me to go into detail on it I will.

Excellent! Please, post a review of it in a thread here -- I'm sure we'll all be interested to hear how it is! I'm not sure when I'm going to go see it, but I've read the series a number of times and thoroughly enjoy them.

Cheers!

--clint

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
Okay, I take it people are looking to contribute to the Christian game industry but at the same time they don't have the free time to make a full commitment? What if the companies in the ICGDA were to put on the website specifications for work (possibly paid/possibly not) that needs to be done on a per-event basis? So any student/individual members of the ICGDA could then could do work within their reach (a couple textures here, a couple models there, perhaps a map or two, etc).
ArchAngel

Member

Posts: 3450
From: SV, CA, USA
Registered: 01-29-2002
that's a pretty good idea, mr. gump

------------------
"Patience, my good citizen, patience. It's bad enough to rob a man of his dream"
-Sydney Carton, Tale of Two Cities
Soterion Studios

HanClinto

Administrator

Posts: 1828
From: Indiana
Registered: 10-11-2004
That could possibly be pretty cool, Gump.

Would there be a way to filter out the drivel?

"I am looking for a dedicated group of individuals to program an awesome MMORPG. We need programmers, coders, artists, and modelers. We don't need anyone to do the website, I know HTML so I will be doing that. E-mail me at somerandomperson@hotmail.com if you're interested ASAP please!"

If we can avoid something like that, and implement some measure of standards, then I think that could have real potential.

I would be happy to submit a resume with a small gallery of past work as a resource of available talent.

Cheers!

--clint

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
I'm working with a company called Silistudio to overhaul the ICGDA.org website soon (not the portal forum). This idea could be another section of the new site. The plan is to have a basic format template and art ready for the 14th so the ICGDA board members can review it. Then we'll settle on a design. I had a lunch meeting with Silistudio this past monday and they'd like to set aside the end of December to work solely on the site. Hopefully we'll have the basic functionality ready by year end.

As for drivel...to prevent spam I suppose we could limit access to the ability to advertise needs to only ICGDA members.

Ereon

Member

Posts: 1018
From: Ohio, United States
Registered: 04-12-2005
I would like to offer my services to such a project, right now I'm in the midst of game design for my own game (Soul Catcher) and it's coming along good, but I'm having to do and redo alot of stuff to build up the quality enough to satisfy myself (I'm a bit of a perfectionest at times). I have excellent tools for texture making, and I love to do small, detailed models like swords and other small objects. I'm only 16, so I have free time to spare and I don't have a job and my parents provide for me for now so I'm free to offer my services (and indeed would gladly do so.

------------------

nfektious
Member

Posts: 408
From:
Registered: 10-25-2002
Christian businesspersons are more likely to bankroll something more humanitarian that satisfies both the immediate and longterm needs of a given population worldwide, where the benefits and rewards are seen in real, tangible ways. This is, quite frankly, smart business. In addition, these same people are more "ministry" oriented (the investment is worth the risk in terms of limited material gain and immeasurable spiritual gain, not necessarily that there is monetary gain, but that there is recognition of what is being done and subsequently, a willingness on the part of others to be supportive of the work). Although, media can be ministry (such as The Jesus Film), entertainment is in a different category all to itself. Even organizations like Focus on the Family (Adventures in Odyssey), Big Idea (VeggieTales), and UpWords (Max Lucado) make use of media in their ministry, and the aim of their entertainment products (the AIO radio series and video games, the Jonah Movie and other VeggieTales videos and games, the Hermie and Friends videos and games) is ministry. In some respects, these ministries have enabled other organizations to thrive (such as Digital Praise, developers of the AIO video games and the Hermie and Friends video games), and their success is extended to others, to a degree (for example, Digital Praise is working with Brethren Entertainment to get the Light Rangers game out to market; Digital Praise is acting as the publisher for Brethren Entertainment, and the game is being distributed through EMI's Christian Music Group).
The Christian Game Developers that I know about are, in fact, not big development teams (definition lacking, but assumed to mean on the scale of the likes of EA, Nintendo, Sony, and even Microsoft. It is acknowledged that these are really giants in the industry and do more than just development). Likewise, the size of development projects among Christian Game Developers. In terms of projects, you really have to consider the team behind them. A small team will take longer to assemble a big project than a large team will. In addition, the number of people on a team does not necessarily equate to a given output. Some teams use people on an as-needed basis, and usually only a few are involved full-time. This is definitely seen in the independent game developer community, which I would say is definitely inclusive of Christian developers.
As far as talent goes, Christian games - speaking exclusively of video games - is a relatively new market. Those few games that have been around for years still suffer from a lack of marketing presence, much like what is still going on with current Christian games. True, in the last year there has been much about positive gaming and faith-based games in some of the mainstream media, but this is still a far cry from a solid advertising/marketing campaign. I have seen and spoken to several Christian artists over the years, all involved in entertainment of some sort, some of whom are involved in video game development, and some who are involved in movie production. There certainly is not a lack of talent as far as artists are concerned. Game design and management is an area of weakness for Christian developers, in my opinion, simply because the majority of developers work on projects in their spare time, apart from their regular job and daily duties. This element alone is a factor in the funding issue; some individuals budget what they can for their endeavors, but many of them have families to support - the priority being obvious (certainly not the game when it comes down to the nickels and dimes). It is not that the skilled and talented Christian individuals do not want to be a part of a given Christian project; rather, it is the sheer reality of life that requires them - like so many people - to seek out the best opportunity they can to meet the financial needs of themself and/or their family (ie, to do what is necessary to survive).
When it comes to salary levels and benefits, the Christian sector falls far short in comparison to the secular sector. I have not met a Christian employee in a Christian organization that makes the same pay as they would if they were in a secular organization. Personally, I think the reason behind that sad fact is connected with what I call "the ministry mindset" - so-called Christian ministries feed people the philosophy that their spiritual works are worth far more than their physical abilites and capabilities are, and that the decent Christian thing to do is to sacrifice their self-worth for the sake of eternal blessing. While it is true for the believer that the eternal rewards outweigh the physical rewards, scripture also teaches that a person is to receive an honest day's wages for an honest day's work. Not all Christian organization are like this, but the majority are.
In terms of Christians and Quality, I would argue that the failure of quality in Christian products is due to a severe and fundamental misunderstanding of what Art is, especially in terms of what God expects, yet certainly not exclusive of what God accepts. It is not that the products themself are substandard (though certainly some are) as much as it is that the people who support such things, including those who create such things, have come to see them as exemplary of high praise, worth, and what is good. It is the perspective that is at least skewed, if not entirely wrong. Unfortunately, there is no simple way to change one's perspective in this sense. To suggest that one needs to change one's mind is not as simple as it sounds. Many people have grown accustomed to seeing a certain quality of art in Christian games (this applies to all types of people, not solely Christians). In a way, these people have been conditioned to expect certain things when they hear such terms as "Christian Art" or "Christian Game". Just as it has taken a great amount of time for them to develop and accept that view, it will take an amount of time to reformulate their view. The difficulty in getting such people to rethink such things is that it relies on the individual to make the change within themself, which is especially challenging when an individual is not entirely interested in facts and evidence. It is not necessary that all people accept all things claimed to be Art as Art. And, it is not a battle over "What is Art" versus "What is not Art". The issue, specifically for Christians, is acknowledging that which God created (all things), what God has called good (all things), and what God accepts as pleasing to him (all things done with the attitude and intention of bringing and giving glory to him).
There is more I'd like to add to this, but I don't have the time to dwell on it further at the moment. Perhaps another discussion can open up to explore some of these elements further. If that happens, I will try to contribute more to the discussion.

------------------
Do not ask if you are doing things right, ask if you are doing the right things.

[This message has been edited by nfektious (edited May 20, 2006).]

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
quote:
Originally posted by Realm Master:
and at 300 bucks... nonoNO!

Originally posted by gamer4christ:
The answer to "What denomination are you?" should be... I am a Christian.


Yah!!

I am gonna talk to G4C first... That is SOOO true... problem is there is so much derision (think that's the right word its sunday afternoon and i'm zapped) towards any kind of unity sometimes among the denominations that it seems impossible.. yet God tells us all things are possible..

RealmMaster that $300 is money not going to be spent by me anytime soon (specially since i don't have that much)... i am just gonna stick with the gamecube...

Warsong i love the idea you came up with... We could start something like that by asking the administrator(s) and stuff if we could start something like that... They could send out a newsletter to everyone here (hard work!!) and then people could be commisioned to set up thread(s) to talk about something like this.. We could even have people go to invisionfree or wherever and set up new boards that would be like CCN Project: Writers, and CCN Project: Programmers, etc.. Just some ideas... I think this kind of thing would be good for CCN.. we would all collaborate as christians and make something (hopefully) totally awesome to secular and christian audiences.. We would have to be careful, tho like ArchAngel said cuz some people don't think we should have violence... I think that this is a great idea and it should be pursued... If you want to talk about it... email me at buddboy@goowy.com... the pm inbox doesn't work on my pc for some strange reason... PLEASE SOMEONE REPLY CUZ I CAN'T TAKE NOT BEING REPLIED TO ON THIS FORUM... (sorry i told you i was zapped!)

------------------
In the stock market, you must buy high and sell low...Wait! That's not right!

buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
well? i guess this topic is kinda dead... No replies... *sniff sniff*

------------------
In the stock market, you must buy high and sell low...Wait! That's not right!
--------------
Yes, I can be intelligent at times!!




Posts:
From:
Registered:
Well what would you like to hear people say about it?
buddboy

Member

Posts: 2220
From: New Albany, Indiana, U.S.
Registered: 10-08-2004
say about what? my idea? i dunno, i don't care if nobody likes my idea! it was just some feedback... i could start another forum just to talk about this game if we were gonna actually follow up on this, or we could just forget it if it's a dud (which i am very very afraid may happen)... i would love to work on a CCN group project, however low in the scheme of things i would be... me and RM could work on a story (since he's real good and i think i have some talent there hiding) along with anybody else who is good at it or just can't help anywhere else... if anybody actually wants to do this either reply here or PM me please!! oh, and we should get somebody who has some authority on the board to back us... like Klumsy

------------------
In the stock market, you must buy high and sell low...Wait! That's not right!
--------------
Yes, I can be intelligent at times!!

Jari

Member

Posts: 1471
From: Helsinki, Finland
Registered: 03-11-2005
quote:
Originally posted by buddboy:
say about what? my idea? i dunno, i don't care if nobody likes my idea! it was just some feedback...

I think that's the idea many of us had in mind but like it shows from the discussion in this thread that there are many views on how should this be done. Like what should the developers get and how should the game(s) be like.

I hope that the idea of doing will of God by witnessing to the lost would give us enough motivation to do things like this together.

------------------
There are many devices in a man's heart; nevertheless the counsel of the LORD, that shall stand.
- Pro 19:21
Trust in the LORD with all thine heart; and lean not unto thine own understanding.
- Pro 3:5

[VoHW] (Help needed) [Blog] - Truedisciple (mp3)

GUMP

Member

Posts: 1335
From: Melbourne, FL USA
Registered: 11-09-2002
The new ICGDA website is still being worked on... Unfortunately the company that is doing it caught a virus in all their PCs during Christmas vacation. So instead of finishing the site they ended up banging their collective heads against the "get-rid-of-that-stupid-virus" wall.